Yes, but if you want to make a MaNGOS server and want a fully up to date guide. Goto MaNGOS website at The MaNGOS Foundation - The Home of MaNGOS and find the things you want.
Yes, but if you want to make a MaNGOS server and want a fully up to date guide. Goto MaNGOS website at The MaNGOS Foundation - The Home of MaNGOS and find the things you want.
Hi~I have the question for compile ScriptDev2
It's means copy the ScriptDev2 floder to mangos\src\bindings ?
If yes, then open the scriptVC100.sln in mangos\src\bindings\ScriptDev2\ ?
or open the scriptVC100.sln from where?
Thanks!
Yes, after you've copied the folder, open the scriptVC100.sln that is in mangos/src/bindings/ScriptDev2/.
Hi I still have the problem for compile ScriptDev2
I sync toe newest file from SVN and after compile mangos (It's done)
I put ScriptDev2 folder into mangos\src\bindings\ and open mangos\src\bindings\ScriptDev2\scriptVC100.sln
(I use visual studio 2010 pro)
but when I compiler the file it's always output the error...
blasted_lands.cpp
1>..\scripts\eastern_kingdoms\blasted_lands.cpp(46): error C2039: 'GetGUID' : is not a member of 'Creature'
Look's like something not include it
But I don't know what's up of this problem!
can someone know what's happend?
Thanks
Does it fail on that file or does it keep compiling? There tends to be errors in every revision of SD2. If that error isn't causing it to fail, just ignore it, it's most likely just an unfinished script.
I check the log again, the error is at ..\system\system.cpp (..\ScriptMgr.cpp have this one too) and error code is C2065: 'barGoLink' undeclared identifier
the previous question is fine, it can be still run. But this one can't it's will be stop
+1+1+1+1what about x86 systems? T_T
I've done everything it says in the tutorial Darkicon, executables mangosd.exe realmd.exe and working properly.
The problem is that mangosd.exe console, in the part of Loading Creature Data stays at 96% and goes no further.
Someone can help me?
I'm using the database MaNGOS3_Cata_Rev_3.
Excuse me for my english ... I speak Spanish.
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Does mangosd.exe close when it reaches 96%? If not, try letting it load for a minute or two. The creature data comprises the majority of data the daemon loads. If it still doesn't continue or if it does close at 96%, try pulling a fresh copy of everything and compiling. It could be an error in the core code (If so, it's probably been fixed by now). Other than that or a corrupt DB, I have no idea what would cause it to just stop loading in the middle like that.
Hi Darkicon, can you tell me if it is need to install any additional tools such as Microsoft. Net Framework 4 or Microsoft Visual C++ Redistributable Package to run the server.
I used Visual Studio 2010 to build my mangos server (files win\mangosdVC100.sln and src\bindings\scripts-master\scriptVC100.sln in the mangos project folder), and it works correctly on the PC that I built it (Windows XP, 32-bit), but when I try to run it on another PC (I tried it on Windows Server 2003 and Windows Server 2008) the operating system throws the following error:
Windows Server 2003
Windows Server 2008
The translation of error:
Error when initiating the application because did not find MSVCR100.dll.
The reinstallation of the application can solve the problem.
My server is the Mangos Implementation of for patch 4.3.4.
Yes, you will need to install the Visual C++ 2008 redistributable and .NET Framework v3.5. You can download them here:
Microsoft Visual C++ 2008 Redistributable (x86)
.NET Framework v3.5
After installing those on your Server '03 and '08 machines, the server should work. It is possible that MaNGOS uses .NET Framework v4 now but I'm not sure.
I get a lot of errors when compiling ScriptDev2. Error - Pastebin.com
KinglyKrab, refer to this post: http://forum.ragezone.com/f518/make-...ml#post7613224
Most likely many errors when compiling that do not cause the compiling to fail are just script errors (Typos) or missing scripts. If a compile does fail, the usual culprit is the user forgot to put the SD2 folder in \src\bindings\. Any other issues I would just say try to pull a new copy of SD2 and try to compile the new one or try an older revision in case the latest revision was bad and they haven't fixed it yet.
Last edited by Darkicon; 12-07-13 at 02:12 AM.
I'm sorry, but exactly WHAT does this even mean? Go to "c:\mangos\contrib\vmap_extract_assembler_bin\ and copy over all files." ? WHAT? Copy what over what? You didn't explain anything right there, and it's got me stuck.Extracting DBC, Maps & VMaps
Browse to C:\mangos\contrib\extractor\release\ and copy ad.exe to your root World of Warcraft installation folder. Then go to c:\mangos\contrib\vmap_extract_assembler_bin\ and copy over all the files. Run ad.exe andmakevmaps_SIMPLE.bat. Let them finish, it will take a while. Once done, go to C:\mangos\bin\x64_release\ and make a new folder called Data. Copy the folders dbc, maps and vmaps from your World of Warcraft folder into there.
ASIDE from that, the "vmap extracter" and "vmap assembler" were located in two separate folders, such as "c:\mangos\contrib\vmap_extractor" then the same with assembler, which makes no sense to me... I guess I have a different version? Although I followed all the guide-lines.
I wanted to point another thing out too.. When you're explaining creating the databases, you never actually said anything about right-clicking the local-host, and clicking " create new data-base " I understand in defense it's self-explanatory, but seriously, what I got out of what you said was "Right click the Local Host and execute file mangos.sql and it will make the databases?" Again.. Very, misleading. You might want to proof-read that part as well..