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Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
Find This On InventoryWindow.cpp
CInnerInterface::GetInstance().SHOW_ITEM_INFO ( sInvenItem.sItemCustom, FALSE, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
Paste With This :
CInnerInterface::GetInstance().SHOW_ITEM_INFO ( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
Find This :
CInnerInterface::GetInstance().SHOW_BOXINFO( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
Paste With This :
// CInnerInterface::GetInstance().SHOW_BOXINFO( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );
Last edited by Shutelo; 06-06-20 at 01:45 AM.
Reason: Add Bold for the Problem
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Proficient Member
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
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The Observer!
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
Oh so it solve the problem now... :) TY much :)
Last edited by Saige; 06-06-20 at 07:31 AM.
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Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
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Account Upgraded | Title Enabled!
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
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Apprentice
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC

Originally Posted by
laukinfai001
this what src. ep10??
this for source code with a problem for no display sell price item, from your inventory to npc
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Member
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
So you already fix this bro. Nice.
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【Devoure r】
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
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Valued Member
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
Thank you so much brother! :D
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Apprentice
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC
Can you help me with this ?
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【Devoure r】
Re: Just Little Share for Problem ITEM PRICE WHEN SELL TO NPC

Originally Posted by
NoxCode
Can you help me with this ?

Remove 1 "false,"
CInnerInterface::GetInstance().SHOW_ITEM_INFO ( sInvenItem.sItemCustom, bMarketOpen, FALSE, FALSE, FALSE, sInvenItem.wPosX, sInvenItem.wPosY );