thanks
thanks
Last edited by access; 17-07-10 at 10:51 AM.
Level 3 Wing Luck Rate:
0x005F309F (60 / 1000)
To increase the rate you will need to create a branch as there is no room. However, you can enable 100% luck on level 3 wings by NOPing 0x005F30A2 and 0x005F30A3.
It worked for me.
Last edited by slyfox125; 17-07-10 at 08:22 AM.
how to fix create summoner?
Code:int CIllusionTempleProcess::TempleLevelCheck(int aIndex)//100% 1.00.90 Emulated { int iLevelCheck = 0; OBJECTSTRUCT* lpObj = &gObj[aIndex]; if( OBJMAX_RANGE(aIndex) == 0 ) { LogAdd("return %s %d", __FILE__, __LINE__); return -1; } if( lpObj->Level < 220 ) { return 0; } if( lpObj->Level < 271 ) { return 1; } if( lpObj->Level < 321 ) { return 2; } if( lpObj->Level < 351 ) { return 3; } if( lpObj->Level < 381 ) { return 4; } if( lpObj->Level <= 400 ) { if( lpObj->ChangeUP2 == 0 ) { return 5; } } if( lpObj->Level == 400 ) { if( lpObj->ChangeUP2 != 0 ) { if( gIllusionTempleMaster != 0 ) { return 6; } return 5; } } return -1; }
Last edited by master03; 17-07-10 at 03:03 PM.
master03 xD all know that xD...
long live & great fuck
btw, can u send me your fixes on pm (I dont have 20 posts to write u (stupid rz))
thanks
---------- Post added at 04:14 PM ---------- Previous post was at 04:04 PM ----------
u have 100% leeched sources, now gtfo.
---------- Post added at 04:16 PM ---------- Previous post was at 04:14 PM ----------
and u are blind idiot.![]()
Last edited by master03; 17-07-10 at 03:08 PM.
someone test this, dont use it on public server before its been confirmed if it works or not. no guarantees tho, just testingCode://Illusion Temple Master Enter SetByte(0x005DAB47,0xDC); // NPC SetByte(0x005DAB48,0x00); // NPC SetByte(0x005DAB4B,0x7E); // NPC SetByte(0x005DA762,0xDC); // Level Check SetByte(0x005DA763,0x00); // Level Check SetByte(0x005DA766,0x7E); // Level Check SetByte(0x005DCF71,0xDC); // Level Check SetByte(0x005DCF72,0x00); // Level Check SetByte(0x005DCF75,0x7E); // Level Check SetByte(0x005E1046,0xDC); // Ticket SetByte(0x005E1047,0x00); // Ticket SetByte(0x005E104A,0x7E); // Ticket
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here's my clean .90 gameservers with ONLY fixes, if somebody wants to start a project or something ;)
Changelog
Code:M:\ Drive ServerInfo.dat Crash Dump File Destroy GIocp Socket Serial Invalid Socket PK Bug Monster AI Element Error Memory 0x00000 Error Party Zen Bug - General Party Zen Bug - Devil Square Arena PvP Golden Rabbit Excellent Ancient Jewel of Harmony Ancient Excellent Socket Blood Castle PK Enter Devil Square PK Enter Chaos Castle PK Enter Illusion Temple PK Enter Blood Castle Master Enter Devil Square Master Enter GameMaster Client Crash DevilSquareEventConnect = 1 Summoner Berserker 65k+ Damage Raklion Boss Spawn Time 24Hours Drop w/ +Luck Golden Invasion Message Selupan Luck Drop 40lvl Warrior Ring Potion Bug
Last edited by Shatter; 17-07-10 at 09:53 PM.
Last edited by master05; 17-07-10 at 10:32 PM.
C1 0C F6 03 00 00 01 00 00 00 01 00 (GS->CL)
Activate Tutorial Packet (Flashing "C" Button)
thank
there is ip range banning master of noob
Last edited by JoniverPH; 19-07-10 at 12:32 PM.
I have a problem with hooking dll to GameServer. What i do wrong:
after that procedures in olly, i changed EntryPoint in PE Explorer to "PUSH <GameServer.dll offset>" offset.Code:GameServer.dll (ASCII) -> xxxxxxxx ConfigGS (ASCII) -> xxxxxxxx PUSH <GameServer.dll offset> CALL DWORD PTR DS:[<LoadLibraryA offset>] OR EAX,EAX JE <EntryPoint offset> PUSH <ConfigGS offset> PUSH EAX CALL DWORD PTR DS:[<GetProcAddress offset>] CALL EAX JMP <EntryPoint offset>
Help please, what wrong? :(
Its the CashShop Rotate Korean Protocol ?
Sorry for my bad English
Last edited by GenilsonPE; 19-07-10 at 07:01 PM.
i do all like in this video! i haven't that error like in video. but when i start GameServer.exe - Starts Microsoft Visual Studio Debugger or something like this :(((
---
after that procedures in olly, i changed EntryPoint in PE Explorer to "PUSH <GameServer.dll offset>" offset.Code:GameServer.dll (ASCII) -> xxxxxxxx ConfigGS (ASCII) -> xxxxxxxx PUSH <GameServer.dll offset> CALL DWORD PTR DS:[<LoadLibraryA offset>] OR EAX,EAX JE <EntryPoint offset> PUSH <ConfigGS offset> PUSH EAX CALL DWORD PTR DS:[<GetProcAddress offset>] CALL EAX JMP <EntryPoint offset>
what wrong? :(
Last edited by TjemiK^; 19-07-10 at 08:16 PM.
meke
push dll offset
call loadlibrery
push function export
push eax
call get process
call eax
jmp entrypoint
---------- Post added at 09:47 PM ---------- Previous post was at 09:47 PM ----------
meke
push dll offset
call loadlibrery
push function export
push eax
call get process
call eax
jmp entrypoint
Last edited by TjemiK^; 20-07-10 at 11:48 AM.
oh sorry, solution founded... wrong function name ...