Last edited by the_eliter; 17-07-11 at 09:04 AM.
not param.ini
your login server is port 6000 something, it should be 5001!
@Jolin88 - been very great since from yesterday great job man ..
@zentrixph - if you're having CFG errors the Server Files are all set into
Server.cfg <--- you can edit those using hex to make them all work ..
So yeah i meant that all Servers : Session , Login , Field and Agent are set to Server.cfg.. Next Share = Gunner Weapon (dual) and one sword kindly wait for it..
ep7 gmc is not working. ..always login failed... thats why im using ep6 gmc...
Anyone Can Help Me How to Fix This?
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if you are using Rev1 you need a different default.charclass check the default.charclass that I added, compare to yours if you want to keep yours, or take that one
ok,wait sir jolin. . i try..
How About this Error Sir Jolin? Before I The Field and Agent Finish that Error Appear on my Screen. .
GLGuidance fail is not related to my changes, that's because the default.charclass I use doesn't have 5 CWs but your server is setup for 5 CWs
Compare my default.charclass to yours, it should have something to do with Guid05.ini
rev2 will be out soon, with a few new GM commands and a few modifications to GM commands
thanks alot jolin
good news about rev2 : Fixed 1 crash packet that crashed fieldserver
but this won't fix the crash hack for sure, there's more than 1 way to crash server, this one was specifically only for field server
Last edited by Jolin88; 17-07-11 at 06:34 PM.
dont forget to make low cpu usage :D
Sir Jolin What's The Problem when i Login in game after click the start the client is Crash.
CPU Usage is already low, just add
use_event_thread 1
to your cfg
how I know why you crash if you give no information, to me it works, I use graveyard ran client no modification except my own default.charclass
Can you extend the Extreme Class skills, like normal class. Because once we get 40 above of extrmee skills, game.exe cannot be read it anymore.
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done, new skill cap will be 255 skills
compiling rev2 now, I'll release it after it's compiled
Bonus Feature : mobs that are 40 level above you will have Purple name
mobs 15 lv above you will have red name
mobs less than 15 lv above you will have green name
Last edited by Jolin88; 17-07-11 at 07:27 PM.
Last edited by Jolin88; 17-07-11 at 07:48 PM.
wow..nice work sir jolin...
Thats great. :) Thanks, I hope there is a source for skilleditor so we can add skills directly on skilleditor for 40 above ID's
---------- Post added at 07:01 PM ---------- Previous post was at 06:59 PM ----------
I believe that this error will be fix if you download the full client of Graveyard Ran instead of mixing and experiment files, since you are not familiar on every problem.
Last edited by the_eliter; 17-07-11 at 08:03 PM.