[Development] MUnique OpenMU C# open source server project - MIT License

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  1. #26
    Developer nevS is offline
    Grand MasterRank
    Aug 2005 Join Date
    GermanyLocation
    535Posts

    Re: [Development] MUnique OpenMU C# open source server project - MIT License

    Thanks @bog7
    About getting started: I posted a release thread on this forum with a suitable client. The project contains a simple launcher which starts the main.exe with any IP/Port you like. Then there’s a QuickStart guide about how to start the server. If you know what you’re doing, I’m sure someone will be able to do it. People are also free to post/contribute more user-friendly tutorials or send a pull request for a better guide.
    About client clones: Until now, I only got questions if they could use my server - of course they can, it’s MIT licensed. However, I didn’t see any serious open source approach yet, which is not a surprise. It’s a whole lot of work to create a very complex game from scratch. I‘d be very happy to see one, and support it if I can, of course. I myself will not start an approach since my time is limited ;)

  2. #27
    Member stinkyfax is offline
    MemberRank
    Sep 2010 Join Date
    29Posts

    Re: [Development] MUnique OpenMU C# open source server project - MIT License

    Are there any servers running MUUnique?
    My best wishes for your project to be successful. It was always a pity, that there exist great open source emulators in WoW which is younger, but none in MU.

  3. #28
    Developer nevS is offline
    Grand MasterRank
    Aug 2005 Join Date
    GermanyLocation
    535Posts
    @recone is running a test server at www.bloodmu.org.

    We would appreciate anyone who would like to help with testing to find and fix the remaining bugs :)

  4. #29
    Newbie ShadowsCore is offline
    MemberRank
    Oct 2015 Join Date
    9Posts
    Anyone who can create a webpage to create accounts and check basic things like, ranking and few more things? Something like basic php pages



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