Pk streak gui + source

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  1. #1
    No Fear MarkLopez is offline
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    thumbs up Pk streak gui + source

    PK STREAK GUI + SOURCE


    Download: CLICK ME TO DOWNLOAD

    Download: Update Source 5/20/14 by laukinfai001

    Files Included:
    Data/Gui
    Textures/Gui
    GLCharData.h
    GLCharacterMsg.cpp
    GLItemDef.h
    GlogixExPC.cpp
    InnerInterface.h
    InnerInterfaceSimple.cpp
    QuestionItemDisplay.cpp
    QuestionItemDisplay.h



    Preview. Works on me.

    Required 10 Rb both chracters to Show Pk Streak. and pk counts.
    i will update this guide this night. i will post video guide for easy insert of this :)

    @laukinfai001
    people i work , i say share this

    NOW i edit this

    InnerInterface.h add class CPKItemDisplay;

    InnerInterfaceSimple.cpp add #include "PKItemDisplay.h" and

    ShowGroupTop ( QUESTION_ITEM_DISPLAY );
    m_pQuestionItemDisplay->START ( cID );

    change

    ShowGroupTop ( PK_STREAK_DISPLAY );
    m_pPKItemDisplay->START ( cID );

    and add

    {
    m_pPKItemDisplay = new CPKItemDisplay;
    m_pPKItemDisplay->Create ( PK_STREAK_DISPLAY, "PK_STREAK_DISPLAY" );
    m_pPKItemDisplay->CreateSubControl ();
    RegisterControl ( m_pPKItemDisplay );
    ShowGroupTop ( PK_STREAK_DISPLAY );
    }


    GLItemDef.h add

    enum EMPK_STREAK
    {
    PM_STREAK_NON = 0,
    PK_FIRST_BLOOD = 1,
    PK_DOUBLE_KILL = 2,
    PK_TRIPLE_KILL = 3,
    PK_ULTRA_KILL = 4,
    PK_RAMPAGE = 5,
    PK_KILLING_SPREE = 6,
    PK_DOMINATING = 7,
    PK_MEGA_KILL = 8,
    PK_UNSTOPPABLE = 9,
    PK_WICKED_SICK = 10,
    PK_MONSTER_KILL = 11,
    PK_GODLIKE = 12,
    PK_HOLY_SHIT = 13,
    PK_OWNAGE = 14,
    PK_STREAK_SIKZE = 15
    };

    InnerInterfaceMsg.cpp add

    case PK_STREAK_DISPLAY: to CInnerInterface::TranslateUIMessage

    InnerInterfaceGuid.h add PK_STREAK_DISPLAY, to enum ET_UIGUID_INNER

    down my file add to

    \RanClientUILib\Interface

    uiinnercfg03.xml and uiinnercfg.xml and interface_cfg.xml add this

    <CONTROL Local="Common" Id="PK_STREAK_DISPLAY">
    <WINDOW_POS X="0" Y="0" W="505" H="120" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_FIRST_BLOOD">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="0" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_DOUBLE_KILL">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="105" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_TRIPLE_KILL">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="210" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_ULTRA_KILL">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="315" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_RAMPAGE">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="420" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_KILLING_SPREE">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="525" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_DOMINATING">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="630" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_MEGA_KILL">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="735" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_UNSTOPPABLE">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="840" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_WICKED_SICK">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="945" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_MONSTER_KILL">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="1050" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_GODLIKE">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="1155" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_HOLY_SHIT">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="1260" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PK_OWNAGE">
    <WINDOW_POS X="0" Y="0" W="512" H="105" />
    <TEXTURE SizeX="512" SizeY="1470">pkstreak.dds</TEXTURE>
    <TEXTURE_POS X="0" Y="1365" W="512" H="105" />
    </CONTROL>
    <CONTROL Local="Common" Id="PLAYERKILL_DISPLAY_POSITION">
    <WINDOW_POS X="0" Y="140" W="1" H="1" />
    </CONTROL>

    now all work ;)

    thanks Mark Lopez share this !
    Add bgm to game
    if( m_dwPkCounter == 1) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_FIRST_BLOOD );
    else if( m_dwPkCounter == 2) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_DOUBLE_KILL );
    else if( m_dwPkCounter == 3) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_TRIPLE_KILL );
    else if( m_dwPkCounter == 4) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_ULTRA_KILL );
    else if( m_dwPkCounter == 5) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_RAMPAGE );
    else if( m_dwPkCounter == 6) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_KILLING_SPREE );
    else if( m_dwPkCounter == 7) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_DOMINATING );
    else if( m_dwPkCounter == 8) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_MEGA_KILL );
    else if( m_dwPkCounter == 9) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_UNSTOPPABLE );
    else if( m_dwPkCounter == 10) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_WICKED_SICK );
    else if( m_dwPkCounter == 11) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_MONSTER_KILL );
    else if( m_dwPkCounter == 12) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_GODLIKE );
    else if( m_dwPkCounter == 13) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_HOLY_SHIT );
    else if( m_dwPkCounter >= 14) CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_OWNAGE ); chang to

    switch(m_dwPkCounter)
    {
    case 1:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_FIRST_BLOOD );
    DxSoundLib::GetInstance()->PlaySound ( "PK_FIRST_BLOOD" );
    break;
    case 2:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_DOUBLE_KILL );
    DxSoundLib::GetInstance()->PlaySound ( "PK_DOUBLE_KILL" );
    break;
    case 3:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_TRIPLE_KILL );
    DxSoundLib::GetInstance()->PlaySound ( "PK_TRIPLE_KILL" );
    break;
    case 4:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_ULTRA_KILL );
    DxSoundLib::GetInstance()->PlaySound ( "PK_ULTRA_KILL" );
    break;
    case 5:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_RAMPAGE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_RAMPAGE" );
    break;
    case 6:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_KILLING_SPREE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_KILLING_SPREE" );
    break;
    case 7:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_DOMINATING );
    DxSoundLib::GetInstance()->PlaySound ( "PK_DOMINATING" );
    break;
    case 8:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_MEGA_KILL );
    DxSoundLib::GetInstance()->PlaySound ( "PK_MEGA_KILL" );
    break;
    case 9:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_UNSTOPPABLE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_UNSTOPPABLE" );
    break;
    case 10:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_WICKED_SICK );
    DxSoundLib::GetInstance()->PlaySound ( "PK_WICKED_SICK" );
    break;
    case 11:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_MONSTER_KILL );
    DxSoundLib::GetInstance()->PlaySound ( "PK_MONSTER_KILL" );
    break;
    case 12:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_GODLIKE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_GODLIKE" );
    break;
    case 13:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_HOLY_SHIT );
    DxSoundLib::GetInstance()->PlaySound ( "PK_HOLY_SHIT" );
    break;
    case 14:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_OWNAGE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_OWNAGE" );
    break;
    default:
    CInnerInterface::GetInstance().SET_PLAYERKILL_STREAK_ID ( PK_OWNAGE );
    DxSoundLib::GetInstance()->PlaySound ( "PK_OWNAGE" );
    }

    GLGaeaClient.cpp add

    DxSoundLib::GetInstance()->CreateSound ( "PK_FIRST_BLOOD", GLCONST_CHAR::strFIRST_BLOOD.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_DOUBLE_KILL", GLCONST_CHAR::strDOUBLE_KILL.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_TRIPLE_KILL", GLCONST_CHAR::strTRIPLE_KILL.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_ULTRA_KILL", GLCONST_CHAR::strULTRA_KILL.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_RAMPAGE", GLCONST_CHAR::strRAMPAGE.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_KILLING_SPREE", GLCONST_CHAR::strKILLING_SPREE.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_DOMINATING", GLCONST_CHAR::strDOMINATING.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_MEGA_KILL", GLCONST_CHAR::strMEGA_KILL.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_UNSTOPPABLE", GLCONST_CHAR::strUNSTOPPABLE.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_WICKED_SICK", GLCONST_CHAR::strWICKED_SICK.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_MONSTER_KILL", GLCONST_CHAR::strMONSTER_KILL.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_GODLIKE", GLCONST_CHAR::strGODLIKE.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_HOLY_SHIT", GLCONST_CHAR::strHOLY_SHIT.c_str(), SFX_SOUND );
    DxSoundLib::GetInstance()->CreateSound ( "PK_OWNAGE", GLCONST_CHAR::strOWNAGE.c_str(), SFX_SOUND );

    GLogicData.cpp add

    std::string strFIRST_BLOOD = "";
    std::string strDOUBLE_KILL = "";
    std::string strTRIPLE_KILL = "";
    std::string strULTRA_KILL = "";
    std::string strRAMPAGE = "";
    std::string strKILLING_SPREE = "";
    std::string strDOMINATING = "";
    std::string strMEGA_KILL = "";
    std::string strUNSTOPPABLE = "";
    std::string strWICKED_SICK = "";
    std::string strMONSTER_KILL = "";
    std::string strGODLIKE = "";
    std::string strHOLY_SHIT = "";
    std::string strOWNAGE = "";

    GLogicData.h add
    extern std::string strFIRST_BLOOD;
    extern std::string strDOUBLE_KILL;
    extern std::string strTRIPLE_KILL;
    extern std::string strULTRA_KILL;
    extern std::string strRAMPAGE;
    extern std::string strKILLING_SPREE;
    extern std::string strDOMINATING;
    extern std::string strMEGA_KILL;
    extern std::string strUNSTOPPABLE;
    extern std::string strWICKED_SICK;
    extern std::string strMONSTER_KILL;
    extern std::string strGODLIKE;
    extern std::string strHOLY_SHIT;
    extern std::string strOWNAGE;

    GLogicDataLoad.cpp add
    cFILE.getflag( "strFIRST_BLOOD", 1, 1, strFIRST_BLOOD );
    cFILE.getflag( "strDOUBLE_KILL", 1, 1, strDOUBLE_KILL );
    cFILE.getflag( "strTRIPLE_KILL", 1, 1, strTRIPLE_KILL );
    cFILE.getflag( "strULTRA_KILL", 1, 1, strULTRA_KILL );
    cFILE.getflag( "strRAMPAGE", 1, 1, strRAMPAGE );
    cFILE.getflag( "strKILLING_SPREE", 1, 1, strKILLING_SPREE );
    cFILE.getflag( "strDOMINATING", 1, 1, strDOMINATING );
    cFILE.getflag( "strMEGA_KILL", 1, 1, strMEGA_KILL );
    cFILE.getflag( "strUNSTOPPABLE", 1, 1, strUNSTOPPABLE );
    cFILE.getflag( "strWICKED_SICK", 1, 1, strWICKED_SICK );
    cFILE.getflag( "strMONSTER_KILL", 1, 1, strMONSTER_KILL );
    cFILE.getflag( "strGODLIKE", 1, 1, strGODLIKE );
    cFILE.getflag( "strHOLY_SHIT", 1, 1, strHOLY_SHIT );
    cFILE.getflag( "strOWNAGE", 1, 1, strOWNAGE );

    default.charclass add

    strFIRST_BLOOD GameBmg.wav
    strDOUBLE_KILL GameBmg.wav
    strTRIPLE_KILL GameBmg.wav
    strULTRA_KILL GameBmg.wav
    strRAMPAGE GameBmg.wav
    strKILLING_SPREE GameBmg.wav
    strDOMINATING GameBmg.wav
    strMEGA_KILL GameBmg.wav
    strUNSTOPPABLE GameBmg.wav
    strWICKED_SICK GameBmg.wav
    strMONSTER_KILL GameBmg.wav
    strGODLIKE GameBmg.wav
    strHOLY_SHIT GameBmg.wav
    strOWNAGE GameBmg.wav

    now done , happy fun
    *Compatible on Juver & Neo.
    VIDEO PREVIEW UPLOAD LATER.
    ---
    No More Sell Files!
    PS: SHARE YOUR BLESSINGS!

    1 like = 1 thank


    CREDITS:
    geger009
    - laukinfai001 for fixing.
    -Jow
    Thank to them :D
    Last edited by MarkLopez; 22-05-14 at 11:25 AM.


  2. #2
    Account Upgraded | Title Enabled! legionsNet is offline
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    Re: Pk streak gui + source

    not working?

  3. #3
    Account Upgraded | Title Enabled! TeLeScoPe is offline
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    Re: Pk streak gui + source

    need to delete?

    search -> void GLCHARLOGIC::UPDATE_DATA ( float fTime, float fElapsedTime, BOOL bClient, float fCONFT_POINT_RATE )

    new code need to replace?
    m_fPkTimer += fElapsedTime;
    if(m_fPkTimer >= 30.0f) m_dwPkCounter = 0;

    void GLCHARLOGIC::PKWINUP()
    {
    m_dwPkWin += 1;
    m_dwPkCounter++;
    m_fPkTimer=0;
    }
    void GLCHARLOGIC::PKLOSSUP()
    {
    m_dwPkLoss += 1;
    m_dwPkCounter = 0;
    }

  4. #4
    No Fear MarkLopez is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by TeLeScoPe View Post
    need to delete?

    search -> void GLCHARLOGIC::UPDATE_DATA ( float fTime, float fElapsedTime, BOOL bClient, float fCONFT_POINT_RATE )

    new code need to replace?
    m_fPkTimer += fElapsedTime;
    if(m_fPkTimer >= 30.0f) m_dwPkCounter = 0;

    void GLCHARLOGIC::PKWINUP()
    {
    m_dwPkWin += 1;
    m_dwPkCounter++;
    m_fPkTimer=0;
    }
    void GLCHARLOGIC::PKLOSSUP()
    {
    m_dwPkLoss += 1;
    m_dwPkCounter = 0;
    }
    no, just search that. then insert the new code below
    copy like other codes.

  5. #5
    Permanent Ban Eil Nahd is offline
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    Re: Pk streak gui + source

    how about interface_cfg.xml i dont have that :) what can i do

  6. #6
    Valued Member cyberformula is offline
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    Re: Pk streak gui + source

    can you teach me how to put this?

  7. #7
    No Fear MarkLopez is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by Eil Nahd View Post
    how about interface_cfg.xml i dont have that :) what can i do
    Already included sir. ( data/gui )

    - - - Updated - - -

    Quote Originally Posted by cyberformula View Post
    can you teach me how to put this?
    you need to learn c++ first sir. search for guides

  8. #8
    Permanent Ban Eil Nahd is offline
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    Re: Pk streak gui + source

    i mean i dont have that in my client data/gui and param.ini

  9. #9
    Valued Member cyberformula is offline
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    Re: Pk streak gui + source

    can you send me the link for guide? and will it work for java? i dont know much about c++ language im more @ java .

  10. #10
    No Fear MarkLopez is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by cyberformula View Post
    can you send me the link for guide? and will it work for java? i dont know much about c++ language im more @ java .
    use search here on ragezone / google it.

    use, Visual Basic 2003.

  11. #11
    Quit lourence8 is offline
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    Re: Pk streak gui + source

    mark anthony AKA Jow

  12. #12
    Permanent Ban Eil Nahd is offline
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    Re: Pk streak gui + source

    how about my problem when i try it using emulator i ecounter bugtrap

  13. #13
    Member dgkallday12 is offline
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    Re: Pk streak gui + source

    Thanks ! But i big problem . I dont know how to put it , and where :v

  14. #14
    No Fear MarkLopez is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by Eil Nahd View Post
    i mean i dont have that in my client data/gui and param.ini
    why need to put this on param?
    just put the gui on your files & compile ng source.

  15. #15
    Account Upgraded | Title Enabled! markalejo77 is offline
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    Re: Pk streak gui + source

    hahaha share ? but not working hahaha... what a code :D

  16. #16
    Account Upgraded | Title Enabled! laukinfai001 is offline
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    Re: Pk streak gui + source

    need c++ base ...

  17. #17
    c++ CNDev is offline
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    Re: Pk streak gui + source

    geger is the first one who implemented this source and sold to pinoy..

    i don't know why this had been leaked to newbie devs

  18. #18
    Proficient Member sexual123 is offline
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    Re: Pk streak gui + source

    not working in my source (JUVER)

    code not complete ?

  19. #19
    Account Upgraded | Title Enabled! TeLeScoPe is offline
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    Re: Pk streak gui + source

    i got GlogixExPC.cpp error after i compile the source.

  20. #20
    Dark Carnival JerMTheSLayer is offline
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    Re: Pk streak gui + source

    This is working Already Compiled and No Errors Encountered Don't Copy Paste Read it Before adding to your source

  21. #21
    Proficient Member sexual123 is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by JerMTheSLayer View Post
    This is working Already Compiled and No Errors Encountered Don't Copy Paste Read it Before adding to your source
    no error in compiling but pkstreak did not appear ingame even i add gui and and dds ? any idea sir ?

  22. #22
    Account Upgraded | Title Enabled! TeLeScoPe is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by sexual123 View Post
    no error in compiling but pkstreak did not appear ingame even i add gui and and dds ? any idea sir ?
    i think the pkstreak.dds photo is corrupted because i can't open & convert to jpg.

  23. #23
    Dark Carnival JerMTheSLayer is offline
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    Re: Pk streak gui + source

    Quote Originally Posted by TeLeScoPe View Post
    i think the pkstreak.dds photo is corrupted because i can't open & convert to jpg.
    its in .png but saves as .dds simple technique, i use that when im editing Ran Logo
    if you want it to convert to .jpg use irfanview 4.35 or Download .dds plug in for adobe photoshop

  24. #24
    Account Upgraded | Title Enabled! markalejo77 is offline
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    Re: Pk streak gui + source

    yah this is no error in Compile but its not working haha...

    "MAG SHARE NLNG DIN HINDI PA WORKING HAHAHA"

  25. #25
    Dark Carnival JerMTheSLayer is offline
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    Re: Pk streak gui + source

    .......
    Last edited by JerMTheSLayer; 20-05-14 at 10:33 AM.



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