[Development] Season XII Source Chinesse Team - based on X-TEAM

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  1. #196
    Member zhangqian is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM


    this one how to do when i login the charactor gs show me like this

  2. #197
    Proficient Member WIZARDMASTER is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Quote Originally Posted by zhangqian View Post

    this one how to do when i login the charactor gs show me like this
    This should show when You exiting (disconnecting from server).
    GS disconnect inactive client precisely. (You have some quote of time for login or server will disconnect You)
    (btw. im working on add arca battle/war to this server)
    Last edited by WIZARDMASTER; 11-05-19 at 10:46 AM.

  3. #198
    Member zhangqian is offline
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    yes exactly but client side no responsible maybe 10 minutes enter the game maybe no enter forever ... agter i selected the charactor push enter button....

    - - - Updated - - -

    now work well thanks very much my friend , and i also will help somebody the one need help thanks again.

    - - - Updated - - -

    i wanny gey the tools for lang.mpr but the link over,,,crying
    Last edited by allexander; 15-05-19 at 08:08 AM. Reason: Do not post two or more times in a row. Rule 5 http://forum.ragezone.com/f71/forum-rules-101410/

  4. #199
    Enthusiast RealCoderZ is online now
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    ! Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Here you are the Lang.mpr posted before!
    Lang.rar

  5. #200
    Proficient Member WIZARDMASTER is offline
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    Anyone have this problem with random silent GS crashes ? (login,logout,login,logout) and crashing sometimes...
    Do someone know why this happen ?
    It seems to be not crashes just server close itself in random time.

    ...Update...

    How to fix these two bugs (china text):
    (Zen and Ruud description)

    http://i68.tinypic.com/2q0rp6d.jpg
    http://i68.tinypic.com/xdggi0.jpg
    Last edited by allexander; 04-10-19 at 01:38 PM.

  6. #201
    Enthusiast eduwmyun is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Quote Originally Posted by WIZARDMASTER View Post
    How to fix these two bugs (china text):
    (Zen and Ruud description)

    http://i68.tinypic.com/2q0rp6d.jpg
    http://i68.tinypic.com/xdggi0.jpg
    you must be hook api

  7. #202
    Proficient Member WIZARDMASTER is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    I found something strange, You can check this on 2 clients running on 1 mashine. If You are logged in with 2 characters and You stay nearby, try 1 char to be leaning on the wall then go second character out of view range and back, You will see 1 character (but he isnt leaning against the wall now but stay on the ground).

  8. #203
    Member tieugiao is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    ​plz share source dll full :D

  9. #204
    OMEGA favgames is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Source Work in Visual Studio 2019?

  10. #205
    Member Crowley is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Quote Originally Posted by ashlay View Post
    I tried to use custom post source from xteam 8.3 but not worked it receive fine on protocol but dont display in-game anyone know what is wrong?
    .h
    Code:
    #define pScaleFormAction            ((void(__cdecl*)(DWORD Form, LPSTR ElementName, LPSTR Command, ...)) 0x009F4253)//ok?
    #define pMessageBoxThis            ((DWORD(__cdecl*)()) 0x00A0714B)//ok?
    struct PMSG_NEW_MESSAGE_RECV
    {
        PSBMSG_HEAD h; // C1:F3:E4
        char message[128];
    };
    
    
    void GCNewMessageRecv(PMSG_NEW_MESSAGE_RECV* lpMsg);
    .cpp
    Code:
    __declspec(naked) void ScaleFormAction(DWORD Form, LPSTR ElementName, LPSTR Command, ...)
    {
        __asm
        {
            MOV EDX, 0x009F4253; // S9
            JMP EDX;
        }
    }
    
    void GCNewMessageRecv(PMSG_NEW_MESSAGE_RECV* lpMsg) // OK
    {
        wchar_t buffW[128];
        int tmpClass = pMessageBoxThis();
        
        if (MultiByteToWideChar(CP_ACP, 0, lpMsg->message, sizeof(lpMsg->message), buffW, _countof(buffW)) != 0)
        {
            //MessageBoxA(NULL, ("%s %d", buffW), "Error", MB_OK);
            char buffA[256];
            if (WideCharToMultiByte(CP_UTF8, 0, buffW, _countof(buffW), buffA, sizeof(buffA), 0, 0) != 0)
            {
                pScaleFormAction(*(DWORD*)(tmpClass + 0x124), "SetChatLogText", "%s %d", buffA, 2);
                //MessageBoxA(NULL, ("%s %d", buffA), "Error", MB_OK);
                console.Log("%s %d", buffA);
            }
        }
    }
    Protocolcore
    Code:
        case 0xF3:
        {
            PMSG_DEFAULT2 * lpMsg2 = (PMSG_DEFAULT2 *)aRecv;
            switch (lpMsg2->subcode)
            {
            case 0xE0:
                GCNewMessageRecv((PMSG_NEW_MESSAGE_RECV*)aRecv);
                break;
            }
        }
        break;


    how did you do? help?

  11. #206
    Proficient Member WIZARDMASTER is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Maybe someone know how to fix this.
    Rage Fighter and skill Blood Howling.
    When i run this skill, Rage Fighter fist should receive red aura and it is ok but for all time i see spinning black rectangles moving around his fists.
    I see problem only with this skill.

    Could You check this ?, im running client: 1.18.70 (by Pyke)
    (windows 10, nvidia card, i have no other problem with graphic )
    Last edited by WIZARDMASTER; 22-03-20 at 01:46 AM.

  12. #207
    Proficient Member leoferrarezi is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Is there some one still working with this sources?

  13. #208
    Proficient Member WIZARDMASTER is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Quote Originally Posted by leoferrarezi View Post
    Is there some one still working with this sources?
    Yes, but there is some problems, maybe someone will help.

  14. #209
    Proficient Member WIZARDMASTER is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Just want to say, its sad, all leaves this fantastic source, (it's buggy) but really lots of stuff is implemented. Im still working on this season.

  15. #210
    Proficient Member leoferrarezi is offline
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    Re: [Development] Season XII Source Chinesse Team - based on X-TEAM

    Quote Originally Posted by WIZARDMASTER View Post
    Just want to say, its sad, all leaves this fantastic source, (it's buggy) but really lots of stuff is implemented. Im still working on this season.
    I made it Season 13, and working on it too...



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