RAN Mobile Master Class Unity Files

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  1. #1

    RAN Mobile Master Class Unity Files

    unity version 2021.3.11f1
    included
    assets
    animations
    maps
    some scripts

    https://www.mediafire.com/file/zv9r741xxbrcs2g/RANMobileAlpha0.0.1a.7z/file


  2. #2
    Member Diculous is offline
    MemberRank
    Dec 2010 Join Date
    99Posts
    i have converter for BIN to FBX going to share also haha

  3. #3
    Apprentice YeXiuPH is offline
    MemberRank
    Aug 2020 Join Date
    7Posts
    Downloaded and checked, this can be used to create a RAN Mobile prototype using assets included in this, however your hardwork would be on Atavism part.

  4. #4
    Novice kilaw02 is offline
    MemberRank
    Dec 2022 Join Date
    1Posts
    pa try beta test dev

  5. #5
    Cypher WireShark is offline
    MemberRank
    Jun 2009 Join Date
    Planet Earth xDLocation
    950Posts
    What happen to the development?

    Sent from my Redmi Note 8 Pro using Tapatalk

  6. #6
    be good to beat evils ramispo is offline
    MemberRank
    Mar 2008 Join Date
    Давао, PhiLocation
    1,596Posts
    still on going
    and we got a lot of progress.
    btw you can check then page of
    ran mobiel : the master class

    Quote Originally Posted by WireShark View Post
    What happen to the development?

    Sent from my Redmi Note 8 Pro using Tapatalk
    Last edited by ramispo; 3 Weeks Ago at 06:51 AM.

  7. #7
    Account Upgraded | Title Enabled! navirius is offline
    MemberRank
    Feb 2010 Join Date
    309Posts
    I though it will be better using original engine for server, maybe for damage calculation, skill data, item data

    with C++/CLI you can wrap c++ code into .NET domain, then consume it on Unity 3D, I already done Item editor on .NET ui with c++/CLI dll created from original RAN source

    just saying, maybe can give some idea



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