[SHARE] FULL GS SOURCE - No More Selling

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  1. #1366
    Apprentice XCVIIXVII is offline
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    Nov 2022 Join Date
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    Quote Originally Posted by UKnowMeKnow View Post
    you can set item/money drop rate inside field and agent cfg files.
    Cool. saw that.. haha... Thank you very much I will try this one..

  2. #1367
    Apprentice elicaleb is online now
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    Apr 2019 Join Date
    23Posts


    How to fix these? trying ro run reditor
    Attached Thumbnails Attached Thumbnails untitled.jpg  

  3. #1368
    Member james1202 is offline
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    Jun 2014 Join Date
    63Posts
    Anyone know how to enable the Decompose Button?

  4. #1369
    Apprentice XCVIIXVII is offline
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    Quote Originally Posted by james1202 View Post
    Anyone know how to enable the Decompose Button?
    can enable inside usefeatures_gs.lua and dont forget to do convert it to .luc....

  5. #1370
    Apprentice XCVIIXVII is offline
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    Quote Originally Posted by elicaleb View Post


    How to fix these? trying ro run reditor

    u need install vcredist to run all those files..



    Anyone can share how to use version manager for launcher?

  6. #1371
    Valued Member witthawat1 is offline
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    Oct 2014 Join Date
    107Posts
    Attendance Not working, please suggest me how to fix it.




    [ERROR] AttendanceMaintenance(): The maintenance was already done today. It can be done once per a day.
    Last edited by witthawat1; 2 Weeks Ago at 11:31 AM.

  7. #1372
    Apprentice XCVIIXVII is offline
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    Quote Originally Posted by witthawat1 View Post
    Attendance Not working, please suggest me how to fix it.




    [ERROR] AttendanceMaintenance(): The maintenance was already done today. It can be done once per a day.
    you change your language?. are there any attendance_th.nut in your data\glogicserver\scripts ?. if not you need create/convert _gs.nut to th.

  8. #1373
    Valued Member witthawat1 is offline
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    Oct 2014 Join Date
    107Posts
    I've tried but it still doesn't work.

  9. #1374
    Apprentice XCVIIXVII is offline
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    Quote Originally Posted by witthawat1 View Post
    I've tried but it still doesn't work.
    did you create new character?. try use fresh glogicserver and edit only

    Code:
    //Note: Squirrel은 zero-base이므로 혼란을 줄이기 위해 모든 코드는 0-base로 작성하도록 한다.RewardItems <- {}RewardItems[0] <- {} // 1일 연속 출석RewardItems[0][0] <- {mid=454,sid=35} // 1일 출석 선물상자// ...RewardItems[1] <- {} // 2일 연속 출석RewardItems[1][0] <- {mid=454,sid=36} // 2일 출석 선물상자// ...RewardItems[2] <- {} // 3일 연속 출석RewardItems[2][0] <- {mid=454,sid=37} // 3일 출석 선물상자// ...RewardItems[3] <- {} // 4일 연속 출석RewardItems[3][0] <- {mid=454,sid=38} // 4일 출석 선물상자// ...RewardItems[4] <- {} // 5일 연속 출석RewardItems[4][0] <- {mid=454,sid=39} // 5일 출석 선물상자// ...RewardItems[5] <- {} // 6일 연속 출석RewardItems[5][0] <- {mid=454,sid=40} // 6일 출석 선물상자// ...RewardItems[6] <- {} // 7일 연속 출석RewardItems[6][0] <- {mid=454,sid=41} // 7일 출석 선물상자// ...


    Code:
    class Reward{    constructor(dayN, level, maxLevel, nTasks)    {        m_dayN                = dayN;        m_level                = level;                m_maxLevel            = maxLevel;                m_nTasks            = nTasks;                    m_arrRandomRewardSortNum     =    [1,1,1,1,2,2,2,2,3,3]  //array: 과제당 보상 종류 수 랜덤 결정                m_arrRandomRewardType          =        [            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제1    == [0, 1, 2, 3]            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제2            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제3            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item]                // 과제4        ]                m_arrRandomRewardTypeFilter    =     []    }/*            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제1    == [0, 1, 2, 3]            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제2            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제3            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item]                // 과제4*

  10. #1375
    Apprentice designbyabe is offline
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    Oct 2022 Join Date
    23Posts
    Has anyone found the location of School domination / Tyranny War?

    I just wanted to change the timing and change rewards.

  11. #1376
    Apprentice XCVIIXVII is offline
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    Quote Originally Posted by designbyabe View Post
    Has anyone found the location of School domination / Tyranny War?

    I just wanted to change the timing and change rewards.

    Edit in CaptureTheField_gs in glogicserver. For timing I'm not very sure where to edit. I think in glogicserver script also. need explore that file.


    ------------------------------------------------------------------------------------


    Anyone know how to sent item to all player bank?.

  12. #1377
    Valued Member jAakov is offline
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    Sep 2014 Join Date
    DubaiLocation
    142Posts
    Anyone know how to fix bugtrap after client closes? TIA

  13. #1378
    Valued Member witthawat1 is offline
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    Oct 2014 Join Date
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    Quote Originally Posted by XCVIIXVII View Post
    did you create new character?. try use fresh glogicserver and edit only

    Code:
    //Note: Squirrel은 zero-base이므로 혼란을 줄이기 위해 모든 코드는 0-base로 작성하도록 한다.RewardItems <- {}RewardItems[0] <- {} // 1일 연속 출석RewardItems[0][0] <- {mid=454,sid=35} // 1일 출석 선물상자// ...RewardItems[1] <- {} // 2일 연속 출석RewardItems[1][0] <- {mid=454,sid=36} // 2일 출석 선물상자// ...RewardItems[2] <- {} // 3일 연속 출석RewardItems[2][0] <- {mid=454,sid=37} // 3일 출석 선물상자// ...RewardItems[3] <- {} // 4일 연속 출석RewardItems[3][0] <- {mid=454,sid=38} // 4일 출석 선물상자// ...RewardItems[4] <- {} // 5일 연속 출석RewardItems[4][0] <- {mid=454,sid=39} // 5일 출석 선물상자// ...RewardItems[5] <- {} // 6일 연속 출석RewardItems[5][0] <- {mid=454,sid=40} // 6일 출석 선물상자// ...RewardItems[6] <- {} // 7일 연속 출석RewardItems[6][0] <- {mid=454,sid=41} // 7일 출석 선물상자// ...


    Code:
    class Reward{    constructor(dayN, level, maxLevel, nTasks)    {        m_dayN                = dayN;        m_level                = level;                m_maxLevel            = maxLevel;                m_nTasks            = nTasks;                    m_arrRandomRewardSortNum     =    [1,1,1,1,2,2,2,2,3,3]  //array: 과제당 보상 종류 수 랜덤 결정                m_arrRandomRewardType          =        [            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제1    == [0, 1, 2, 3]            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제2            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item],            // 과제3            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Exp, RewardTypes.Item]                // 과제4        ]                m_arrRandomRewardTypeFilter    =     []    }/*            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제1    == [0, 1, 2, 3]            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제2            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item],            // 과제3            [RewardTypes.Exp, RewardTypes.Point, RewardTypes.Money, RewardTypes.Item, RewardTypes.Item]                // 과제4*
    Is DB setup required?



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