[Server Hack] Bongdari and Scratch Rares change

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  1. #16
    Deny everything. Tsukasa is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by brumas View Post
    That's nice, but is there any way to put a full set of items in scratchy?
    (Like 10 rares for scratchy?) If so, how can we do that?
    Put in a type ID from the SetItem.iff. Winning a set should give you the entire contents of the set.

  2. #17
    Member fasa2008 is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by brumas View Post
    That's nice, but is there any way to put a full set of items in scratchy?
    (Like 10 rares for scratchy?) If so, how can we do that?
    I put a full set of items SSAF in scratchy.

  3. #18
    Valued Member brumas is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by Tsukasa View Post
    Put in a type ID from the SetItem.iff. Winning a set should give you the entire contents of the set.
    No no, that's not what i meant :x
    I mean like 10 different rares, like Fairy Wings for all 10 characters?

    Or the max number of rares allowed is 3? And how to make it able to win only once? (No dupes?)
    Last edited by brumas; 01-03-11 at 10:36 PM.

  4. #19
    Creator of Code chreadie is offline
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    Re: [Release] Bongdari and Scratch Rares change

    i believe rares are dupechecked in gameserver, i cant recall getting 2 papelshop items ever on alba18

  5. #20
    Deny everything. Tsukasa is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Merely judging from the space available I'd guess you can put up to 4 items as rares into the scratchy cards. Don't quote me on that, though...

    You're able to obtain multiple Card Removers from the scratch, so I'm afraid you can get duplicates.

    Maybe the server differentiates between equipment (which you can usually own only one time) and consumable items (which you can own multiple times). Anyone experimented with that yet?
    Last edited by Tsukasa; 01-03-11 at 11:11 PM.

  6. #21
    Creator of Code chreadie is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Or there is à connection to the limit table
    Posted via Mobile Device

  7. #22
    Valued Member brumas is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by Tsukasa View Post
    Merely judging from the space available I'd guess you can put up to 4 items as rares into the scratchy cards. Don't quote me on that, though...

    You're able to obtain multiple Card Removers from the scratch, so I'm afraid you can get duplicates.

    Maybe the server differentiates between equipment (which you can usually own only one time) and consumable items (which you can own multiple times). Anyone experimented with that yet?
    Is there any easy way to increase it's size on the hex editor without making the final result be corrupted?

  8. #23
    All CHAOS! X_Sarah_X is offline
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    Re: [Release] Bongdari and Scratch Rares change

    It is possible to obtain duped rares from both papel shop and scratchy. I've seen it both on my private server and the official USA Pangya.

  9. #24
    Proficient Member bubbastic is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Bongdari can get up to 20 rares. All items IDs around are the others items we can win (potions, comets, coupons, ...).

    On US official server, they put only 3 different scratchy rares per update. But it would be possible to get more rares if you removeremove some others things like oblivion flowers, tapes for example... I also noticed some duplicates Item IDs in scratch so maybe this can also be replaced.
    Make some tests :)

  10. #25
    Member PHOENIXXXX is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Hi Bubba. Nice to see you chatting around.
    i've tried to hex all common items from the papel shop aka bongdari and replaced them with more valuable items but it didn't work out.

    Same thing with the scratchy but this time i didn't encounter any difficulites by replacing oblivion flower, replay tape and Power calipers with more interesting stuff like safety, auto-caliper and sakura comets.

    Any clue why it didnt't work for the bongdari ?

  11. #26
    Member fasa2008 is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by PHOENIXXXX View Post
    Hi Bubba. Nice to see you chatting around.
    i've tried to hex all common items from the papel shop aka bongdari and replaced them with more valuable items but it didn't work out.

    Same thing with the scratchy but this time i didn't encounter any difficulites by replacing oblivion flower, replay tape and Power calipers with more interesting stuff like safety, auto-caliper and sakura comets.

    Any clue why it didnt't work for the bongdari ?
    I noticed that if I change all codes items and add them I want them to end up not working ... the same thing happens when I try to put more than 3 items in Scratch...
    Last edited by fasa2008; 02-03-11 at 04:34 PM.

  12. #27
    Member PHOENIXXXX is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by fasa2008 View Post
    I noticed that if I change all codes items and add them I want them to end up not working ... the same thing happens when I try to put more than 3 items in Scratch...
    i have changed all the common items in the scracth lottery.
    Now i have Timebooster, Safetys, Dual strengh tranquilizers, Sakura comets, Double strengh potions instead of replay tapes, oblivion flowers, etc
    All these are before 236c70 offset.

  13. #28
    Valued Member brumas is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Quote Originally Posted by bubbastic View Post
    Bongdari can get up to 20 rares. All items IDs around are the others items we can win (potions, comets, coupons, ...).

    On US official server, they put only 3 different scratchy rares per update. But it would be possible to get more rares if you removeremove some others things like oblivion flowers, tapes for example... I also noticed some duplicates Item IDs in scratch so maybe this can also be replaced.
    Make some tests :)
    How would i change those common items? And, wouldn't the drop rate be way too easy if i changed them? :s

    Edit: Nvm, just read Phoenix post, but, if i used those, wouldn't the drop rate be way too easy for rares?
    Last edited by brumas; 02-03-11 at 08:27 PM.

  14. #29
    Proficient Member bubbastic is offline
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    Re: [Release] Bongdari and Scratch Rares change

    I would keep the original items untouched and just add some rares in scratchy (like 3 rares per update for scratchy and 20 for papel). But that's just my point of view. On next update I would change 3 new rares in scratchy and so on...
    But it is possible to create a plugin to change the rares outside the exe. This has already been done recently but the guy will probably never share it. So if any developper read this and have some time, you know what you can do this week end XD

  15. #30
    Proficient Member bubbastic is offline
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    Re: [Release] Bongdari and Scratch Rares change

    Original post updated

    Added a plugin :)



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