MU2 Server Emulator - mu2core (.NET 4.0, c#)

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  1. #31
    Account Upgraded | Title Enabled! Oroch is online now
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Develop stopped?

  2. #32

    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    No, we didn't stop.

  3. #33
    NN - Nord & Noob mauka is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Where can i get client? :D i wanna see it

  4. #34

    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by mauka View Post
    Where can i get client? :D i wanna see it
    http://forum.ragezone.com/f197/exclu...nt-kor-951295/

  5. #35
    Account Upgraded | Title Enabled! Oroch is online now
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by Chern0byl View Post
    No, we didn't stop.
    Can tell us how is going the progress with the new updated client?

  6. #36

    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by OrochDEV View Post
    Can tell us how is going the progress with the new updated client?
    Well we checked it and it's crashing by no reason when entering into character screen, so we are not
    currently using it.

  7. #37
    -( . ) ( . )- clerigz is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    i will test this project... and there was an english version of that client?? so that we can test that project??

  8. #38
    el gordito tetas caidas GM-Andromeda is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by clerigz View Post
    i will test this project... and there was an english version of that client?? so that we can test that project??
    no eng version. all clients are KOR.
    no server release, so u cannot "test it" yet.
    and maybe there is no point to release current server because client is being updated, so there are new structures and new data to process for each one of those updates.

    so, i got my own server, i can login, create char, enter map, move items in inventory, spawn mobs, items etc, just the basics, no events, just cast one skill, but i wont do anything till Webzen decide to open beta.

    the point (at leas, my point) to create a server is to understand client's logic and be ready for the final release. But so far, all clients are incomplete, not all monsters were added, not even all maps, so, all we can code is for testing purpose, nothing more.

    edit: btw there is no packet encryption so far, not even encoded information to enhance communication speed, so i can bet there will be a lot of changes before final release.
    Last edited by GM-Andromeda; 10-10-13 at 05:39 AM.

  9. #39
    Member MaThreeX is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    I think best way to finish this project, is open a public SVN\Git, coz you can look now at mu emu projects. No one is finished.
    Stop trying to make all project private. If you want to hide something just dont tell about it. Or if you scared of uniqueness of your own private server. you can hide this code. Base should be public.
    Just my opinion. Good luck with project.

  10. #40
    Account Upgraded | Title Enabled! Zitinho is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by MaThreeX View Post
    I think best way to finish this project, is open a public SVN\Git, coz you can look now at mu emu projects. No one is finished.
    Stop trying to make all project private. If you want to hide something just dont tell about it. Or if you scared of uniqueness of your own private server. you can hide this code. Base should be public.
    Just my opinion. Good luck with project.
    It's true.

  11. #41
    el gordito tetas caidas GM-Andromeda is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    ask IGNC for sources. they are the good guys .
    btw i wont post any sources, maybe just bin releases, but no code.

  12. #42
    Developer nevS is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by MaThreeX View Post
    I think best way to finish this project, is open a public SVN\Git, coz you can look now at mu emu projects. No one is finished.
    Stop trying to make all project private. If you want to hide something just dont tell about it. Or if you scared of uniqueness of your own private server. you can hide this code. Base should be public.
    Just my opinion. Good luck with project.
    Don't worry, they won't open any of their rocket science code

  13. #43
    Account Upgraded | Title Enabled! cadena is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    I'm the only one who believes that mu2 will fail completely? The design is horrible and just looks like a cheap copy of diablo3

  14. #44
    Alpha Member ianvalls90 is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by cadena View Post
    I'm the only one who believes that mu2 will fail completely? The design is horrible and just looks like a cheap copy of diablo3
    It's 2 of us now at least I believe.

  15. #45
    -( . ) ( . )- clerigz is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    but dont lose hope guys.. maybe 1 of these guys will be finish there project... so keep it up.. btw when if that project will be release can somebody open that in public so that we can test that also??



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