[C#] Unogames - S8 JP Source Code

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  1. #1
    Valued Member Luizinrc is offline
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    cool [C#] Unogames - S8 JP Source Code

    I decided to create the server in the JP version. the base is still not very good, because I have nothing concrete. but you can work a little and try the server. I'm trying to unravel the mysteries of this version in JP.

    Group discord:https://discord.gg/HwDTssf

    Source:
    https://github.com/luismk/Py_Source_JP

    ProjectG + DLL + UPDATELIST:
    https://cdn.discordapp.com/attachmen.../PangYa_JP.zip

    pak files for JP 983 version:
    https://cdn.discordapp.com/attachmen...P_983_Paks.rar

    WebServer:
    https://www.mediafire.com/file/mhhpu...erver.rar/file

    pak 973 up to 983:
    https://www.mediafire.com/file/1sno8...tG983.zip/file

    my profile discord:
    LuisMK#2116

    Welcome To Pangya !

    [ShowCase]











    Last edited by Luizinrc; 17-07-20 at 07:38 PM. Reason: added links to downloads


  2. #2
    Apprentice zhouyibin is offline
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    Re: [C#] Unogames - S8 JP Source Code

    wow amazing

  3. #3
    Apprentice zhouyibin is offline
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    Re: [C#] Unogames - S8 JP Source Code


  4. #4
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    Quote Originally Posted by zhouyibin View Post
    nice friend, let's go

  5. #5
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    @Everyone

    I'm beating my head a lot about this, but to tell you the truth, I'm finding it fun.so far managed to fix the PlayerStatistic and PlayerLoginInfo bug. here's a clear picture of this:

  6. #6
    Novice foxberry is offline
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    Re: [C#] Unogames - S8 JP Source Code

    I'm using a v983 client and Py_Server, but when clicked on the server list on the left, disconnected from the server

    LoginServer
    [PLAYER_CALL_PACKET]: [251,pangs]
    [PLAYER_CALL_PACKET_UNKNOWN]: [251,pangs]
    [PLAYER_DISCONNECT]: pangs is disconnected


  7. #7
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    Quote Originally Posted by foxberry View Post
    I'm using a v983 client and Py_Server, but when clicked on the server list on the left, disconnected from the server

    LoginServer
    [PLAYER_CALL_PACKET]: [251,pangs]
    [PLAYER_CALL_PACKET_UNKNOWN]: [251,pangs]
    [PLAYER_DISCONNECT]: pangs is disconnected


    i don't know what is the packet ID 251


    checks the connections, here is running normal.did you create a new build?

    give me more information on my private discord:
    LuisMK#2116

  8. #8
    Enthusiast sht547 is online now
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    Re: [C#] Unogames - S8 JP Source Code

    How to modify and set the 983 client
    Last edited by sht547; 17-07-20 at 12:56 PM.

  9. #9
    Apprentice toryang is offline
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    Jun 2009 Join Date
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    Re: [C#] Unogames - S8 JP Source Code

    Do you have a walkthrough for this setup? i always disconnects from 127.0.0.1.. do i need to go offline for this?

  10. #10
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    download the full client and these files
    extract in the folder where the complete client is and have fun.

    ProjectG

    Pak's

  11. #11
    Enthusiast sht547 is online now
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    Sep 2008 Join Date
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    Re: [C#] Unogames - S8 JP Source Code

    client ERROR string load faoled.

  12. #12
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    Quote Originally Posted by sht547 View Post
    client ERROR string load faoled.
    but you must have a WebServer on port 8080

  13. #13
    Enthusiast sht547 is online now
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    Re: [C#] Unogames - S8 JP Source Code

    I have WEB SERVER but where to find WEB files

  14. #14
    Valued Member Luizinrc is offline
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    Re: [C#] Unogames - S8 JP Source Code

    use the fiddler to capture network traffic. you will see at which point the error occurred

  15. #15
    Enthusiast sht547 is online now
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    Re: [C#] Unogames - S8 JP Source Code

    No, I mean, I set up a web server but I don’t have a web file for PANGYA

    - - - Updated - - -

    I found a read.aspx file in the forum but now there is a string of garbled characters

    - - - Updated - - -

    I uploaded the picture to discord

    - - - Updated - - -

    https://cdn.discordapp.com/attachmen...0717232617.png



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