GameServer 1.00.90

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  1. #451
    Valued Member Shodaw is offline
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    Re: [Dev] GameServer 1.00.90

    EDITED: already posted & fixed =)

    Thx gembrid,

    And some one could see that when in PVP u receive a great hit, u drop itmes(excelent, ancient, wings) everything, even if you are not PK. Somebody have a way to fix it?
    Last edited by Shodaw; 20-10-09 at 02:35 AM.

  2. #452
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Shodaw View Post
    EDITED: already posted & fixed =)

    Thx gembrid,

    And some one could see that when in PVP u receive a great hit, u drop itmes(excelent, ancient, wings) everything, even if you are not PK. Somebody have a way to fix it?
    PKLimitFree = 1?

  3. #453
    Proficient Member xom1b is offline
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    Re: [Dev] GameServer 1.00.90

    Thanks Gembrid, my dll had loaded in all computer :D
    someone can share offset of excelent item drop rate

    ---------- Post added at 10:57 AM ---------- Previous post was at 10:55 AM ----------

    Quote Originally Posted by cata123 View Post
    I have only for exc drop rate :
    GS :
    Code:
    0041F0E1  |.  B9 D0070000   MOV ECX,7D0
    GS_CS:
    Code:
    00420B3A  |.  B9 D0070000   MOV ECX,7D0
    Rate is set 2000 as default and the formula is X/2000 drop rate (1 = max drop , 2000 = minimum drop)
    not works

  4. #454
    Valued Member zemattana is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Shodaw View Post
    Have anyone fixed, or have offset for Items loop, thats they are 2mins on the ground and it generates ALOOOT of lag
    #define GS_ITEM_TIME1 (0x004BB23A+1)
    #define GS_ITEM_TIME2 (0x004BB3EB+1)

    The Result must to be multiplied by 1000

    Example:
    For 20 Seconds, set 20000

  5. #455
    Proficient Member eddydn is offline
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    happy Re: [Dev] GameServer 1.00.90

    Some Body help me ?

    Source
    #define OBJECT_BASE (*(char**)0x7A5502C)
    OBJECTSTRUCT *ObjTab = (OBJECTSTRUCT*)OBJECT_BASE;
    When i use Obj[tab]. struct... my GameServer crash ???

    Gembrid or some body can help me ?

  6. #456
    Retired Old Man Shatter is offline
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    Re: [Dev] GameServer 1.00.90

    - Useless, Can be deleted -
    Last edited by Shatter; 23-10-09 at 01:54 PM.

  7. #457
    Valued Member slyfox125 is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Iulian4ik View Post
    cans omebody share text.bmd original japanease?
    i cant enter in game with GM without this shit
    http://www.sendspace.com/file/x523ac

    Any idea why it does that?

    ---------- Post added at 06:34 PM ---------- Previous post was at 06:24 PM ----------

    If anyone is interested, I have pin-pointed the Golden mob drops (which BOK's they drop).

    (I'm using this GS http://rs584.rapidshare.com/files/27...Gameserver.rar, which is the last one on page one.)


    Box Routines
    ------------
    0041E885 BOK+1 //Originally BOL
    0041E941 BOK+1
    0041EA11 BOK+2
    0041EAF4 BOK+3
    0041EBB5 BOK+4
    0041EC76 BOK+5


    Mob Jumps
    ---------
    0041E643 Golden Dragon CMP //? Possibly a catch-all for Golden Mobs
    0041E646 Golden Dragon JMP

    0041E844 Budge CMP
    0041E847 Budge JMP

    0041E855 Goblin CMP
    0041E858 Goblin JMP

    0041E879 Dark Knight CMP
    0041E87F Dark Knight JMP

    0041E927 Titan CMP
    0041E92A Titan JMP

    0041E938 Soldier CMP
    0041E93B Soldier JMP

    0041E9E3 Vepar CMP
    0041E9E6 Vepar JMP

    0041E9F4 Lizard CMP
    0041E9F7 Lizard JMP

    0041EAB3 Tanta CMP
    0041EAB6 Tanta JMP

    0041EAC4 Wheel CMP
    0041EAC7 Wheel JMP

    0041EAD5 Golem CMP
    0041EADA Golem JMP

    0041EAE8 Crust CMP
    0041EAEE Crust JMP

    0041EB96 Satiros CMP
    0041EB9B Satiros JMP

    0041EBA9 Twin Tail CMP
    0041EBAF Twin Tail JMP

    0041EC57 Iron Knight CMP
    0041EC5C Iron Knight JMP

    0041EC6A Napin CMP
    0041EC70 Napin JMP

    0041ED18 Decron CMP
    0041ED1B Decron JMP
    0041ED91 Decron Box Count
    0041ED58 Decron Box One
    0041ED62 Decron Box Two
    0041ED6C Decron Box Three

    0041EE72 Great Decron CMP
    0041EE78 Great Decron JMP
    0041EEE4 Great Decron Box Count

    0041EFC9 Death King CMP
    0041EFCC Death King JMP


    Box Value Offsets (Note, this is the offset for the box of luck [Push 0B], look at the line above it for the level of the box, such as 8, 9, etc.)
    {Note, this is the offset for the box of luck (PUSH 0B), look at the line above it for the level of the box, such as (MOV DWORD PTR SS:[LOCAL.5],8)}
    -----------------------
    0041E8AD BOK+1 //Originally BOL
    0041E969 BOK+1
    0041EA4B BOK+2
    0041EB2E BOK+3
    0041EBEF BOK+4
    0041ECB0 BOK+5
    00420900 Firecracker
    00420A2A Firecracker
    00420B4C Heart of Love
    00420C44 Heart of Love
    00420D23 Silver Medal
    00420E0A Gold Medal
    00420EC5 Box of Heaven


    Obviously, you would want to alter the Box values in the "boxes" section and/or alter where the mobs jump to.


    Note: I will be adding more offsets here and there. Also note that you may have to use code caves to change the jumps of some golden mobs.
    Last edited by slyfox125; 21-10-09 at 05:45 AM.

  8. #458
    Account Upgraded | Title Enabled! metallica is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Gembrid View Post
    PKLimitFree = 1?
    dont work =(

  9. #459
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by metallica View Post
    dont work =(
    pllimitfree = 1 = drop expensive items

  10. #460
    Mulegend Server Mulegend is offline
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    Re: [Dev] GameServer 1.00.90

    [QUOTE=zolamu;5309304]for fix pk problem do this
    Code:
    004D6949      C705 243B9A09>MOV DWORD PTR DS:[99A3B24],1
    in C++
    Code:
    		BYTE cFixPKLimitBug[10] = {0xC7 ,0x05 ,0x024 ,0x03B ,0x09A ,0x009 ,0x001 ,0x00 ,0x00 ,0x00};
    		memcpy((int*)0x004D6949,cFixPKLimitBug,sizeof(cFixPKLimitBug));
    004D6949 |. 894D FC MOV DWORD PTR SS:[EBP-4],ECX

  11. #461
    Retired Old Man Shatter is offline
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    Re: [Dev] GameServer 1.00.90

    - Useless, Can be deleted -
    Last edited by Shatter; 23-10-09 at 01:54 PM.

  12. #462
    Mulegend Server Mulegend is offline
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    Re: [Dev] GameServer 1.00.90

    Yes i know, but why?
    Whit PkLimitFree = 1 u can kill ever..., but items exc can be droped
    Whit PkLimitFree = 0 and No fix pk bug, u can kill 3 times..
    Whit PkLimitFree = 0 and this fix, u can kill ever, but items exc can be droped

    what is the fix.. :S

  13. #463
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Mulegend View Post
    Yes i know, but why?
    Whit PkLimitFree = 1 u can kill ever..., but items exc can be droped
    Whit PkLimitFree = 0 and No fix pk bug, u can kill 3 times..
    Whit PkLimitFree = 0 and this fix, u can kill ever, but items exc can be droped

    what is the fix.. :S
    MOV DWORD PTR DS:[99A3B24],1 -> sets PkLimitFree to 1

  14. #464
    Retired Old Man Shatter is offline
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    Re: [Dev] GameServer 1.00.90

    - Useless, Can be deleted -
    Last edited by Shatter; 23-10-09 at 01:54 PM.

  15. #465
    Proficient Member eddydn is offline
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    Re: [Dev] GameServer 1.00.90

    Some Body help me ?

    Source
    #define OBJECT_BASE (*(char**)0x7A5502C)
    OBJECTSTRUCT *ObjTab = (OBJECTSTRUCT*)OBJECT_BASE;
    When i use Obj[tab]. struct... my GameServer crash ???

    Gembrid or some body can help me ?




    Up... plz help me ^^
    Last edited by eddydn; 21-10-09 at 09:08 AM.

  16. #466
    Mulegend Server Mulegend is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Gembrid View Post
    MOV DWORD PTR DS:[99A3B24],1 -> sets PkLimitFree to 1
    do u have only offset for change Pk Limit cuz default is 3...

  17. #467
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by master01 View Post
    maybe this will help?
    Code:
    004D69E4  |. 75 07          JNZ SHORT GameServ.004D69ED
    004D6E54  |. 75 04          JNZ SHORT GameServ.004D6E5A
    004D6E72  |. 75 04          JNZ SHORT GameServ.004D6E78
    change jnz to jmp
    all

    Code:
    CMP [DWORD DS:99A3B24], 0
    JNZ offset
    in this function (CObjBaseAttack::PkCheck[0x4D6940])
    should be changed to jmp

  18. #468
    iNewLegend , Leo123 zolamu is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Gembrid View Post
    MOV DWORD PTR DS:[99A3B24],1 -> sets PkLimitFree to 1
    the gPkLimitFree shit allways changed XD that what i see in gs may i warong but this is shit working without problems :O

  19. #469
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by zolamu View Post
    the gPkLimitFree shit allways changed XD that what i see in gs may i warong but this is shit working without problems :O
    it's changed only in ReadCommonServerInfo

    if it's changed in real time for you, put hardware bp on write and take a look where it's changed

  20. #470
    Valued Member Shodaw is offline
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    Re: [Dev] GameServer 1.00.90

    To have all working we should have the offset of PK Limit (default 3) and change it to 100 for example them set "PKLimitFree = 0"

    There u can kill more than 3 people and do not drop expensive items :)

  21. #471
    Mulegend Server Mulegend is offline
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    Re: [Dev] GameServer 1.00.90

    004D69E4 |. 75 07 JNZ SHORT GameServ.004D69ED
    004D6E54 |. 75 04 JNZ SHORT GameServ.004D6E5A
    004D6E72 |. 75 04 JNZ SHORT GameServ.004D6E78

    if u replace JNZ for JMP GS dont read PkLimit.. check is disabled

    #define GS_PKBugFix01 (0x004D69E4)
    #define GS_PKBugFix02 (0x004D6E54)
    #define GS_PKBugFix03 (0x004D6E72)

    bool PkBugFix(char * ini)
    {

    if (GetPrivateProfileInt(GENERAL_SECTION,"DG-FixPkBug",1,ini))
    {
    memset((PBYTE) GS_PKBugFix01 , 0xEB,1 ) ;
    memset((PBYTE) GS_PKBugFix02 , 0xEB,1 ) ;
    memset((PBYTE) GS_PKBugFix03 , 0xEB,1 ) ;
    } else {
    memset((PBYTE) GS_PKBugFix01 , 0x75,1 ) ;
    memset((PBYTE) GS_PKBugFix02 , 0x75,1 ) ;
    memset((PBYTE) GS_PKBugFix03 , 0x75,1 ) ;
    }
    return 1;
    }

  22. #472
    Retired Old Man Shatter is offline
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    Re: [Dev] GameServer 1.00.90

    - Useless, Can be deleted -
    Last edited by Shatter; 23-10-09 at 01:54 PM.

  23. #473
    Valued Member slyfox125 is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Shatter View Post
    you cannot move along through the mobility command.

    happens when i try to move using /move <map name>
    Read the thread; the solution was posted pages back.

  24. #474
    Hybrid Gembrid is offline
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    Re: [Dev] GameServer 1.00.90

    Quote Originally Posted by Mulegend View Post
    004D69E4 |. 75 07 JNZ SHORT GameServ.004D69ED
    004D6E54 |. 75 04 JNZ SHORT GameServ.004D6E5A
    004D6E72 |. 75 04 JNZ SHORT GameServ.004D6E78

    if u replace JNZ for JMP GS dont read PkLimit.. check is disabled

    #define GS_PKBugFix01 (0x004D69E4)
    #define GS_PKBugFix02 (0x004D6E54)
    #define GS_PKBugFix03 (0x004D6E72)

    bool PkBugFix(char * ini)
    {

    if (GetPrivateProfileInt(GENERAL_SECTION,"DG-FixPkBug",1,ini))
    {
    memset((PBYTE) GS_PKBugFix01 , 0xEB,1 ) ;
    memset((PBYTE) GS_PKBugFix02 , 0xEB,1 ) ;
    memset((PBYTE) GS_PKBugFix03 , 0xEB,1 ) ;
    } else {
    memset((PBYTE) GS_PKBugFix01 , 0x75,1 ) ;
    memset((PBYTE) GS_PKBugFix02 , 0x75,1 ) ;
    memset((PBYTE) GS_PKBugFix03 , 0x75,1 ) ;
    }
    return 1;
    }

    http://forum.ragezone.com/f508/dev-g...ml#post5325652


    try to kill someone being phonoman with your fix

    ---------- Post added at 02:17 AM ---------- Previous post was at 02:17 AM ----------

    Quote Originally Posted by master01 View Post
    what do u mean with this "all"?
    all opcodes(commands)

  25. #475
    Retired Old Man Shatter is offline
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    Re: [Dev] GameServer 1.00.90

    - Useless, Can be deleted -
    Last edited by Shatter; 23-10-09 at 01:54 PM.



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