GUI source only, queue function not included.
This is a source release, i will not give any support to this on how to add it and how to add function.
Enjoy :)
Download
![]()
GUI source only, queue function not included.
This is a source release, i will not give any support to this on how to add it and how to add function.
Enjoy :)
Download
![]()
first blood sir jow
Trying right now but Start time,End Time,Duration and Winner is working right?
wow wow wow ! nice share idol :D go to hell KPAP GROUP ULOL
believe me only few here can successfully use this. btw thanks for the share! :P
Its working and its easy to apply just add some declarations. +rep +like
*i modified it*
update your competition button, when click call ur battlefield ui window
also you can set at innerinterface.cpp, set shortcutkey, press 'u' then call battlefield ui window
example for competitionbuttonvoid CCompetitionWindowButton::TranslateUIMessage(UIGUID ControlID, DWORD dwMsg)
{
switch (ControlID)
{
case COMPETITION_NOTIFY_BUTTON:
{
if (CHECK_MOUSE_IN(dwMsg))
{
CInnerInterface::GetInstance().SHOW_COMMON_LINEINFO("Battlefield UI", NS_UITEXTCOLOR::WHITE);
}
if (CHECK_MOUSEIN_LBUPLIKE(dwMsg))
{
if (CInnerInterface::GetInstance().IsVisibleGroup(RNCOMPETITION_WINDOW))
CInnerInterface::GetInstance().HideGroup(RNCOMPETITION_WINDOW);
else
CInnerInterface::GetInstance().ShowGroupFocus(RNCOMPETITION_WINDOW);
}
}
break;
}
}
RED : CHANGE TO YOUR BATTLEFIELD UI
Last edited by luxes; 23-01-17 at 09:58 AM.