@qiangqiang101
When i put that code to my maplist .ini
this is the error in my server
http://img5.imageshack.us/img5/1723/clipboard01afn.jpg
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@qiangqiang101
When i put that code to my maplist .ini
this is the error in my server
http://img5.imageshack.us/img5/1723/clipboard01afn.jpg
do u got leave space on the ] [?
like MAP = [1] [w_club_s_bossroom.Lev] [216,0] [0] [0,0,1,0,1,1,0,1,1] [SG Bossroom] [ran09.ogg] [loading_001.tga]
should be MAP = [1] [w_club_s_bossroom.Lev] [216,0] [0] [0,0,1,0,1,1,0,1,1] [SG Bossroom] [ran09.ogg] [loading_001.tga]
make space with TAB, not space
They are the same the one that you gave is the same.
This is my maplist.ini
My problem sir is the map id wrong sizeCode:MAP = [1] [w_club_s_bossroom.Lev] [216,0] [0] [0,0,1,0,1,1,0,1,1] [SG Bossroom] [ran09.ogg] [loading_001.tga]
MAP = [1] [w_club_h_bossroom.Lev] [217,0] [0] [0,0,1,0,1,1,0,1,1] [MP Bossroom] [ran09.ogg] [loading_001.tga]
MAP = [1] [w_club_b_bossroom.Lev] [218,0] [0] [0,0,1,0,1,1,0,1,1] [PX_BossRoom] [ran09.ogg] [loading_001.tga]
MAP = [1] [w_club_c_bossroom.Lev] [219,0] [0] [0,0,1,0,1,1,0,1,1] [TD_BossRoom] [ran09.ogg] [loading_001.tga]
//
MAP = [1] [2007_chaos_fire.Lev] [225,0] [0] [0,0,1,0,1,1,0,1,1] [Hell of Flame] [ran09.ogg] [loading_001.tga]
MAP = [1] [2007_chaos_ice.Lev] [226,0] [0] [0,0,1,0,1,1,0,1,1] [Cold Hill] [ran09.ogg] [loading_001.tga]
MAP = [1] [2007_chaos_electric.Lev] [227,0] [0] [0,0,1,0,1,1,0,1,1] [Electric City] [ran09.ogg] [loading_001.tga]
MAP = [1] [2007_chaos_poison.Lev] [228,0] [0] [0,0,1,0,1,1,0,1,1] [Poison Palace] [ran09.ogg] [loading_001.tga]
MAP = [1] [2007_chaos_bossroom.Lev] [229,0] [0] [0,0,1,0,1,1,0,1,1] [Void Mountain] [ran09.ogg] [loading_001.tga]
//
MAP = [1] [XV_deathjail01.Lev] [236,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 01] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail02.Lev] [237,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 02] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail03.Lev] [238,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 03] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail04.Lev] [239,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 04] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail05.Lev] [240,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 05] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail06.Lev] [241,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 06] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail07.Lev] [242,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 07] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail08.Lev] [243,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 08] [ran09.ogg] [loading_001.tga]
MAP = [1] [XV_deathjail09.Lev] [244,0] [0] [0,0,1,0,1,1,0,1,1] [Death Jail 09] [ran09.ogg] [loading_001.tga]
Their is no problem with spacing or the tab the only problem is the map id
can anyone care to share his working maplist.ini i will compare it.
Ep4 user
GUY'S TELL ME IS THIS GUIDE IS INCOMPLETE??
DO I NEED TO ADD IN OTHER FILE SOME COMMAND ETC. TO REMOVE THE ERROR
what i share is my working mapslist.ini ,i still use it now
may i know what crow.mnsf u are using now,coz if u wish to have this working deathjail and chaos maps with their own mobs/bosses,u need to use tw crow.mnsf
Sir Help I get these Error
Here's the error:
http://farm4.static.flickr.com/3354/...82b293d4_o.jpg
Tnx in advance .... ^_^
Quote:
; maps list
; mapid = main id,sub id
; flags = peace,commission free,pk enable,free pk,item drop,friendcard,restart
; mapname max is 16byte
;
[map_list_info]
mapkeysize = 17
;
; [used] [filename] [mapid] [fieldserver] [flags] [mapname] [bgm] [loaging image]
[map_list]
map = [1] [innerzone_01.lev] [0,0] [0] [1,0,0,0,1,1,0,0,0] [sg_campus1f] [ran07.ogg] [null]
map = [1] [w_school_01.lev] [2,0] [0] [0,0,0,0,1,1,0,1,1] [sg_campus] [ran12.ogg] [loading_010.tga]
map = [1] [w_school_01_in_08.lev] [****0] [0] [0,0,0,0,1,1,0,1,1] [studyroom1] [ran12.ogg] [null]
map = [1] [w_school_01_in_08_2.lev] [****0] [0] [0,0,0,0,1,1,0,1,1] [studyroom2] [ran12.ogg] [null]
map = [1] [w_school_01_in_14.lev] [103,0] [0] [0,0,0,0,1,1,0,1,1] [studyroom3] [ran12.ogg] [null]
//
map = [1] [w_school_01_in_17.lev] [****0] [0] [0,0,0,0,1,1,0,1,1] [library] [ran12.ogg] [null]
map = [1] [w_school_01_in_22.lev] [106,0] [0] [0,0,0,0,1,1,0,1,1] [societyroom] [ran12.ogg] [null]
map = [1] [w_school_01_in_31.lev] [107,0] [0] [0,0,0,0,1,1,0,1,1] [sciencecentre] [ran12.ogg] [null]
map = [1] [w_school_01_trash.lev] [102,0] [0] [0,0,0,0,1,1,0,1,1] [dormitory] [ran12.ogg] [null]
map = [1] [w_city_s_01.lev] [3,0] [0] [0,0,1,0,1,1,0,1,1] [sacredgatehole] [m7a.ogg] [null]
map = [1] [w_club_s_out.lev] [201,0] [0] [0,0,1,0,1,1,0,1,1] [sg e-room front] [m7a.ogg] [null]
map = [1] [w_club_s_in.lev] [211,0] [0] [0,0,1,0,0,1,0,0,0] [sg e-room] [m7a.ogg] [null]
//
map = [1] [innerzone_21.lev] [4,0] [0] [1,0,0,0,1,1,0,0,0] [mp_campus1f] [ran07.ogg] [null]
map = [1] [w_school_02.lev] [5,0] [0] [0,0,0,0,1,1,0,1,1] [mp_campus] [ran12.ogg] [loading_010.tga]
map = [1] [w_school_02_in_08.lev] [120,0] [0] [0,0,0,0,1,1,0,1,1] [studyroom2] [ran12.ogg] [null]
map = [1] [w_school_02_in_08_2.lev] [121,0] [0] [0,0,0,0,1,1,0,1,1] [studyroom1] [ran12.ogg] [null]
map = [1] [w_school_02_in_17.lev] [123,0] [0] [0,0,0,0,1,1,0,1,1] [artcentre] [ran12.ogg] [null]
map = [1] [w_school_02_in_22.lev] [122,0] [0] [0,0,0,0,1,1,0,1,1] [library] [ran12.ogg] [null]
map = [1] [w_school_02_in_31.lev] [124,0] [0] [0,0,0,0,1,1,0,1,1] [studentcentre1] [ran12.ogg] [null]
map = [1] [w_school_02_in_33.lev] [125,0] [0] [0,0,0,0,1,1,0,1,1] [studentcentre2] [ran12.ogg] [null]
map = [1] [w_school_02_trash.lev] [126,0] [0] [0,0,0,0,1,1,0,1,1] [dormitory] [ran12.ogg] [null]
map = [1] [w_school_02_trash2.lev] [128,0] [0] [0,0,0,0,1,1,0,1,1] [2nd dormitory] [ran12.ogg] [null]
map = [1] [w_city_s_02.lev] [6,0] [0] [0,0,1,0,1,1,0,1,1] [mysticpeakhole] [m7a.ogg] [loading_003.tga]
map = [1] [w_club_h_out.lev] [202,0] [0] [0,0,1,0,1,1,0,1,1] [mp e-room front] [m7a.ogg] [null]
map = [1] [w_club_h_in.lev] [212,0] [0] [0,0,1,0,0,1,0,0,0] [mp e-room] [m7a.ogg] [null]
//
map = [1] [innerzone_31.lev] [7,0] [0] [1,0,0,0,1,1,0,0,0] [phoenixcampus1f] [ran07.ogg] [null]
map = [1] [w_school_03.lev] [8,0] [0] [0,0,0,0,1,1,0,1,1] [phoenixcampus] [ran12.ogg] [loading_010.tga]
map = [1] [w_school_03_in_08.lev] [130,0] [0] [0,0,0,0,1,1,0,1,1] [studyroom2] [ran12.ogg] [null]
map = [1] [w_school_03_in_08_2.lev] [131,0] [0] [0,0,0,0,1,1,0,1,1] [studyroom1] [ran12.ogg] [null]
map = [1] [w_school_03_in_14.lev] [136,0] [0] [0,0,0,0,1,1,0,1,1] [renovationcentre] [ran12.ogg] [null]
map = [1] [w_school_03_in_17.lev] [135,0] [0] [0,0,0,0,1,1,0,1,1] [sciencecentre] [ran12.ogg] [null]
map = [1] [w_school_03_in_22.lev] [137,0] [0] [0,0,0,0,1,1,0,1,1] [laboratory] [ran12.ogg] [null]
map = [1] [w_school_03_in_22_2.lev] [138,0] [0] [0,0,0,0,1,1,0,1,1] [practiceroom] [ran12.ogg] [null]
map = [1] [w_school_03_in_31.lev] [141,0] [0] [0,0,0,0,1,1,0,1,1] [suppliesroom] [ran12.ogg] [null]
map = [1] [w_school_03_in_33.lev] [142,0] [0] [0,0,0,0,1,1,0,1,1] [library] [ran12.ogg] [null]
map = [1] [w_school_03_trash.lev] [134,0] [0] [0,0,0,0,1,1,0,1,1] [dormitory] [ran12.ogg] [null]
map = [1] [w_city_s_03.lev] [9,0] [0] [0,0,1,0,1,1,0,1,1] [phoenixhole] [m7a.ogg] [loading_003.tga]
map = [1] [w_club_b_out.lev] [203,0] [0] [0,0,1,0,1,1,0,1,1] [pnx e-room front] [m7a.ogg] [null]
map = [1] [w_club_b_in.lev] [213,0] [0] [0,0,1,0,0,1,0,0,0] [phoenix e-room] [m7a.ogg] [null]
//
map = [1] [w_school_04.lev] [10,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampus] [ran11.ogg] [loading_007.tga]
map = [1] [w_school_04_in_1f.lev] [11,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampus1f] [ran11.ogg] [null]
map = [1] [w_school_04_in_2f.lev] [12,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampus2f] [ran11.ogg] [null]
map = [1] [w_school_04_in_3f.lev] [13,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampus3f] [ran11.ogg] [null]
map = [1] [w_school_04_in_b1.lev] [14,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampusb1] [ran11.ogg] [null]
map = [1] [w_school_04_in_b2.lev] [15,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampusb2] [ran11.ogg] [null]
map = [1] [w_school_04_in_b3.lev] [30,0] [0] [0,0,1,0,1,1,0,1,1] [leoninecampusb3] [ran11.ogg] [null]
//
map = [1] [w_city_s_tunnel.lev] [17,0] [0] [0,0,1,0,1,1,0,1,1] [sg holepassage] [m7a.ogg] [null]
map = [1] [w_city_c_01.lev] [16,0] [0] [0,0,1,0,1,1,0,1,1] [tradinghole] [m7a.ogg] [loading_003.tga]
map = [1] [ev_underpark.lev] [161,0] [0] [0,0,1,0,1,1,0,1,1] [carpark 1] [m7a.ogg] [null]
map = [1] [ev_underpark2.lev] [162,0] [0] [0,0,1,0,1,1,0,1,1] [carpark 2] [m7a.ogg] [null]
map = [1] [w_club_c_out.lev] [204,0] [0] [0,0,1,0,1,1,0,1,1] [trd e-room front] [m7a.ogg] [null]
map = [1] [w_club_c_in.lev] [214,0] [0] [0,0,1,0,1,1,0,1,1] [trading e-room] [m7a.ogg] [null]
//
map = [1] [w_city_d_01.lev] [18,0] [0] [0,0,1,0,1,1,0,1,1] [wharfpassage] [m7a.ogg] [loading_006.tga]
map = [1] [w_blue_in_1f.lev] [19,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 1f_ch1] [m6a.ogg] [null]
map = [1] [w_blue_in_2f.lev] [20,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 2f_ch1] [m6a.ogg] [null]
map = [1] [w_blue_in_3f.lev] [21,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 3f_ch1] [m6a.ogg] [null]
map = [1] [w_blue_in_1f_ch2.lev] [150,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 1f_ch2] [m6a.ogg] [null]
map = [1] [w_blue_in_2f_ch2.lev] [152,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 2f_ch2] [m6a.ogg] [null]
map = [1] [w_blue_in_3f_ch2.lev] [154,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 3f_ch2] [m6a.ogg] [null]
map = [1] [w_blue_in_1f_ch3.lev] [151,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 1f_ch3] [m6a.ogg] [null]
map = [1] [w_blue_in_2f_ch3.lev] [153,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 2f_ch3] [m6a.ogg] [null]
map = [1] [w_blue_in_3f_ch3.lev] [155,0] [0] [0,0,1,0,1,1,0,1,1] [hangout 3f_ch3] [m6a.ogg] [null]
//
map = [1] [w_tunnel_3.lev] [26,0] [0] [0,0,1,0,1,1,0,1,1] [trading3passage] [s1.ogg] [null]
map = [1] [w_prison_01.lev] [27,0] [0] [0,0,1,0,1,1,0,1,1] [prison] [s1.ogg] [null]
map = [1] [prison_undercave.lev] [***0] [0] [0,0,1,0,1,1,0,1,1] [prisontestzone] [s1.ogg] [null]
map = [1] [undercave_bossroom.lev] [33,0] [0] [0,0,1,0,1,1,0,1,1] [labatory7] [s1.ogg] [null]
//
map = [1] [w_city_e1.lev] [28,0] [0] [0,0,1,0,1,1,0,1,1] [middle hole] [ran09.ogg] [loading_005.tga]
map = [1] [w_city_e2.lev] [29,0] [0] [0,0,1,0,1,1,0,1,1] [root hole] [ran09.ogg] [loading_009.tga]
//
map = [1] [w_ep3_saintb_1f.lev] [46,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 1f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_30f.lev] [35,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 30f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_50f.lev] [36,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 50f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_51f.lev] [51,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 51f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_52f.lev] [52,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 52f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_90f.lev] [37,0] [0] [0,0,1,0,1,1,0,1,1] [head.b 90f] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_boss1.lev] [40,0] [0] [0,0,1,0,1,1,0,1,1] [director room] [s1.ogg] [null]
map = [1] [w_ep3_saintb_boss2.lev] [41,0] [0] [0,0,1,0,1,1,0,1,1] [director room] [s1.ogg] [null]
map = [1] [w_ep3_saintb_1b.lev] [42,0] [0] [0,0,1,0,1,1,0,1,1] [head.b uground] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_left.lev] [38,0] [0] [0,0,1,0,1,1,0,1,1] [head.b left wall] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_saintb_right.lev] [39,0] [0] [0,0,1,0,1,1,0,1,1] [head.b rightwall] [s1.ogg] [loading_008.tga]
map = [1] [w_ep3_another_3.lev] [45,0] [0] [0,0,1,0,1,1,0,1,1] [ice world north] [s1.ogg] [null]
//
map = [1] [w_ep3_another_1.lev] [43,0] [0] [0,0,1,0,1,1,0,1,1] [ice world south] [s1.ogg] [null]
map = [1] [w_ep3_another_2.lev] [44,0] [0] [0,0,1,0,1,1,0,1,1] [ice world centre] [s1.ogg] [null]
//
map = [1] [w_tradezone1.lev] [22,0] [0] [1,0,0,0,1,1,0,0,0] [marketplace] [m7a.ogg] [null]
map = [1] [w_total_suryun.lev] [23,0] [0] [0,0,1,0,1,1,0,1,1] [practicingyard] [s1.ogg] [loading_004.tga]
map = [1] [w_wedding.lev] [31,0] [0] [0,0,0,0,1,1,0,0,0] [weddinghall] [null] [null]
map = [1] [w_sibuya_new.lev] [34,0] [0] [0,0,1,0,1,1,0,1,1] [shibuya] [s1.ogg] [null]
map = [1] [huanjingin.lev] [****0] [0] [0,0,1,0,1,1,0,1,1] [mapx] [s1.ogg] [loading_008.tga]
//map = [1] [w_cube_b.lev] [193,0] [0] [0,0,1,0,1,1,0,1,1] [valentinesmap] [s1.ogg] [loading_008.tga]
//
//map = [1] [ev_zone_gymnasium.lev] [190,0] [0] [0,0,1,0,1,1,0,1,1] [gymnasium] [s1.ogg] [loading_004.tga]
//
//map = [1] [w_city_turnal_kangsi.lev] [191,0] [0] [0,0,1,0,1,1,0,1,1] [cityturnal] [s1.ogg] [loading_004.tga]
//
//map = [1] [w_event_uhaha.lev] [192,0] [0] [0,0,1,0,1,1,0,1,1] [uhaha] [s1.ogg] [loading_004.tga]
//
map = [1] [xv_deathjail01.lev][236,0][0][0,0,0,0,1,0,1,1,1][jail_entrance][jail-entrance.ogg][23.tga]
map = [1] [xv_deathjail02.lev][237,0][0][0,0,0,0,1,0,1,1,1][jail_1][jail-lobby.ogg][23.tga]
map = [1] [xv_deathjail03.lev][238,0][0][0,0,0,0,1,0,1,1,1][jail_2][jail-lobby.ogg][23.tga]
map = [1] [xv_deathjail04.lev][239,0][0][0,0,0,0,1,0,1,1,1][jail_3][jail-scum zone.ogg][23.tga]
map = [1] [xv_deathjail05.lev][240,0][0][0,0,0,0,1,0,1,1,1][jail_4][jail-bio zone.ogg][23.tga]
map = [1] [xv_deathjail06.lev][241,0][0][0,0,0,0,1,0,1,1,1][jail_5][jail-chemical zone.ogg][23.tga]
map = [1] [xv_deathjail07.lev][242,0][0][0,0,0,0,1,0,1,1,1][jail_6][jail-resent zone.ogg][23.tga]
map = [1] [xv_deathjail08.lev][243,0][0][0,0,0,0,1,0,1,1,1][jail_7][jail-chemical zone.ogg][23.tga]
map = [1] [xv_deathjail09.lev][244,0][0][0,0,0,0,1,0,1,1,1][jail_8][jail-scum zone.ogg][23.tga]
//
map = [1] [w_club_s_bossroom.lev][216,0][0][0,0,0,0,1,0,1,1,1][sg bossroom][ran09.ogg][23.tga]
map = [1] [w_club_h_bossroom.lev][217,0][0][0,0,0,0,1,0,1,1,1][mp bossroom][ran09.ogg][23.tga]
map = [1] [w_club_b_bossroom.lev][218,0][0][0,0,0,0,1,0,1,1,1][px_bossroom][ran09.ogg][23.tga]
map = [1] [w_club_c_bossroom.lev][219,0][0][0,0,0,0,1,0,1,1,1][td_bossroom][ran09.ogg][23.tga]
//
map = [1] [2007_chaos_fire.lev][225,0][0][0,0,0,0,1,0,1,1,1][hell of flame][ran09.ogg][23.tga]
map = [1] [2007_chaos_ice.lev][226,0][0][0,0,0,0,1,0,1,1,1][cold hill][ran09.ogg][23.tga]
map = [1] [2007_chaos_electric.lev][227,0][0][0,0,0,0,1,0,1,1,1][electric city][ran09.ogg][23.tga]
map = [1] [2007_chaos_poison.lev][228,0][0][0,0,0,0,1,0,1,1,1][poison palace][ran09.ogg][23.tga]
map = [1] [2007_chaos_bossroom.lev][229,0][0][0,0,0,0,1,0,1,1,1][void mountain][ran09.ogg][23.tga]
try this!!
GLCrow::CreateMob, ¸÷ »ý¼º¿¡ ½ÇÆÐÇÏ¿´½À´Ï´Ù. nativeid [64/20]
No have monster
have map
@qiangqiang101
sir can you kindly share your client please
i`m begging you please share your client
HOW to exit from bossroom to Market place ? (EP3) Thx :):
:D up up :D
How about EP9? It's their any way to make it worked
no monsters :眨: