fix select server screen
add this to glClearColor_Hooked function
credit : Yoni :MePHP Code:if (*State == 2) // Fix Screen Select Server By Yoni
{
glBindTexture(GL_TEXTURE_2D, *Textures);
glClearColor_Real(0.76f, 0.76f, 0.76f, 0.0f);
}
Printable View
fix select server screen
add this to glClearColor_Hooked function
credit : Yoni :MePHP Code:if (*State == 2) // Fix Screen Select Server By Yoni
{
glBindTexture(GL_TEXTURE_2D, *Textures);
glClearColor_Real(0.76f, 0.76f, 0.76f, 0.0f);
}
great work Brain, tested in Main 1.03Y Japan :wink:
http://www.subirimagenes.com/fondosycapturas-2-6212558.html
This works for any main or only 1.03k jpn?
I found offsets, dll loads, but nothing happens.
Thnks
i tested on 1.05 1.06 1.07 mains
and it works fine :)
hook method
offsets must be 100 % correct and changed in main.cppCode:Push (offset of name .dll)
LoadLibraryA
Push (offset of name Init)
Push Eax
Get ProcAddress
Call Eax
Jmp entry point
int *MAP_CHECK = (int*)0x00000000;
int *MAP_ADD_EFFECT = (int*)0x00000000;
int *MAIN_STATE = (int*)0x00000000;
and additionally in camera.cpp
int *CMAP_CHECK = (int*)0x00000000;
int *CMAP_ADD_EFFECT = (int*)0x00000000;
int *CMAIN_STATE = (int*)0x00000000;
anyone found the offsets
for 1.7.8 KOR (1.07h)? The camera ones i found them just fine..Quote:
int *CMAP_CHECK = (int*)0x00000000;
int *CMAP_ADD_EFFECT = (int*)0x00000000;
int *CMAIN_STATE = (int*)0x00000000;
Because when i try to find them by comparing 1.03k (JPN) i get to a dead end :s
i cant send you a message so here is the link Download main107h.zip for free on Filesonic.com
thanks in advance
k i founded in ur main (1.7.8.0)
in main.cpp change to
int *MAP_CHECK = (int*)0x00907F3C;
int *MAP_ADD_EFFECT = (int*)0x00907F3C;
int *MAIN_STATE = (int*)0x0091BBFC;
in camera.cpp change to
int *CMAP_CHECK = (int*)0x00907F3C;
int *CMAP_ADD_EFFECT = (int*)0x00907F3C;
int *CMAIN_STATE = (int*)0x0091BBFC;
have fun ;)
there is no guide, u should check each file :P
in main.cpp and in camera.cpp there is 3 offsets
u have to find them in ur main in order to fog effect work
(2/3 offsets are same so u have to find only 2)
orginaly offsets in source is from main 1.03k
well if u want to find in other version main (i hope u know how to use ollydbg)
open main 1.03k and open ur main
check references at offset in main 1.03k
find good place with ASCI " something here "
search for text & smiliar place in ur main
compare offsets & done
thank you now it works!
but the opengl library doesnt seem to smooth the objects it seems the same with or without the dll
Brain does your source compatible with VC++ 6.0 ?
Main 1.07.24 - (1.07x) Offset
00907F38 - MAP CHECK ---> Research by Nemesis
00907F38 - ADD MAP EFFECT ---> Research by Nemesis
0091BBF6 - MAIN STATE ---> Research by Nemesis
for 5 min work it must be ---> Research by Nemesis ?
kk ^^
main 1.7.8.0 (1.07h)
MAP_CHECK = 0x00907F3C;
MAP_ADD_EFFECT = 0x00907F3C;
MAIN_STATE = (int*)0x0091BBFC;
main 1.5.50.0 (1.05 X++)
MAP_CHECK = 0x0085463C;
MAP_ADD_EFFECT = 0x0085463C;
MAIN_STATE = 0x00865E94;
-,- -,- -,-
want more offsets ragezone ?
tell me version of ur main xD
Offsets for 97d PLEASE xD, and if u can, modify the 3d cam script for work with old version mains! I cant find nowhere