Re: HackShield for RAN Online
Quote:
Originally Posted by
kazuyama
same problem guys plis help
same issue here! need help please
Re: HackShield for RAN Online
How to trigger or disable restriction for Multi Client?
I want to enable Multi Client. :)
Thanks
Re: HackShield for RAN Online
How to change MiniA.exe to a different exe file
Re: HackShield for RAN Online
Sir Pls Reupload The HackShield Client Files....
Re: HackShield for RAN Online
Re: HackShield for RAN Online
Hi there! Can this be ported to flyff game? I would pay someone who could
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~Is currently talking to Seifer(*************) in the skype. In regards to BloodyCode for hooking me up to him.
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His skype is "russian dot code".
Re: HackShield for RAN Online
where should i find this code ? Find UINT_QUEUE g_AuthMsgBuffer;
Re: HackShield for RAN Online
#fixed
but i keep get this error
AHNHS_ACTAPC_DETECT_HOOKFUNCTION
HackShield Detect D3D Hack.
Re: HackShield for RAN Online
Quote:
Originally Posted by
DrugDealers
#fixed
but i keep get this error
AHNHS_ACTAPC_DETECT_HOOKFUNCTION
HackShield Detect D3D Hack.
Simply remove the said case as there's no effect on client whether it is present or not .
Re: HackShield for RAN Online
Quote:
Originally Posted by
SeiferXIII
Simply remove the said case as there's no effect on client whether it is present or not .
ok i have removed it but there is some other problem
32bit windows versions
get hackshield error code 204
any idea?
Re: HackShield for RAN Online
Quote:
Originally Posted by
SeiferXIII
Guide how to Integrate HackShield for your RAN Online Private Server
Prerequisites:
1. HackShield SDK 5.6.6.1 (v235) [
Download]
2. RAN Online Source Code
3. Once your RanOnline.exe done compiling, rename it to MiniA.exe
Steps:
1. Put the
HackShield SDK to your Source Code Folder, and name it HackShield SDK then put the Files inside
HackShield_ToClient.rar to your
RAN Server Folder.
On Solution Explorer,
Right Click Basic ► Properties ► Linker ► Input
Paste this below the list
PHP Code:
"$(SolutionDir)/HackShield SDK/Lib/Win/x86/Single-Threaded/HShield/HShield.lib"
"$(SolutionDir)/HackShield SDK/Lib/Win/x86/Single-Threaded/Update/HSUpChk.lib"
Find UINT_QUEUE g_AuthMsgBuffer;
Paste this below the said line
PHP Code:
TCHAR g_szHShieldPath[MAX_PATH] = {0,};
TCHAR g_szIniPath[MAX_PATH] = {0,};
2. Go to your SourceBasic then Open
BasicWndD3d.cpp
Paste this below #include ".basicwnd.h"
PHP Code:
#include "../HackShield SDK/Include/HShield.h"
#include "../HackShield SDK/Include/HSUpChk.h"
#pragma comment(lib,"../HackShield SDK/Lib/Win/x86/Single-Threaded/HShield/HShield.lib")
#pragma comment(lib,"../HackShield SDK/Lib/Win/x86/Single-Threaded/Update/HSUpChk.lib")
3. Find the function
BOOL CALLBACK NPGameMonCallback(DWORD dwMsg, DWORD dwArg)
Paste this below the said function
PHP Code:
/** HackShield Start - Glory to God to the Highest! SeiferXIII **/
int __stdcall AhnHS_Callback(long lCode, long lParamSize, void* pParam)
{
bool bAppExit( false );
LPCTSTR lpszMsg( NULL );
switch(lCode)
{
//Engine Callback
case AHNHS_ENGINE_DETECT_GAME_HACK:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("Game Hack foundn%s"), (char*)pParam);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ENGINE_DETECT_WINDOWED_HACK:
{
//ShowMsgAndExitWithTimer(_T("Windowed Hack found."));
break;
}
case AHNHS_ACTAPC_DETECT_SPEEDHACK:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("Speed Hack found."));
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_KDTRACE:
case AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_AUTOMACRO:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("AHNHS_ACTAPC_DETECT_AUTOMACRO"), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("Detect Abnormal Memory Accessn%s"), (char*)pParam);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("Detect Memory Accessn%s"), (char*)pParam);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_AUTOMOUSE:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield DETECT_AUTOMOUSE."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_DRIVERFAILED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield DETECT_DRIVERFAILED."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield Detect D3D Hack. (%s)"), (char*)pParam);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield DETECT_MESSAGEHOOK."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield DETECT_MODULE_CHANGE."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_ENGINEFAILED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield DETECT_ENGINEFAILED."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case HS_ERR_ALREADY_GAME_STARTED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield already started."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
}
break;
case AHNHS_ACTAPC_DETECT_CODEMISMATCH:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield CODEMISMATCH."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
case AHNHS_ACTAPC_DETECT_LMP_FAILED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield Detect memory modify."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
case AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield Service Error"), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
//}
}
case AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
{
TCHAR msg[128]={0};
_stprintf(msg, _T("HackShield PROTECTSCREENFAILED."), lCode);
DxGlobalStage::GetInstance().CloseGame( msg );
break;
}
return FALSE;
}return TRUE;
}
4. Find the function
HRESULT CBasicWnd::InitDeviceObjects()
Paste this inside the said function after HRESULT hr = S_OK;
PHP Code:
/** HackShield Start - Glory to God to the Highest! SeiferXIII **/
{
int antihackNotFound = 0;
TCHAR *pEnd = NULL;
TCHAR szFullFileName[MAX_PATH] = { 0, };
TCHAR szMsg[255];
int nRet;
GetModuleFileName(NULL, szFullFileName, MAX_PATH);
pEnd = _tcsrchr( szFullFileName, _T('\')) + 1;
if (!pEnd)
{
return FALSE;
}
*pEnd = _T('\0');
_stprintf(g_szIniPath, _T("%s"), szFullFileName);
_stprintf(g_szHShieldPath, _T("%s\HackShield"), szFullFileName);
_tcscat(szFullFileName, _T("HackShield\EhSvc.dll"));
_tcscat(g_szIniPath, _T("MiniAEnv.INI"));
nRet = _AhnHS_Initialize(szFullFileName, AhnHS_Callback,
1000, "B228F2916A48AC24", AHNHS_CHKOPT_ALL|AHNHS_SELFDESTRUCTION_RATIO_FAST|
AHNHS_DISPLAY_HACKSHIELD_TRAYICON|AHNHS_CHKOPT_STANDALONE|
AHNHS_CHKOPT_LOADLIBRARY|AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION,
AHNHS_SPEEDHACK_SENSING_RATIO_GAME);
if (nRet != HS_ERR_OK)
{
_stprintf(szMsg, _T("HackShield Initialize Error. (Error Code = %x)."), nRet);
MessageBox(szMsg, "GameSama.com", MB_OK);
return FALSE;
}
nRet = _AhnHS_StartService();
assert(nRet != HS_ERR_NOT_INITIALIZED);
assert(nRet != HS_ERR_ALREADY_SERVICE_RUNNING);
if (nRet != HS_ERR_OK)
{
_stprintf(szMsg, _T("HackShield Start Error. (Error Code = %x)."), nRet);
MessageBox(szMsg, "GameSama.com", MB_OK);
return FALSE;
}} /** HackShield End - To God be the Glory!**/
5. Now you're done!
not working.
Re: HackShield for RAN Online
Quote:
Originally Posted by
flyhigh1
not working.
this is working fine .. as long as you know how to follow whats post on instructions ;)
Re: HackShield for RAN Online
Quote:
Originally Posted by
LUPIN III
this is working fine .. as long as you know how to follow whats post on instructions ;)
please re share this HackShield Client Files . thanks
Re: HackShield for RAN Online
Quote:
Originally Posted by
flyhigh1
please re share this HackShield Client Files . thanks
ok here .. and dont forget to press like if helps for you
https://www.sendspace.com/file/f4fa1v
Re: HackShield for RAN Online
Quote:
Originally Posted by
LUPIN III
i ended in here, i repeat 6 times the instructions.
http://i66.tinypic.com/2nj9i6w.jpg
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Quote:
Originally Posted by
SeiferXIII
Rename your Game.exe to MiniA.exe
how to solve this error, already rename game.exe to MiniA.exe but still come out this error.
- - - Updated - - -
Quote:
Originally Posted by
IsamaII
how did you fixed this issue sir?