Fixed and Working Inventory Item Sort + Pile Items.

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  1. #16
    Valued Member Rebel92 is offline
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    Nov 2017 Join Date
    125Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Quote Originally Posted by jekeks123 View Post
    Sir Rebel92, how about the sort buttong for ep7 ?
    well, yesterday I read someone post some twitter button without the function, which is useless(button without function really?)
    well guess what?? its not useless,
    you can use that,
    just change the twitter image to your own sort button image,
    and fill the function with this,

    GLCharacter* pFuckingChar = GLGaeaClient::GetInstance().GetCharacter();
    if(pFuckingChar)
    {
    pFuckingChar->ReqSortItem ();
    }

  2. #17
    Account Upgraded | Title Enabled! williamjohn is offline
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    374Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Its work does you must remake a code

    I hate used in gui

  3. #18
    Proficient Member johnywm1994 is offline
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    Jul 2011 Join Date
    160Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    public: long __thiscall GLCharacter::ReqSortItem(void)" (?ReqSortItem@GLCharacter@@QAEJXZ) already defined in GLCharactorReq.obj; second definition ignored

  4. #19
    Valued Member dinjev is offline
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    Oct 2014 Join Date
    100Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(4161): warning C4244: 'initializing' : conversion from 'SIZE_T' to 'int', possible loss of datac:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(4187): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5274): warning C4244: '=' : conversion from 'const WORD' to 'BYTE', possible loss of datac:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2039: 'SNETPC_REQ_HOLD_ARRAY' : is not a member of 'GLMSG'c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2065: 'SNETPC_REQ_HOLD_ARRAY' : undeclared identifierc:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2146: syntax error : missing ';' before identifier 'NetMsg'c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2065: 'NetMsg' : undeclared identifierc:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5303): error C3861: 'NetMsg': identifier not found, even with argument-dependent lookup



    ANYONE CAN HELP ME WITH MY PROBLEM NEWBIE HERE THANKS AND GOD BLESS

  5. #20
    Proficient Member johnywm1994 is offline
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    Jul 2011 Join Date
    160Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Quote Originally Posted by dinjev View Post
    c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(4161): warning C4244: 'initializing' : conversion from 'SIZE_T' to 'int', possible loss of datac:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(4187): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5274): warning C4244: '=' : conversion from 'const WORD' to 'BYTE', possible loss of datac:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2039: 'SNETPC_REQ_HOLD_ARRAY' : is not a member of 'GLMSG'c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2065: 'SNETPC_REQ_HOLD_ARRAY' : undeclared identifierc:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2146: syntax error : missing ';' before identifier 'NetMsg'c:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5302): error C2065: 'NetMsg' : undeclared identifierc:\Users\Greco\Desktop\Ep7\RanClientLib\G-Logic\GLCharacter.cpp(5303): error C3861: 'NetMsg': identifier not found, even with argument-dependent lookup






    ANYONE CAN HELP ME WITH MY PROBLEM NEWBIE HERE THANKS AND GOD BLESS


    check your symbol

  6. #21
    Account Upgraded | Title Enabled! thewinner3 is offline
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    490Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    how fix

  7. #22
    Account Upgraded | Title Enabled! EMOLISTA is offline
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    Re: Fixed and Working Inventory Item Sort + Pile Items.

    How to fix this one :(?

    Already declared everything in the corresponding cpp and h files -_-

    Attachment 165605error.jpg

  8. #23
    0x1F0FFF TanGzkie is offline
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    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Quote Originally Posted by EMOLISTA View Post
    How to fix this one :(?

    Already declared everything in the corresponding cpp and h files -_-

    Attachment 165605error.jpg
    Hello ! ,
    You must declare the functions that has been call in the class.. cause basically the error shows that Msgholdarray s not a Member of GLchar class..
    goto GLchar hit Crtl+F: find HRESULT

    once you get there declare the variable name....

    E.G HRESULT Msgholdarray ( NET_MSG_GENERIC* nmg );


    EDIT : and as i read the tutorial , MsgReqHoldArray this is the name of your variable ? or MsgHoldsArray ?



    A TIP : firstly dont mess with the code if you are not familiar just follow the tutorial first then if it works then you can start something doing different :)
    Last edited by TanGzkie; 27-08-19 at 04:29 AM.

  9. #24
    Enthusiast manplayer is offline
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    Feb 2014 Join Date
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    32Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Thanks for the source, algorithm is perfect just need to declare functions and symbols :)

  10. #25
    Account Upgraded | Title Enabled! thewinner3 is offline
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    490Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    How do you add a button on the invetory? help pls

  11. #26
    Account Upgraded | Title Enabled! Maddox is online now
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    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Sort has bug in item that has Quantity, if item separately then you use sort to restore all quantity, that item quantity combine but separated quantity dont disappear, it only gone if you do relogin.

  12. #27
    Member jekeks123 is offline
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    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Quote Originally Posted by Maddox View Post
    Sort has bug in item that has Quantity, if item separately then you use sort to restore all quantity, that item quantity combine but separated quantity dont disappear, it only gone if you do relogin.
    Yes it has.., thus anyone find fix for this one ?

    - - - Updated - - -

    Quote Originally Posted by Maddox View Post
    Sort has bug in item that has Quantity, if item separately then you use sort to restore all quantity, that item quantity combine but separated quantity dont disappear, it only gone if you do relogin.
    <br>
    <br>Yes it has.., thus anyone find fix for this one ?

  13. #28
    Member rylle12345 is offline
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    May 2020 Join Date
    71Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    i've managed to compile this without error, but when i try to click the buttons, it says disabled or not available. where can i edit the function of buttons ??

  14. #29
    Enthusiast polozakub05 is offline
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    May 2020 Join Date
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    Re: Fixed and Working Inventory Item Sort + Pile Items.

    ha ha false 21

    - - - Updated - - -

    https://www.img.in.th/image/YCTyZT

    help me plz

  15. #30
    Member Vrush2000 is offline
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    Sep 2018 Join Date
    71Posts

    Re: Fixed and Working Inventory Item Sort + Pile Items.

    Hi all,
    Has anyone worked?

    I have followed the steps, but still an error...

    need more help.
    Thanks



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