MU2 Server Emulator - mu2core (.NET 4.0, c#)

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  1. #46
    Apprentice bezloginu is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    About MuOnline emulators, I'm developing one. You could check it at https://code.google.com/p/emu/source/browse/

    This is c++ based project, Open source, cross platform (Linux, Windows, Mac) with the high performance boost::asio network library (using IOCP for windows and e-pool for linux). By flexible (transactions-based) engine, it will be fully convertible between MuOnline and MuOnline2.

    When project will be in more advanced state, I will create separated thread to track progress of developing.

    Also, as you can see from sources, I'm developing test framework for this eMU. Everyone which knows something about unit tests, module tests and functional tests should understand. Quality of this project is the most important thing for me.

    Project is in early develop state but I estimate that base functionalities (login, chat, viewport, monsters AI, PvM) should be ready till end of november.

    Best Regards!

  2. #47
    C/C++,PHP,HTML,Java,ASM zasmqniq is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by bezloginu View Post
    About MuOnline emulators, I'm developing one. You could check it at https://code.google.com/p/emu/source/browse/

    This is c++ based project, Open source, cross platform (Linux, Windows, Mac) with the high performance boost::asio network library (using IOCP for windows and e-pool for linux). By flexible (transactions-based) engine, it will be fully convertible between MuOnline and MuOnline2.

    When project will be in more advanced state, I will create separated thread to track progress of developing.

    Also, as you can see from sources, I'm developing test framework for this eMU. Everyone which knows something about unit tests, module tests and functional tests should understand. Quality of this project is the most important thing for me.

    Project is in early develop state but I estimate that base functionalities (login, chat, viewport, monsters AI, PvM) should be ready till end of november.

    Best Regards!
    Really like to hear that someone is readdy and willing to share expirience in C++ with people like the idea about it and i think when you think of posting something like that you should make it SVN etc so gratz to the idea! and goodluck with the dev if i have some time i will jump and help with what i can :)!

  3. #48
    el gordito tetas caidas GM-Andromeda is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by bezloginu View Post
    Project is in early develop state but I estimate that base functionalities (login, chat, viewport, monsters AI, PvM) should be ready till end of november.
    what's gonna happen at the end of november?
    Last edited by GM-Andromeda; 12-10-13 at 12:56 AM.

  4. #49
    Account Upgraded | Title Enabled! Oroch is online now
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by GM-Andromeda View Post
    what's gonna happen end of november?
    I think that is this:
    Quote Originally Posted by bezloginu View Post
    (login, chat, viewport, monsters AI, PvM)

  5. #50
    IGCN Co-Founder drakelv is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by cadena View Post
    I'm the only one who believes that mu2 will fail completely? The design is horrible and just looks like a cheap copy of diablo3
    we researched the client and we understood that it is not worth to invest time in something like this ( so bad), so yes, I agree with you that the Mu2 will be complete failure.

  6. #51
    Lage Company™ afonsolage is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by drakelv View Post
    we researched the client and we understood that it is not worth to invest time in something like this ( so bad), so yes, I agree with you that the Mu2 will be complete failure.
    The game is bad (about gameplay) or the architecture is bad (protocol, security and such)?

  7. #52
    IGCN Co-Founder drakelv is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Time to make this working is equal to time creating own game in such engines (Unreal in this case), also game is a copy of diablo3 and most likely it will never succeed. I have all function protocol names in my other pc, and if you compare them to actual MU server features then you will notice that there are very many missing things to even make this game fun to play instead of hack and slash all day long.

  8. #53
    el gordito tetas caidas GM-Andromeda is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    that's because it is a testonly client, you can select draw mode, like wireframe, modify light shaders and even use any command to spawn mobs and npc, as well as change any feature inherited from unrealengine

    so yes, making a working gs using just a buggy client, is like walking in the dark with no reference to look at.

    but some day webzen is gonna open that server, and we well see how many people is online and how final client really works, so saying "this is shit" now, makes no sense.


    and i agree, diablo 3 cannot be compared to mu2, at least not now, the way blizzard implements that game engine is the best i've seen so far
    Last edited by GM-Andromeda; 13-10-13 at 02:18 AM.

  9. #54
    IGCN Co-Founder drakelv is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    test only? They created this client for 9 years. In this time they should have done atleast something unique or attention worth.. but what they did? Used unreal engine to create low quality game with bad models and textures and no gameplay, I have a feeling that this game was created by around 1-2 people freelancer. Because I don't see how millions of $ worth company can make this shit.

  10. #55
    Member Xezis is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    I don't think that they develop this client and server for 9 years. Also Webzen first time officially say about Mu2 when MuX (Zen9) has become more popular after release video with BC music in background. Probably they still don't have any idea for new game and create this because of MuX.

  11. #56

    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Quote Originally Posted by Xezis View Post
    I don't think that they develop this client and server for 9 years. Also Webzen first time officially say about Mu2 when MuX (Zen9) has become more popular after release video with BC music in background. Probably they still don't have any idea for new game and create this because of MuX.

    lol

    MU2 is in dev since 2003 / 2004. they stopped and continued many times since.


    Zen9 ? you probably mean The9. the only reason they started developing MU-X is because they had some problems with webzen regarding the renewal of their MU license to run in china. So they just made improved 3D clone of MU named MU-X.

    MU2 however, is completely different from original MU. Very small similarities like DarkLord character and few others (mobs etc).
    Other then that, MU2 is completely new.

  12. #57
    Developer MeGaMaX is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    New Client Update Size: 1.71735GB

    Uploading Tonight

    Keep Your Eye On My Release Thread :)

    Greetings MeGaMaX :)

  13. #58
    Apprentice BkxDarkxD is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    Looks good !!

  14. #59
    Apprentice xlinkxdx is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    The best of lucks for you guys, I have really wanted to play this game! And Webzen have not said anything about the game :(

  15. #60
    Apprentice Pheang is offline
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    Re: MU2 Server Emulator - mu2core (.NET 4.0, c#)

    No Update? Eta for releasing!



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