Have you tried making/schedule mobs move with just pure scripts?
I mean without having to add the mobs through level editor so we can use same/single .Lev for different stages.
Like Dimension Laboratory for example, it doesn't have mobs set on level editor but have mobs generated on scripts instead and it still moving on different/scheduled positions. I tried checking the of positions of mobs on dimension lab but it's negative so it really confuses me. (example: -123,45, -67,89)
Last edited by teza123; 16-06-21 at 06:24 PM.
sir how to fix, everytime i click Enter nothing happens?
Do you found the solution sir?
super