Juver source ep9 new function official

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  1. #31
    Enthusiast exwell is offline
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    what vs using to compile??
    help

  2. #32
    Chinese Developer baby011528 is online now
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    Quote Originally Posted by TheLeaker View Post
    incomplete to compile, can you compile it? lol all the features is goods. but you cannot compile that source, now if you can compile it, do it, let see if you are a pro or fake dev
    Haha, this is a good game, I like it.
    btw , i never said that i am the pro dev.
    beside that, I don't think I need to prove to you if I'm a developer.

    However, in order to clear your doubts, I downloaded this file and compiled it. Sorry to tell you, this file is compilable.

    and this is the result of build the library inside the source.

    build-lib.png

    For your info too , i know you dont know the chinese string. i will translate it for you too.

    build-translate.png

    If you're a developer , please don't ask me for compiled programs here. haha

  3. #33
    Member pan0s is offline
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    Quote Originally Posted by TheLeaker View Post
    one of my friend saying that this source is incomplete, some files are missing and you need to fix it first, but for sure coder can make it. also client is impossible to release.. so this is purely just show off only, unless someone will fix it and share it here.
    If you don't own knowledge on something, the best way is to become a CD-ROM.
    You may ask what is CD-ROM??
    Well, it is a read-only object.
    Don't say some wrong things to let someone misunderstand. It would just let you look like a bullshit man.

  4. #34
    Account Upgraded | Title Enabled! Maddox is offline
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    what version of Visual Studio to compile this?

    Thanks

  5. #35
    Soon enough~ lars is online now
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    #include "XX.h"Location
    309Posts
    You need to use RanThirParty to compile this source. Good features, though I'd recommend merging some functions to your source instead of using this as your base code. That's my opinion, take it or leave it.

    Sharing is caring.

  6. #36
    Enthusiast suprimo is offline
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    test on your own risk :P, share compatible client please please

    https://www.mediafire.com/file/yd34j...ease.rarz/file


    - - - Updated - - -

    Quote Originally Posted by Deep56 View Post
    wont run

  7. #37
    Member ieszafri99 is offline
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    Quote Originally Posted by suprimo View Post


    test on your own risk :P, share compatible client please please

    https://www.mediafire.com/file/yd34j...ease.rarz/file


    - - - Updated - - -



    wont run
    Code:
    Error    55    error C2065: 'pNetMsg' : undeclared identifier    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    56    error C2227: left of '->dwPartyID' must point to class/struct/union/generic type    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    57    error C4430: missing type specifier - int assumed. Note: C++ does not support default-int    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    58    fatal error C1903: unable to recover from previous error(s); stopping compilation    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    I got this error on compile what i am missing?
    im using Release/Win32

  8. #38
    Member teza123 is offline
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    Quote Originally Posted by ieszafri99 View Post
    Code:
    Error    55    error C2065: 'pNetMsg' : undeclared identifier    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    56    error C2227: left of '->dwPartyID' must point to class/struct/union/generic type    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    57    error C4430: missing type specifier - int assumed. Note: C++ does not support default-int    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    Error    58    fatal error C1903: unable to recover from previous error(s); stopping compilation    c:\_work\Ran\Lib_Client\G-Logic\GLPartyFieldMan.cpp    408    Lib_Client
    I got this error on compile what i am missing?
    im using Release/Win32

    Remove
    }
    Before DoParty Function

  9. #39
    Member ieszafri99 is offline
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    Quote Originally Posted by teza123 View Post
    Remove
    }
    Before DoParty Function
    Solved!
    Another Problem?May Help?
    Code:
    lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::CreateSubControl(void)" (?CreateSubControl@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CInterestItem::CInterestItem(void)" (??0CInterestItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItemPage(void)" (?UnLoadItemPage@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::CreateSubControl(void)" (?CreateSubControl@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CNewBuyItem::CNewBuyItem(void)" (??0CNewBuyItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItemNew(int,int,struct SINVENITEM &)" (?LoadItemNew@CNewBuyItem@@QAEXHHAAUSINVENITEM@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CNewBuyItem::GetItem(int,int)" (?GetItem@CNewBuyItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItem(int,int)" (?UnLoadItem@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::LoadInterestItem(class GLInventory &)" (?LoadInterestItem@CInterestItem@@QAEXAAVGLInventory@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::UnLoadItemPage(void)" (?UnLoadItemPage@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnBuy(void)" (?SetUnBuy@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnUse(void)" (?SetUnUse@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > __thiscall CInterestItem::GetNameItem(int)" (?GetNameItem@CInterestItem@@QAE?AV?$CStringT@DV?$StrTraitMFC_DLL@DV?$ChTraitsCRT@D@ATL@@@@@ATL@@H@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: unsigned long __thiscall CInterestItem::GetPriceItem(int)" (?GetPriceItem@CInterestItem@@QAEKH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CInterestItem::GetItem(int,int)" (?GetItem@CInterestItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::GetItemIndex(int *,int *)" (?GetItemIndex@CInterestItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::SetItemIndex(int,int)" (?SetItemIndex@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::GetItemIndex(int *,int *)" (?GetItemIndex@CNewBuyItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItem(struct SINVENITEM &)" (?LoadItem@CNewBuyItem@@QAEXAAUSINVENITEM@@@Z)
    C:\_work\Ran\_Bin\Release\GameViewer.exe(EXAMPLE): fatal error LNK1120: 19 unresolved externals

  10. #40
    Apprentice Deep56 is offline
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    share minia and bugtrap tnx

  11. #41
    Enthusiast Adriane2014 is offline
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    Quote Originally Posted by ieszafri99 View Post
    Solved!
    Another Problem?May Help?
    Code:
    lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::CreateSubControl(void)" (?CreateSubControl@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CInterestItem::CInterestItem(void)" (??0CInterestItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItemPage(void)" (?UnLoadItemPage@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::CreateSubControl(void)" (?CreateSubControl@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CNewBuyItem::CNewBuyItem(void)" (??0CNewBuyItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItemNew(int,int,struct SINVENITEM &)" (?LoadItemNew@CNewBuyItem@@QAEXHHAAUSINVENITEM@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CNewBuyItem::GetItem(int,int)" (?GetItem@CNewBuyItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItem(int,int)" (?UnLoadItem@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::LoadInterestItem(class GLInventory &)" (?LoadInterestItem@CInterestItem@@QAEXAAVGLInventory@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::UnLoadItemPage(void)" (?UnLoadItemPage@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnBuy(void)" (?SetUnBuy@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnUse(void)" (?SetUnUse@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > __thiscall CInterestItem::GetNameItem(int)" (?GetNameItem@CInterestItem@@QAE?AV?$CStringT@DV?$StrTraitMFC_DLL@DV?$ChTraitsCRT@D@ATL@@@@@ATL@@H@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: unsigned long __thiscall CInterestItem::GetPriceItem(int)" (?GetPriceItem@CInterestItem@@QAEKH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CInterestItem::GetItem(int,int)" (?GetItem@CInterestItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::GetItemIndex(int *,int *)" (?GetItemIndex@CInterestItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::SetItemIndex(int,int)" (?SetItemIndex@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::GetItemIndex(int *,int *)" (?GetItemIndex@CNewBuyItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItem(struct SINVENITEM &)" (?LoadItem@CNewBuyItem@@QAEXAAUSINVENITEM@@@Z)
    C:\_work\Ran\_Bin\Release\GameViewer.exe(EXAMPLE): fatal error LNK1120: 19 unresolved externals
    287043629_423891839723329_5263446604474001049_n.png
    same as mine maybe you encounter this too.

  12. #42
    Member ieszafri99 is offline
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    Quote Originally Posted by Adriane2014 View Post
    287043629_423891839723329_5263446604474001049_n.png
    same as mine maybe you encounter this too.
    At first yeah,after that i add that boost into directories.solved that then another problem show

  13. #43
    Proficient Member Bryan Tecsonzxc is offline
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    share compatible client thanks

  14. #44
    Account Upgraded | Title Enabled! aizen00 is offline
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    just add the interestitem.cpp and h to lib_clientui project the same in newbuyitem.cpp and h
    Quote Originally Posted by ieszafri99 View Post
    Solved!
    Another Problem?May Help?
    Code:
    lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::CreateSubControl(void)" (?CreateSubControl@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CInterestItem::CInterestItem(void)" (??0CInterestItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItemPage(void)" (?UnLoadItemPage@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::CreateSubControl(void)" (?CreateSubControl@CNewBuyItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: __thiscall CNewBuyItem::CNewBuyItem(void)" (??0CNewBuyItem@@QAE@XZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItemNew(int,int,struct SINVENITEM &)" (?LoadItemNew@CNewBuyItem@@QAEXHHAAUSINVENITEM@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CNewBuyItem::GetItem(int,int)" (?GetItem@CNewBuyItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::UnLoadItem(int,int)" (?UnLoadItem@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::LoadInterestItem(class GLInventory &)" (?LoadInterestItem@CInterestItem@@QAEXAAVGLInventory@@@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::UnLoadItemPage(void)" (?UnLoadItemPage@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnBuy(void)" (?SetUnBuy@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::SetUnUse(void)" (?SetUnUse@CInterestItem@@QAEXXZ)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > __thiscall CInterestItem::GetNameItem(int)" (?GetNameItem@CInterestItem@@QAE?AV?$CStringT@DV?$StrTraitMFC_DLL@DV?$ChTraitsCRT@D@ATL@@@@@ATL@@H@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: unsigned long __thiscall CInterestItem::GetPriceItem(int)" (?GetPriceItem@CInterestItem@@QAEKH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: struct SINVENITEM & __thiscall CInterestItem::GetItem(int,int)" (?GetItem@CInterestItem@@QAEAAUSINVENITEM@@HH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CInterestItem::GetItemIndex(int *,int *)" (?GetItemIndex@CInterestItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::SetItemIndex(int,int)" (?SetItemIndex@CNewBuyItem@@QAEXHH@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::GetItemIndex(int *,int *)" (?GetItemIndex@CNewBuyItem@@QAEXPAH0@Z)
    10>lib_clientui.lib(DialogueWindow.obj) : error LNK2001: unresolved external symbol "public: void __thiscall CNewBuyItem::LoadItem(struct SINVENITEM &)" (?LoadItem@CNewBuyItem@@QAEXAAUSINVENITEM@@@Z)
    C:\_work\Ran\_Bin\Release\GameViewer.exe(EXAMPLE): fatal error LNK1120: 19 unresolved externals

  15. #45
    Enthusiast Adriane2014 is offline
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    Quote Originally Posted by ieszafri99 View Post
    At first yeah,after that i add that boost into directories.solved that then another problem show
    Add NewBuyItem.cpp & .h / InterestItem.cpp & .h to Lib_ClientUI project.



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