[Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

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  1. #181
    Ultimate Member Odisk is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by solarismu View Post
    Haha Don't think it's a easy job.
    It has been the third day since I created a new thread to release the World Editor source. All it need is just a approval click from any mod. But till now, no thing happen and no way to keep track wth is going on with that thread. LOL
    I remember last thread I opened need to wait 5-7 days -.-

    Sad, but this is really a pain ass system. SYSTEM <<-- I'm not talking about any individual...
    you are absolutely right without any sense that you can contribute to the community you have to wait up to 5 days or more. before the source of the main came out. i had already made public here the PDB and MAP + main of the same, it had already been 7 and nothing. more than a week later the source of the main was made public not in this forum but in another that is free to contribute to the end i had to write to "Karli" to approve my contribution but you have to wait so long ?
    this is wanted.

  2. #182
    IGCN Co-Founder drakelv is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    [QUOTE=Kiosani;9094276]Don't worry bro ... I get your point ... I'll check (later) .if I can play around with ScaleForm 3.3 a bit (I don't really like the new UI) .but still ... I'm sure I can do things like S16 Clients with it anyway. First I want to see simpler things like those related to new client models / textures and effects. And you can bet you'll see me a lot more around here ... I hope that's not a problem for sales.


    yes yes.. you will take down everyone with your work now! Dont forget to add Donkey for the shrek :D

    https://prnt.sc/1qlffop

    as I said its nothing special when you have source, couple hours to add all new characters and their changeups.. anyone can do it
    Last edited by drakelv; 27-08-21 at 07:42 AM.
    signature rules violation, Please read our forum rules over again .
    - AIN'T NOBODY GOT TIME FOR THAT ;)

  3. #183
    Member YolaxD is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    The more talk they give him the more he will flood with messages, the best thing is to ignore him and let him continue with his delusion that he is the best programmer of all time :)

  4. #184

    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Alright lets clear some things up, to those who feel like they have to proove something and bring trouble and competition, what's there to win?
    Trust me nothing, but sad and selfish vibes.

    2 @Odisk like to be smart around? i know you love Kiosani i know i know, you guys are the best buddies and support each other, thats amazing and good for you but please don't bring my name and complain about 'approving threads'. Another moderator already wrote earlier in this topic if you have complains what to do and where to go and report it, so respect that.

    3. We are a small moderating team in the whole forum, but you dont care to realise that and think everything will be done in a jiffy? you think we Moderators don't have private life and our schedules? chill out please and do the right thing if you believe there is something wrong with the moderating team. You know that i sent you already PM's and explanation but of course you didnt care say nothing but bring your complaints here. Kudos to you.

    4. I know there some users who are trying hard to bring moderators down, how silly of you and Kiosani for example? That's what we became as community? bragging around and talking bad about moderators? Well, Bravo. @Kiosani knows exactly how selfish he is with whatever work he is doing here in this forum and outside the forum, so please keep that to your self if you having a bad day. We should be friendly and help each other here and not brag around and point fingers and judge around.

    Plus, yes you should open your own thread and start posting there instead of posting unrelated things that don't connect with this topic here but guess what? we still give you a chance and don't mind it so you can feel abit happy about your work and maybe it will benefit someone, but with that attitude there is zero value.

    Remember there is a limit for everything, feel free to show off whatever you want, but stop judging Moderators and each other (read the rules again of the forum) and stop acting like you are the center of the world, we either mastermind and work together or keep it silent, you like to compete with others and try to be better? you might want to stop comparing your self with others, its 2021 and its not a competition, and that is never going to be the right approach and that is exactly why mu users like to keep everything to their selfs, why dont you instead professionaly start serving mu administrators (who really want help) with your products or services ?

    'i worked hard, Its mine code, i found it first, its my idea, this and that..' is this friendly at all ? i dont think so.

    Be happy for each other and be proud and cherish each others and alot of nice things will happen, that is a big wish and dream for many users on this forum.

    Thanks for understanding, let's hope this message motivates you to think before you post a reply.

  5. #185
    Ultimate Member Odisk is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by KarLi View Post
    Alright lets clear some things up, to those who feel like they have to proove something and bring trouble and competition, what's there to win?
    Trust me nothing, but sad and selfish vibes.

    2 @Odisk like to be smart around? i know you love Kiosani i know i know, you guys are the best buddies and support each other, thats amazing and good for you but please don't bring my name and complain about 'approving threads'. Another moderator already wrote earlier in this topic if you have complains what to do and where to go and report it, so respect that.

    3. We are a small moderating team in the whole forum, but you dont care to realise that and think everything will be done in a jiffy? you think we Moderators don't have private life and our schedules? chill out please and do the right thing if you believe there is something wrong with the moderating team. You know that i sent you already PM's and explanation but of course you didnt care say nothing but bring your complaints here. Kudos to you.

    4. I know there some users who are trying hard to bring moderators down, how silly of you and Kiosani for example? That's what we became as community? bragging around and talking bad about moderators? Well, Bravo. @Kiosani knows exactly how selfish he is with whatever work he is doing here in this forum and outside the forum, so please keep that to your self if you having a bad day. We should be friendly and help each other here and not brag around and point fingers and judge around.

    Plus, yes you should open your own thread and start posting there instead of posting unrelated things that don't connect with this topic here but guess what? we still give you a chance and don't mind it so you can feel abit happy about your work and maybe it will benefit someone, but with that attitude there is zero value.

    Remember there is a limit for everything, feel free to show off whatever you want, but stop judging Moderators and each other (read the rules again of the forum) and stop acting like you are the center of the world, we either mastermind and work together or keep it silent, you like to compete with others and try to be better? you might want to stop comparing your self with others, its 2021 and its not a competition, and that is never going to be the right approach and that is exactly why mu users like to keep everything to their selfs, why dont you instead professionaly start serving mu administrators (who really want help) with your products or services ?

    'i worked hard, Its mine code, i found it first, its my idea, this and that..' is this friendly at all ? i dont think so.

    Be happy for each other and be proud and cherish each others and alot of nice things will happen, that is a big wish and dream for many users on this forum.

    Thanks for understanding, let's hope this message motivates you to think before you post a reply.
    I know who is kiosani but also as well as I know you I also know him that means nothing only that here they take everything like making fun of others, I know that kiosani must have a problem but I do not judge each head is a different world. but the issue of moderation waiting more than a week for approval of a topic no one has time, is as who says it is what suits everyone. I know that here we all have a life like you and me, but I respect what you say, that's why you are here, isn't it?

    and if they mention anything, I'm just going to eat it.
    this is wanted.

  6. #186
    0x4D696E68 myheart is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    hello again, Here is my contribute to this project, decompiled InGameShop libraries

    https://github.com/0x4d696e68/InGameShop
    Last edited by myheart; 27-08-21 at 07:59 PM.

  7. #187
    Darkness Member Kiosani is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by myheart View Post
    hello again, Here is my contribute to this project, decompiled InGameShop libraries

    https://github.com/0x4d696e68/InGameShop
    Wow good job bro ! :D thank you very much... I only have 1 question about it... Is in really necesary use: "InGameShop System" on client instead of: "CashShop" (PartChargeShop System) ?? because... at least (only with X-Team base GameServer Source is a problem)... since using: "Webzen GameServer Sources 1.00.87/1.00.93" is possible use the old system too.

  8. #188

    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by Odisk View Post
    I know who is kiosani but also as well as I know you I also know him that means nothing only that here they take everything like making fun of others, I know that kiosani must have a problem but I do not judge each head is a different world. but the issue of moderation waiting more than a week for approval of a topic no one has time, is as who says it is what suits everyone. I know that here we all have a life like you and me, but I respect what you say, that's why you are here, isn't it?

    and if they mention anything, I'm just going to eat it.
    feel free to PM a moderator at any time and ask to approve a thread faster if you want it faster approved, u can even PM a moderator before you even post the thread and say it in advance. Main point if a thread was posted with the same exact content and files link and then someone else posted it again the one who posted the topic first will get their thread approved, it's just as fair as it sounds, and we should keep things into 1 place.

    we know exactly what will happen when we post something in the forum, but sometimes it comes out disrespectful and unfriendly towards each other, from now on i ask to keep this private through private messaging and if someone has an issue PM a Moderator or a Supervisor so we can keep the topics healthier.

    Best of luck to everyone and happy Saturday

  9. #189
    Registered ScottLy is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by Kiosani View Post
    You must construct your own MuServer based on this things:

    Original 1.00.97/.98 Season 5.2 Chs MuServer Webzen:
    https://www.mediafire.com/file/i1e76...hinese.7z/file

    Original 1.01.00/.01 Season 6.2 Tha MuServer Webzen:
    https://www.mediafire.com/file/7n0tz...2_thai.7z/file

    Original 1.01.02/.03 Season 6.2 Chs MuServer Webzen:
    https://www.mediafire.com/file/afbnc....2_chs.7z/file

    Original 1.01.02/.03 Season 6.2/6.3 Tha MuServer Webzen:
    https://www.mediafire.com/file/unldd...3_Thai.7z/file

    Modified 1.01.02/.03 Season 6.2/6.3 Gmo MuServer Webzen:
    https://www.mediafire.com/file/ufwpo...03_GMO.7z/file

    - - - Updated - - -



    To crack M:\ Drive MessageBox Error, you simply debug your compiled: GameServer.exe in Ollydbg and: Search for all referenced text string -> "M:" to make bypass.

    Small Example (Guide) with ScreenShots of How to make to Search Strings for bypass on any GameServer.exe Original of Webzen (used: 1.00.97/.98 Season 5.2 Chs) in Ollydbg 2.00:

    1st Step: load your damn: GameServer.exe in ollydbg (you must to be sure that you have: mumsg.dll and WzAG.dll on the same directory/path that your GameServer.exe because it's imports).

    2nd Step: you must press: Second Click -> Search for -> All referenced text strings:



    you must to be sure that you have unchecked: "Ignore case". and search: "M:" (withouts: "").



    3rd Step: ENTER and in: Dissasemble window, press: Left-Click on: "Hex dump window" and press: "Ctrl+G" to search: 0085B448 allocated string: "M:" in memory, then press: Right-Click -> Edit -> Edit binary string (or at least something how this).. you can see something how this:




    you must change this fucking: "M:" by: "..:" (and if you using Ollydbg 2.00), on this step you must save, and re-analize (later) again... your stored copy of: "GameServer.exe" (because olly 2.00 have a small bug).

    4th Step: Repeat the: "1st Step" and you can search (now) this shit:



    then you must press: "ENTER" and into the: "Dissasembly window" you can see something how this:



    5th Step: now you only must change this fuckings: "JNE SHORT 005B02AC" by: "JMP SHORT 005B02AC", and the same for: "JNE SHORT 005B02AC" (of bellow). and save your new copy on Disk of: "GameServer.exe", ready your GameServer must be Cracked or Bypassed (now).

    or you can directly remove of the source... you must press: Ctrl+F on Visual Studio and search: "M:" and back to null the: "If" instruction.

    /**/

    Small Example of Correct Edition (using my Released Source of 1.01.03 Partially Rebuilded):

    Gamemain.cpp file:


    PS: If you don't searching for use C: how local disk you can easy change string by something how: "..\\Data"


    Gamemain.cpp file:
    Original 1.00.97/.98 Season 5.2 Chs MuServer Webzen:
    https://www.mediafire.com/file/i1e76...hinese.7z/file

    DataServer:
    07:30:40a exec WZ_CreateCharacter_GetVersion07:30:40a (2) SQLSTATE:42000, Diagnosis:[Microsoft][ODBC SQL Server Driver][SQL Server]Could not find stored procedure 'WZ_CreateCharacter_GetVersion'.

    Should i use another version for this? Database is not full or what

  10. #190
    Ultimate Member Sam3000 is online now
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by ScottLy View Post
    Original 1.00.97/.98 Season 5.2 Chs MuServer Webzen:
    https://www.mediafire.com/file/i1e76...hinese.7z/file

    DataServer:
    07:30:40a exec WZ_CreateCharacter_GetVersion07:30:40a (2) SQLSTATE:42000, Diagnosis:[Microsoft][ODBC SQL Server Driver][SQL Server]Could not find stored procedure 'WZ_CreateCharacter_GetVersion'.

    Should i use another version for this? Database is not full or what
    Database lacks procedure 'WZ_CreateCharacter_GetVersion'

  11. #191
    Registered ScottLy is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by Sam3000 View Post
    Database lacks procedure 'WZ_CreateCharacter_GetVersion'
    Well, i can see it definitely there. It might be empty. How do i fix this?

    Solved: Re-added ODBC
    Last edited by ScottLy; 30-08-21 at 04:37 PM.

  12. #192
    Registered ScottLy is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    #ifdef APPLY_SERVER_UTIL_20040504

    Code:
    FindFirstFile( "..\\data\\commonserver.cfg", &wfd )


    Seriously :D How to bypass this M: drive shit in source?

    Im using Kiosani's "6.3" from this topic.

    GS stops working
    @Sam3000 @Kiosani

  13. #193
    Ultimate Member Sam3000 is online now
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by ScottLy View Post
    #ifdef APPLY_SERVER_UTIL_20040504

    Code:
    FindFirstFile( "..\\data\\commonserver.cfg", &wfd )


    Seriously :D How to bypass this M: drive shit in source?

    Im using Kiosani's "6.3" from this topic.

    GS stops working
    @Sam3000 @Kiosani
    Find void GameMainInit(HWND hWnd) in Gamemain.cpp
    Code:
    ...
    #if (LOCALCONNECT == 0 )
        gDirPath.SetFirstPath("M:\\");
    #endif
    ...

    Find int APIENTRY WinMain in GameServer.cpp
    Code:
    ...
    #ifdef APPLY_SERVER_UTIL_20040504
        #if TESTSERVER == 0
            #ifndef LOCAL_DATATEST
            if( gLanguage == 0 )
            {
                WIN32_FIND_DATA  wfd;
                if( INVALID_HANDLE_VALUE == FindFirstFile( "M:\\commonserver.cfg", &wfd ) )
                {
                    MessageBox(NULL, "Cannot find M:\\ Drive.", "Error", MB_OK | MB_ICONERROR);
                    return FALSE;
                }
            }
            #endif
        #endif
    #endif
    ...
    Then change this or change CONSTs in define.h

  14. #194
    Registered ScottLy is offline
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by Sam3000 View Post
    Find void GameMainInit(HWND hWnd) in Gamemain.cpp
    Code:
    ...
    #if (LOCALCONNECT == 0 )
        gDirPath.SetFirstPath("M:\\");
    #endif
    ...

    Find int APIENTRY WinMain in GameServer.cpp
    Code:
    ...
    #ifdef APPLY_SERVER_UTIL_20040504
        #if TESTSERVER == 0
            #ifndef LOCAL_DATATEST
            if( gLanguage == 0 )
            {
                WIN32_FIND_DATA  wfd;
                if( INVALID_HANDLE_VALUE == FindFirstFile( "M:\\commonserver.cfg", &wfd ) )
                {
                    MessageBox(NULL, "Cannot find M:\\ Drive.", "Error", MB_OK | MB_ICONERROR);
                    return FALSE;
                }
            }
            #endif
        #endif
    #endif
    ...
    Then change this or change CONSTs in define.h
    Code:
    #if (LOCALCONNECT == 0 )
    gDirPath.SetFirstPath("..\\");
    #endif
    Code:
    #ifdef APPLY_SERVER_UTIL_20040504
    #if TESTSERVER == 0
     #ifndef LOCAL_DATATEST
     if( gLanguage == 0 )
     {
    WIN32_FIND_DATA  wfd;
         if( INVALID_HANDLE_VALUE == FindFirstFile( "..\\data\\commonserver.cfg", &wfd ) )
         {
      MessageBox(NULL, "Cannot find M:\\ Drive.", "Error", MB_OK | MB_ICONERROR);
      return FALSE;
         }
     }
     #endif
        #endif
    #endif
    GameServer stopped working. '..\\' is not correct?

  15. #195
    Ultimate Member Sam3000 is online now
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    Re: [Development] Source Mu Main 1.03.35 [Season 5.1 - Season 5.2]

    Quote Originally Posted by ScottLy View Post
    GameServer stopped working. '..\\' is not correct?
    You can open path '..\\' on windows? Without disc letter?



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