Encryption Method: (
my way)
You can encrypt this following files:
EMBYTECRYPT_LEVEL/OLD = *.lev (be careful not all .lev using LEVEL encryption some of them using OLD encryption)
EMBYTECRYPT_CROW = crow.mnsf
EMBYTECRYPT_ITEM = item.isf
EMBYTECRYPT_ITEMMIX = itemmix.ims
EMBYTECRYPT_SKILL = skill.ssf
EMBYTECRYPT_MAPSLIST = mapslist.mst
*
Must include this in your Visual Studio. add to your includes.
Because some includes in your .cpp files have error linking the includes.
Lib_Engine/
Lib_Engine/G-Logic
Lib_Engine/Common
Lib_Client
Lib_Client/G-Logic
==================
Skill Encryption
Open Skill Editor.exe [
old encryption] > and export to .csv (save this file.)thenChange your source encryption in "
ByteCryptDefVer1.h" -> Compile.After thatOpen Skill Editor.exe [new encryption] > and import from .csv (the save .csv you exported earlier) -> then Save to
skill.ssf
Done.
====================================
Item Encryption
Open Item Editor.exe [
old encryption] -> and export to .csv (save this file.)thenChange your source encryption in "
ByteCryptDefVer1.h" -> Compile.After thatItem Editor.exe [new encryption] > and import from .csv (the save .csv you exported earlier) -> then Save to
item.isf
=====================================
for the
Crow.mnsf,
itemmix.ims and
mapslist.mst. Just change your encryption in "ByteCryptDefVer1.h"It will work because you include some libraries.
You may refer to my post here ->
http://forum.ragezone.com/f528/juver-source-database-cfg-soon-1193928-post9074418/#post9074418 how to encrypt level (.lev) it also apply in
Crow.mnsf,
itemmix.ims and
mapslist.mst