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- Aug 15, 2011
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what lib folder bro?
u missing libYou must be registered to see links
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Join Today!what lib folder bro?
u missing libYou must be registered to see links
mine:u missing libYou must be registered to see links
========== Build: 86 succeeded, 22 failed, 3 up-to-date, 0 skipped ==========
Probably most of you would hate it, mostly those who sell it and bought it.
There's a lot of reason for me to release this now, first I wasn't the one who gave a copy of this source to Bubu (Shutelo), I gave the void main clients for themselves not for myself. I did sold the source twice after the issue that you blame me for giving Bubu (Shutelo) the source. I did earn some but not many as you guys. Don't worry there would be no more Quiirex/YeXiuPH in RAN industry as this is my farewell in this community aswell.
If you want changes in RAN Development and improve it more as if you like the game, build it as one.
Anyways here's the links for everyone to enjoy.
GS Source Link :You must be registered to see links
RanThirdParty :You must be registered to see links
Database :You must be registered to see links
You might want to install VC9 ( Visual Studio 2008 and the SP1 Update ) to be able to compile it.
Here's the link for the update.
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Goodluck on your developments and stay salty.
Credits :
Mars for selling the source outside Min Communication
Klung Lee for the source
Void Main for getting the source and finding suitable third-party
Eugene Saya for getting the GFX for third-party
(_bin/)(?!.*ConfigurationName.*)(.*exe)
$1$(ConfigurationName)/$2
Where I can find that window or search window?This is a way that uses a regular expression to put all compiled exe into the Release folder.If you think it's useful, just give me a Like so that I will keep going sharing.find:replace to:Code:(_bin/)(?!.*ConfigurationName.*)(.*exe)
Just like that.Code:$1$(ConfigurationName)/$2
leveleditor keep crashing
Great! that is so awesome!
View attachment 169178
Anyone can help how to compile? Still getting lots of errors.
So it is normal? I automatically cancel it whenever I see 1 error.you can compile them and still having error . just wait to finish and it build the tools .
So it is normal? I automatically cancel it whenever I see 1 error.
you can compile them and still having error . just wait to finish and it build the tools .
Still getting an error in directories
You must be registered to see links
You must be registered to see links
It works fine it can load Lev files