Code:
//--------------------------------------------------------------------------
// - Project: Game Engine
// - Edition: Rebirth
// - Version: 1.8.0.0
// - Current: Beta
//--------------------------------------------------------------------------
// - Developer: Nemesis
//--------------------------------------------------------------------------
// Change Log:
//--------------------------------------------------------------------------
- Project Source Code Based on: 1.7.0.0 (Official Version Never Released)
- Added New: Camera Class & New Methods for this (Files: Camera.cpp & .h)
- Added New: Minimap Class & New Methods for this (Files: Minimap.cpp & .h)
- Added New: Skybox Class & New Methods for this (Files: Skybox.cpp & .h)
- Fixed on: Minimap Class some old ASM parts of code (using pointers now)
- Fixed on: Skybox Class some old Methods (Now using a better performance)
- Fixed on: Camera Class some old Methods (Now using a better performance)
- Fixed TAB Key on Select Server Screen Now Works (Like on: zClient Source)
- Fixed SHIFT Key to use now on: Minimap (Now Minimap Show/Hide with this)
- Fixed Camera Return in Game & Added ResetClips() Function (on the Finish)
- Fixed Minimap problems with Enter on the Event Maps (Devil, Blood, Chaos)
- Fixed Minimap Bug with main Opened on: TaskBar (Tested on: Windows 7 x64)
- Fixed Skybox problems with Bottom Texture on some Maps (Like: Vulcanus, Swamp)
- Added Fog Effect & Check Functions to Special Maps (Like: Dungeon) (Black Fog)
- Fixed Fog Effect on: Normal Maps (Drawing Distance now using: Cam_PosZ)
- Fixed Fog Effect on some Interfaces Windows Events (Like: Friend Window)
- Added Font Class & Some Special New Methods to: Hook (Result = NOCRASH)
- Added Minimap cases for: Karutan 1 & Karutan 2 (Used: Screen Map Images)
- Added Skybox Class New Method to Hook Display (Result=Elbeland have Sky)
- Changes & Improvements on: Load Custom Items/Sets (255) (Now using: Buffers)
- Changes & Improvements on: Custom Jewels Shines & Switcher Functions (Class)
- Changes & Improvements on: Rotate Damage Monster View Fix with 3D (Class)
- Added Interface Class & His Methods (Special Thanks to: SmallHabit & DarkSim)
- Added Clock Mode In Game & Option to: (SHOW/HIDE) using: "H" Key (In Game)
- Added Some New Checks Functions to: Clock,Camera Buttons & MiniMap (Interface)
- Added New OpenGL Filter Linear on all Textures of the Client (Mr. Kernighan)
- Added New OpenGL Filter Anisotric on all Textures of the Client (DarkSim)
- Added & Fixed Separated Chat System code and Relocated Y Axis coord (Gembrid)
- Added New 'Version Selector' for Disable: SUM or RF Chars Creation Buttons