Why Kalima not has water?
in 0.97d Kalima not exist... the Water is a Added Effect apart of: 0.99B+...
Basically it's because of main.exe (than in 0.97d Kalima Map it's added, but water and other effects are not added).
PS: In other versions newer than 0.99B+, not because it will not have water, maybe some files are missing in your client.
Files not missing. Client 1.02k jpn. Without dll all good. With dll when sky and fog disable kalima not has water too.
i'm working on 1.03X+ global main.
some other here work on it?
some crack research:
mauro if u are interested contact me ;)Code:1.03X+ (1.3.50.0) PAtch1: Resource guard Bypass 00657D92 |. /74 3F JE SHORT 00657DD3 IN 00657D92 \. /EB 3F JMP SHORT 00657DD3 PAtch2: Bypass Web Loading Check 004CF671 |. /74 34 JE SHORT 004CF6A7 in 004CF671 \. /EB 34 JMP SHORT 004CF6A7 Patch3: Bypass GameGUard 004A3E02 |. /74 1A JE SHORT 004A3E1E in 004A3E02 \. /EB 1A JMP SHORT 004A3E1E ++++++++ 004A3E4C |. /0F85 8A000000 JNE 004A3EDC in 004A3E4C \. /E9 8B000000 JMP 004A3EDC 004A3E51 90 NOP PAtch4: Bypass Mu.exe 004A3A30 |. /75 55 JNE SHORT 004A3A87 in 004A3A30 \. /EB 55 JMP SHORT 004A3A87
Guide Crack main1.03X+ :
1. Find "mu.exe"
and fix
---->Code:0064A43C |. 75 69 JNZ SHORT main.0064A4A7
2. Find "gg init error"Code:0064A43C |. EB 69 JMP SHORT main.0064A4A7
and fix
---->Code:0064A786 . 74 1A JE SHORT main.0064A7A2 ... 0064A7CF . 0F85 8A000000 JNZ main.0064A85F
3. Find "ResourceGuard Error!!(%s)"Code:0064A786 EB 1A JMP SHORT 0064A7A2 ..... 0064A7CF E9 8B000000 JMP 0064A85F 0064A7D4 90 NOP
and fix
---->Code:006774EA |. 74 43 JE SHORT main.0067752F
complete crack main1.03x+ protocol KOR !Code:006774EA EB 43 JMP SHORT 0067752F
I think vcorp is takling about jpn main ._. and is good to see u again for here vcorp (Y)
Last edited by [KeysS]; 06-10-11 at 12:00 PM.
ehehe u r right and thanks :)
vcorp hello, I'm also interested in working with versions of GMO, which I could see part of my practice with these new versions of GMO, is that apparently returned to work the Webzen ClipX, Y and GL of the House and versions lower than the 1.00 instead of ClipY, we again have the map cut black rectangles... and I'm trying to solve the problem, as in the old versions, in which values were used: tleft, tright, bleft, bright, they were: 1272 and -672 only now are not good values which are floating that apply (in the new main.exe GMO), the clip map by rectangles.
KeysS: vcorp, talking about Eng Protocol (Global Mu Online Main.exe v1.03X+), not Jpn Protocol.
i don't have any issues with my source code (the original one not the stolen from xxyyzz)
now i'm working on max items. (if u want meet me on msn feel free to add me)
Thanks vcorp, I added you to msn now..
Bugs project!!!!!!!!! When fog and sky have bugs on lines cube with very contrast fog.
Fog is the problem... not SKY... NO BUG... You must change Fog Coords.. -_-!
I change more variants and sky bug too in lorencia map
check glclip too...
Hi all again, I show that I have done, and I've managed to incorporate minimap, in version 0.99B+, which does not mean that fence up the code, much less... is simply to shut up badly intentioned people as aHelper(also is directed to all those who doubted my abilities.).
Special Thanks to: VCORP (for the great support... and collaboration that provides me with some things).
GlClip can also be searched using WinHex Editor directly, and doing a search of the type FLOAT, looking for these values: 2000 or 3000 (In some main.exe is 2000, and in others, 3000).
vcorp good too see you again in MU Section
thanks, i'm working on 103X+ global main in collaboration with mauro07 :)
Sky not add in Kalima. Kalima not has water.
Castle Siege, Blood Castle, Devil Square not has Sky
Castle siege and other maps use a different GlClip and ClipX / Y values.
Bloodcastle is a castle why put a sky inside a castle? (same for devil square)....
About kalima if u have sky there is a visual bug and water is not displayed. (icarus too)
just add this check to disable sky rendere in that maps
Code:if( *Map == 10 || *Map == 24 || *Map == 25 || *Map == 26 || *Map == 27 || *Map == 28 || *Map == 29 || *Map == 36 )
This works on a 1.02.03 Main?