GameServer 1.00.90

Page 83 of 86 FirstFirst ... 3373757677787980818283848586 LastLast
Results 2,051 to 2,075 of 2143
  1. #2051
    Retired Old Man Shatter is offline
    MemberRank
    Jun 2008 Join Date
    NowhereLocation
    1,884Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by zoon99 View Post
    master level characters in illusion temple below 400 level?

    the research from shatter doesnt work.
    Code:
    SetByte(0x005D9771,0xEB); // Illusion Temple Enter

  2. #2052
    Account Upgraded | Title Enabled! hugab is offline
    MemberRank
    Oct 2007 Join Date
    516Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by hermexjohn View Post
    I did the research on GS_CS, now you'll have to do it on GS common. Here it is:

    Code:
    CDarkSpirit::Run change:
     
    0050118F  |. /74 05         JE SHORT GameServ.00501196 (Make JMP to Enable All Classes)
     
    00501218  |. /74 2C         JE SHORT GameServ.00501246 (Make JMP to Disable Leadership Check or change 0x100:Leadership and 0x102:AddLeadership below)
     
    CDarkSpirit::SetTarget change:
     
    00501ECC  |. /74 02         JE SHORT GameServ.00501ED0 (Make JMP to Enable All Classes)
     
     
    CDarkSpirit::ReSetTarget change:
     
    00501F3C  |. /74 02         JE SHORT GameServ.00501F40 (Make JMP to Enable All Classes)
     
     
    CDarkSpirit::SetMode change:
     
    00501FD2  |. /74 05         JE SHORT GameServ.00501FD9 (Make JMP to Enable All Classes)
     
     
    CDarkSpirit::Set change:
     
    0050223F  |. /74 05         JE SHORT GameServ.00502246 (Make JMP to Enable All Classes)
     
    005022A1  |.  66:8B91 00010>MOV DX,WORD PTR DS:[ECX+100] (0x100 = Leadership)
     
    005022AD  |.  66:8B88 02010>MOV CX,WORD PTR DS:[EAX+102] (0x102 = AddLeadership)
    Clients need to change the way

    You are great
    Last edited by hugab; 13-09-11 at 12:25 PM.

  3. #2053
    Apprentice kameibr is offline
    MemberRank
    Nov 2004 Join Date
    BrasilLocation
    20Posts

    Re: GameServer 1.00.90

    How Can I modify the Strength , Damage and HP from Elf Summons?

    I try to modify the numbers of the mobs (gameserver.ini from shatters file + custon anneev) and edit the monster.txt but it dont work. The summons stay be poor.

    Thanks.

    ---------- Post added at 04:16 PM ---------- Previous post was at 04:14 PM ----------

    How Can I modify the Strength , Damage and HP from Elf Summons?

    I try to modify the numbers of the mobs (gameserver.ini from shatters file + custon anneev) and edit the monster.txt but it dont work. The summons stay be poor.

    Thanks.

  4. #2054
    Proficient Member [KeysS] is offline
    MemberRank
    Aug 2008 Join Date
    PeruLocation
    159Posts

    sad Re: GameServer 1.00.90

    Sorry i'm starting on c++ i was testing acg source, but it has a little bug i read all posts here but i don't find a sol for this is a visual bug with the pets and wings



    It happend with all pets, i see in rmst source, i tested after compiled and it works ok, but with acg no, any idea or if anyone have a code for can fix this? =) thanks.

  5. #2055
    Proficient Member [KeysS] is offline
    MemberRank
    Aug 2008 Join Date
    PeruLocation
    159Posts

    Re: GameServer 1.00.90

    Nobody ? =/

  6. #2056
    Valued Member Crazzy is offline
    MemberRank
    Jun 2009 Join Date
    Moscow, Russia,Location
    106Posts

    Re: GameServer 1.00.90

    you need change gObjmakepreviewcharset func.

  7. #2057
    Proficient Member [KeysS] is offline
    MemberRank
    Aug 2008 Join Date
    PeruLocation
    159Posts

    happy Re: GameServer 1.00.90

    Quote Originally Posted by Crazzy View Post
    you need change gObjmakepreviewcharset func.
    Well i will try to see it, thanks, if have more info please post XD :)

  8. #2058
    Apprentice tatarin is offline
    MemberRank
    Aug 2011 Join Date
    6Posts

    Re: GameServer 1.00.90

    how to fix RF wings?
    no't have opt

  9. #2059
    IGCN Co-Founder drakelv is offline
    MemberRank
    Jun 2006 Join Date
    IGCN HQLocation
    1,002Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by tatarin View Post
    how to fix RF wings?
    no't have opt
    CItem::Convert

  10. #2060
    Proficient Member caothuphutho is offline
    MemberRank
    Dec 2007 Join Date
    0x00000000Location
    150Posts

    Re: GameServer 1.00.90

    I need source command (/post, /add , /drop , /online) for GS1.00.90. who can share?

  11. #2061
    Proficient Member [KeysS] is offline
    MemberRank
    Aug 2008 Join Date
    PeruLocation
    159Posts

    happy Re: GameServer 1.00.90

    When u are master class, u can't buy some items on cashshop ... how can fix this? :)
    Items of seals, cannot buy with master class, is a client side or server side?
    Thanks.
    Last edited by [KeysS]; 28-09-11 at 09:32 AM.

  12. #2062
    Apprentice hermexjohn is offline
    MemberRank
    Jul 2005 Join Date
    23Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by [KeysS] View Post
    When u are master class, u can't buy some items on cashshop ... how can fix this? :)
    Items of seals, cannot buy with master class, is a client side or server side?
    Thanks.
    master class must use "master seals" :)

  13. #2063
    Account Upgraded | Title Enabled! hugab is offline
    MemberRank
    Oct 2007 Join Date
    516Posts

    Re: GameServer 1.00.90

    ENC+KG Hooking Help

    http://moos.ft.co.kr/SERVER.rar

  14. #2064
    Proficient Member phit666 is offline
    MemberRank
    Apr 2007 Join Date
    197Posts

    Re: GameServer 1.00.90

    Season 6 japan main preview character list fix

    GS to Client
    Head code: 0xC1 0xF3
    Sub: 0x00

    Code:
    aLen = lpMsg[1] + 0x11;
    lpMsg[1] = aLen;
    
    for(int i = aLen; i > 7; i--){
        if((i-0x11) < 8)
            lpMsg[i] = 0x00;
        else
            lpMsg[i] = lpMsg[i-0x11];
    }
    Last edited by phit666; 08-10-11 at 11:05 AM.

  15. #2065
    Member city7 is offline
    MemberRank
    May 2011 Join Date
    92Posts

    Re: GameServer 1.00.90

    Fixed wing visual effects??????
    s6ep2 1.08.29

  16. #2066
    Proficient Member caothuphutho is offline
    MemberRank
    Dec 2007 Join Date
    0x00000000Location
    150Posts

    Re: GameServer 1.00.90

    finish gs1.00.90, wait new gs :))

  17. #2067
    NN - Nord & Noob mauka is online now
    MemberRank
    Jul 2004 Join Date
    1,735Posts

    Re: GameServer 1.00.90

    in this thread was posted GS sources and other was GS binnary.. but moderators removed it, i have it somewhere on external HDD, but cant find it.. can someone share a download link to src

  18. #2068
    Account Upgraded | Title Enabled! Bl4ck I0t4 is offline
    MemberRank
    Oct 2008 Join Date
    Moldova&IsraelLocation
    238Posts

    Re: GameServer 1.00.90

    why would the mods remove the source its dev thread ?

  19. #2069
    NN - Nord & Noob mauka is online now
    MemberRank
    Jul 2004 Join Date
    1,735Posts

    Re: GameServer 1.00.90

    There was alot of FLAME WARS cause of shared sources and moderators deleted it xD

  20. #2070
    Account Upgraded | Title Enabled! juajua123 is offline
    MemberRank
    Aug 2010 Join Date
    203Posts

    Re: GameServer 1.00.90

    I didn't know GS .90 source was actually relased, if you can find it, mauka, it would be great :P. Apparently this thread is pretty much already, nobody has anymore doubts or things to share, I THINK ITS TIME FOR STEALING A NEW/LEAKING NEW GS, j/k :P. Anyways i dont get it, at least in this thread, the first comments on this threads are like "great new GS, we need coders to unpack WL/Themida" and stuff, nobody talks about the source.
    Last edited by juajua123; 05-12-11 at 01:35 AM.

  21. #2071
    Proficient Member caothuphutho is offline
    MemberRank
    Dec 2007 Join Date
    0x00000000Location
    150Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by juajua123 View Post
    I didn't know GS .90 source was actually relased, if you can find it, mauka, it would be great :P. Apparently this thread is pretty much already, nobody has anymore doubts or things to share, I THINK ITS TIME FOR STEALING A NEW/LEAKING NEW GS, j/k :P. Anyways i dont get it, at least in this thread, the first comments on this threads are like "great new GS, we need coders to unpack WL/Themida" and stuff, nobody talks about the source.
    Yes! we need a new GS, GS .90 is old, Wait hacker attack new GS ;))

  22. #2072
    Proficient Member 007jodex is offline
    MemberRank
    Sep 2008 Join Date
    158Posts

    Re: GameServer 1.00.90

    Quote Originally Posted by juajua123 View Post
    I didn't know GS .90 source was actually relased, if you can find it, mauka, it would be great :P. Apparently this thread is pretty much already, nobody has anymore doubts or things to share, I THINK ITS TIME FOR STEALING A NEW/LEAKING NEW GS, j/k :P. Anyways i dont get it, at least in this thread, the first comments on this threads are like "great new GS, we need coders to unpack WL/Themida" and stuff, nobody talks about the source.
    Quote Originally Posted by caothuphutho View Post
    Yes! we need a new GS, GS .90 is old, Wait hacker attack new GS ;))
    Oh Yeah! Disaster Date! Oh Yeah!

    Keep dreaming you will get a new GS. After much trouble, discussions believe will get a new gs, because you ask? This does not work like that!

    It has 87 Gs clean, you have the objectstruct / itemstruct published (Crazzy) .. What more do you want? They have everything on hand for S5 and S6!

    Stop asking! And start working! That's why mu is like shit!

  23. #2073
    Everything is a joke. duracel is offline
    MemberRank
    Sep 2005 Join Date
    442Posts

    Re: GameServer 1.00.90

    GCStateInfoSend from gs.90
    Code:
    #define CC_MAP_RANGE2(mapnumber) ( ((mapnumber) == MAP_INDEX_CHAOSCASTLE7)?TRUE: (mapnumber < MAP_INDEX_CHAOSCASTLE1) ? FALSE : ((mapnumber) > MAP_INDEX_CHAOSCASTLE6 ) ? FALSE : TRUE) 
    
    
    struct PMSG_VIEWSKILLSTATE
    {
    	PBMSG_HEAD h;	// C1:07
    	BYTE State;	// 3
    	BYTE NumberH;	// 4
    	BYTE NumberL;	// 5
    	BYTE btUnk; //6
    };
    
    void GCStateInfoSend(LPOBJ lpObj, BYTE state, BYTE ViewSkillState) //Identical
    {
    
    	PMSG_VIEWSKILLSTATE pMsg;
    
    	BYTE varC = NULL; //Useless line by Webzen 
    
    	PHeadSetB((LPBYTE)&pMsg, 0x07, sizeof(pMsg));
    	
    	pMsg.State = state;
    	pMsg.NumberH = SET_NUMBERH(lpObj->m_Index);
    	pMsg.NumberL = SET_NUMBERL(lpObj->m_Index);
    	pMsg.btUnk = ViewSkillState;
    
    	if ( lpObj->Type == OBJ_USER )
    		DataSend(lpObj->m_Index, (UCHAR*)&pMsg, pMsg.h.size);
    
    	if ( CC_MAP_RANGE2(lpObj->MapNumber) != FALSE)
    	{
    		return;
    	}
    			
    	MsgSendV2(lpObj, (UCHAR*)&pMsg, pMsg.h.size);
    }

  24. #2074
    Enthusiast WeHostXen is offline
    MemberRank
    Jan 2012 Join Date
    27Posts

    Re: GameServer 1.00.90

    Thanks for help with Struct

  25. #2075
    Novice onceizle11 is offline
    MemberRank
    Jan 2012 Join Date
    1Location
    4Posts
    ty for bigg shareee....



Advertisement