Re: Modified Ibugz Source
Re: Modified Ibugz Source
I tried and test this code and this problem i found.
* Press C or open character window so lag. (cause characterwindowstat)
* If character level up lag in few seconds.
* when combine costume, it adds more unnecessary space
* game is freezing every 3 seconds.
* got PK get DC sometimes.
Re: Modified Ibugz Source
There is no update on this thread? :questionmark::questionmark:
Re: Modified Ibugz Source
why game very2 lag???
Sometimes, im stock out in game. cant move, need to relogin to move again.
any one can help ??
can help me all ty
Re: Modified Ibugz Source
Re: Modified Ibugz Source
link's provided by emolista, i'm not sure if this is compatible.
https://mega.co.nz/#!SYJBTIrK!9l6E00...6aZS1MT9jfcel8
Re: Modified Ibugz Source
PK DC Problem - Solved
PK Win and PKLoss Count - Solved
:D::D::D::D::D::D::D::D::D::D::D:
Re: Modified Ibugz Source
Quote:
Originally Posted by
SpongeBob
PK DC Problem - Solved
PK Win and PKLoss Count - Solved
:D::D::D::D::D::D::D::D::D::D::D:
how to fix that problem sir?
Re: Modified Ibugz Source
Quote:
Originally Posted by
MPR
how to fix that problem sir?
how to fix pk win and pk loss count?? they say its in default.charclass?
where in default char class?
Re: Modified Ibugz Source
Quote:
Originally Posted by
ta1kon
how to fix pk win and pk loss count?? they say its in default.charclass?
where in default char class?
PkWinMinRb_A 0
PkWinMinRb_B 0
PkLossMinRb_A 0
PkLossMinRb_B 0
Re: Modified Ibugz Source
Quote:
Originally Posted by
SpongeBob
PK DC Problem - Solved
PK Win and PKLoss Count - Solved
:D::D::D::D::D::D::D::D::D::D::D:
Can you Share It?
or maybe youre just saying that you fixed it..
:D :D :D :D
Re: Modified Ibugz Source
I checked on the database, yes the table is updated means the function is working, I guess the problem lies in the gui config settings.. or need to code it in the source to make it to display them..
heh..
- - - Updated - - -
Quote:
Originally Posted by
janmaru5555
PkWinMinRb_A 0
PkWinMinRb_B 0
PkLossMinRb_A 0
PkLossMinRb_B 0
I notice those upon hexing the exe, I add those setting line at default.charclass but the counter still won't display..
Re: Modified Ibugz Source
Quote:
Originally Posted by
Tanakwagu
I checked on the database, yes the table is updated means the function is working, I guess the problem lies in the gui config settings.. or need to code it in the source to make it to display them..
heh..
- - - Updated - - -
I notice those upon hexing the exe, I add those setting line at default.charclass but the counter still won't display..
if you're using this source, this is modified ibugz source which means, pk streak is already in here, check in GLCharacterMsg.cpp if it's coded there. GUI can be located in QuestionItemDisplay.cpp
Re: Modified Ibugz Source
Can u sharing gui sir?? Please
1 Attachment(s)
Re: Modified Ibugz Source
Quote:
Originally Posted by
janmaru5555
if you're using this source, this is modified ibugz source which means, pk streak is already in here, check in GLCharacterMsg.cpp if it's coded there. GUI can be located in QuestionItemDisplay.cpp
Thanx for your help but how to fix this
Kill & Death Counter did not have value displayed-->>>> Attachment 151491