Clean build Juver Source w/ Official GUI and updates

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  1. #76
    Member ghotlider is offline
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    Apr 2009 Join Date
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    59Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    The fixed the packet crash the packet yet.

  2. #77
    Account Upgraded | Title Enabled! mochi is offline
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    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by MythicDev22 View Post
    Fixed Gui : RINFILES.COM - Ohtr5w
    Chaos Client TEsted

    Character Creation is working fine

    Btw when i put ITEM_BLOCK_INFO in gui
    then
    if i click the tab of npc = DEBUG

    Tested in Game.Exe AKA
    Full Client
    Error 'NEW_HAIR_NAME','NEW_FACE_NAME'

  3. #78
    荷希 (糖糖姐姐) AsenDURE is offline
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    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by mochi View Post
    Error 'NEW_HAIR_NAME','NEW_FACE_NAME'
    http://forum.ragezone.com/f748/help-...5/#post7851090

    Quote Originally Posted by Fusion7 View Post
    anyone know how to fix "Tab 2 and 3 on Inventory dont have slots " ??

    Anyone know how to fix this?

    Sent from my GT-I9300 using Tapatalk 2
    source code

    RanClientLib>G-Logic>GLInventory.h

    Code:
    enum
    {
    	EM_INVENSIZE_X			= 6,
    	EM_INVENSIZE_Y			= 10, <-- change 10 to 30
    	EM_INVEN_DEF_SIZE_Y		= 4,
    	EM_INVEN_PREMIUM_SIZE	        = 1,
    };
    Last edited by AsenDURE; 20-11-13 at 07:22 PM.

  4. #79
    Retired bloodmaker17 is offline
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    334Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by AsenDURE View Post
    http://forum.ragezone.com/f748/help-...5/#post7851090



    source code

    RanClientLib>G-Logic>GLInventory.h

    Code:
    enum
    {
    	EM_INVENSIZE_X			= 6,
    	EM_INVENSIZE_Y			= 10, <-- change 10 to 30
    	EM_INVEN_DEF_SIZE_Y		= 4,
    	EM_INVEN_PREMIUM_SIZE	        = 1,
    };
    after I change the 10 to 30 what should I do next?

  5. #80
    Account Upgraded | Title Enabled! LUPIN III is offline
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    1,127Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by bloodmaker17 View Post
    after I change the 10 to 30 what should I do next?
    re-build compile again :)

  6. #81
    Valued Member devilzcry is offline
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    Jun 2010 Join Date
    126Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by AsenDURE View Post

    source code

    RanClientLib>G-Logic>GLInventory.h

    Code:
    enum
    {
    	EM_INVENSIZE_X			= 6,
    	EM_INVENSIZE_Y			= 10, <-- change 10 to 30
    	EM_INVEN_DEF_SIZE_Y		= 4,
    	EM_INVEN_PREMIUM_SIZE	        = 1,
    };

    I have a problem, I followed your instruction and I was able to open inventory slots 2 and 3, the thing is when my character re-logins those slots that I opened using inventory card are closed again. Do you have any idea how to go about with this? Thanks.

  7. #82
    UnknOwN harlem321 is offline
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    Feb 2013 Join Date
    At your back!Location
    290Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by AsenDURE View Post
    http://forum.ragezone.com/f748/help-...5/#post7851090



    source code

    RanClientLib>G-Logic>GLInventory.h

    Code:
    enum
    {
        EM_INVENSIZE_X            = 6,
        EM_INVENSIZE_Y            = 10, <-- change 10 to 30
        EM_INVEN_DEF_SIZE_Y        = 4,
        EM_INVEN_PREMIUM_SIZE            = 1,
    };
    How to change the maximum expansion in inventory? :)

    ==============

    i cant also used or put items in TAB 2... how to fix?

  8. #83
    Valued Member MythicDev22 is offline
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    Feb 2013 Join Date
    119Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    PLEASE UPDATE

    RANDOM BUGTRAP :( USING GAME.exe
    Character window
    Bank window
    bag window
    inventory window
    NPC window

    please give a hint how to fix that
    or make a update

    thanks,sorry for my bad english

  9. #84
    荷希 (糖糖姐姐) AsenDURE is offline
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    758Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by MythicDev22 View Post
    PLEASE UPDATE

    RANDOM BUGTRAP :( USING GAME.exe
    Character window
    Bank window
    bag window
    inventory window
    NPC window

    please give a hint how to fix that
    or make a update

    thanks,sorry for my bad english
    Character window
    Bank window
    inventory window
    NPC window


    I didn't see any error about this.

    Edit:
    to fix locker slot (based on shared gui)


    source code

    RanClientLib>G-Logic>GLCharDefine.h

    Code:
    enum EMCHARDEFINE
    {
    	GAEAID_NULL			= (0xFFFFFFFF),
    
    	CLUB_NULL			= (0),
    	PARTY_NULL			= (GAEAID_NULL),
    
    	//CHAR_SZNAME			= CHR_ID_LENGTH,	
    	CHAR_SZNOTE			= 160,				
    	CHAR_MAXSKILL		= 32,				
    	
    	SALE_INVEN_X		= 6,
    	SALE_INVEN_Y		= 8,	
    
    	NEW_SALE_INVEN_Y	= 1,
    	NEW_SALE_INVEN_X	= 10,
    
    	INTEREST_INVEN_X	= 1,
    	INTEREST_INVEN_Y    = 5,
    
    	STORAGE_INVEN_X		= 6,
    	STORAGE_INVEN_Y		= 4, <-- change 4 to 8
    
    	CHARGED_INVEN_X		= 6,
    	CHARGED_INVEN_Y		= 32,
    };
    Last edited by AsenDURE; 23-11-13 at 05:05 PM. Reason: add fix locker slot (based on shared gui)

  10. #85
    Valued Member MythicDev22 is offline
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    Feb 2013 Join Date
    119Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    use game.exe not emulator to see the problem

  11. #86
    Valued Member MythicDev22 is offline
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    Feb 2013 Join Date
    119Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by AsenDURE View Post
    Character window
    Bank window
    inventory window
    NPC window


    I didn't see any error about this.

    Edit:
    to fix locker slot (based on shared gui)


    source code

    RanClientLib>G-Logic>GLCharDefine.h

    Code:
    enum EMCHARDEFINE
    {
        GAEAID_NULL            = (0xFFFFFFFF),
    
        CLUB_NULL            = (0),
        PARTY_NULL            = (GAEAID_NULL),
    
        //CHAR_SZNAME            = CHR_ID_LENGTH,    
        CHAR_SZNOTE            = 160,                
        CHAR_MAXSKILL        = 32,                
        
        SALE_INVEN_X        = 6,
        SALE_INVEN_Y        = 8,    
    
        NEW_SALE_INVEN_Y    = 1,
        NEW_SALE_INVEN_X    = 10,
    
        INTEREST_INVEN_X    = 1,
        INTEREST_INVEN_Y    = 5,
    
        STORAGE_INVEN_X        = 6,
        STORAGE_INVEN_Y        = 4, <-- change 4 to 8
    
        CHARGED_INVEN_X        = 6,
        CHARGED_INVEN_Y        = 32,
    };
    use game.exe not emulator to see the problem

  12. #87
    Member Arvin B Canaman is offline
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    Aug 2013 Join Date
    Calbayog CityLocation
    85Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    share game.exe semi interface pls
    Fix locker and Vend Window

  13. #88
    Account Upgraded | Title Enabled! grahamtar0z is offline
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    Nov 2010 Join Date
    883Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by harlem321 View Post
    same prob :D

    ===============================================

    Another help about Lightning source code :'(

    Why is lightning source code is only working on +10?
    How can i make it to work in all Upgrades ( + ) ?
    SS:

    what client did you use??

  14. #89
    UnknOwN harlem321 is offline
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    Feb 2013 Join Date
    At your back!Location
    290Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    chaos

  15. #90
    Salad CharlesCode is offline
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    Jun 2010 Join Date
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    286Posts

    Re: Clean build Juver Source w/ Official GUI and updates

    Quote Originally Posted by MythicDev22 View Post
    use game.exe not emulator to see the problem
    Why must use game.exe ?
    If you have any random bugtrap in game.exe, emulator'll also show random bugtrap,
    that's what the function of emulator, to test the client before ready to release.

    Mine worked in game.exe and emulator using Juver Source Mix Semi Official, doesnt show any bug.



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