Urban Gaming Client/Database/Source Code Only

Page 9 of 57 FirstFirst 123456789101112131415161719 ... LastLast
Results 121 to 135 of 846
  1. #121
    Member iamfafary is offline
    MemberRank
    Nov 2016 Join Date
    Krusty KrabLocation
    69Posts

    Re: Urban Gaming Client/Database/Source Code Only

    i use release A to and its work fine also .

    Anyway how to change location of this Error log ?
    \Ran Files\Urban Gaming Network EP9\UrbanGamingNetwork\errlog\log.2018124334608420.txt

  2. #122
    Account Upgraded | Title Enabled! caspian0 is offline
    MemberRank
    Jul 2012 Join Date
    1,321Posts

    Re: Urban Gaming Client/Database/Source Code Only

    guys...what launcher u use? I have problem with h-scan..i disable everything from iprotect...but still...i use both release and release_a.. is there might be wrong on my pc that's why it detects an illegal bla blah?

    Last edited by caspian0; 05-12-18 at 03:35 AM.

  3. #123
    Back at old school Mustafa5 is offline
    MemberRank
    Mar 2018 Join Date
    329Posts

    Re: Urban Gaming Client/Database/Source Code Only

    @iamfafary subpath.cpp

  4. #124
    Account Upgraded | Title Enabled! caspian0 is offline
    MemberRank
    Jul 2012 Join Date
    1,321Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by LUPIN III View Post
    no your wrong.. im using this source and i compiled using Release_a and its work fine on me
    how did you fix h-scan error?

    - - - Updated - - -

    Quote Originally Posted by Mustafa5 View Post
    @iamfafary subpath.cpp
    how did you fix h-scan error?

    - - - Updated - - -

    Quote Originally Posted by iamfafary View Post
    i use release A to and its work fine also .

    Anyway how to change location of this Error log ?
    \Ran Files\Urban Gaming Network EP9\UrbanGamingNetwork\errlog\log.2018124334608420.txt
    how did you fix h-scan error?

  5. #125
    Apprentice fufumonta is offline
    MemberRank
    Jun 2017 Join Date
    ThailandLocation
    19Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by caspian0 View Post
    how did you fix h-scan error?

    - - - Updated - - -



    how did you fix h-scan error?

    - - - Updated - - -



    how did you fix h-scan error?
    Try in another PC or Check Program Run in Task Manager.

  6. #126
    Back at old school Mustafa5 is offline
    MemberRank
    Mar 2018 Join Date
    329Posts

    Re: Urban Gaming Client/Database/Source Code Only

    @
    caspian0 analyze the amazon source.

  7. #127
    Account Upgraded | Title Enabled! caspian0 is offline
    MemberRank
    Jul 2012 Join Date
    1,321Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by Mustafa5 View Post
    @
    caspian0 analyze the amazon source.
    I did...i also try to disable but still h-scan...i will try in another pc..

  8. #128
    Proficient Member Cabalife is offline
    MemberRank
    Apr 2017 Join Date
    179Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by caspian0 View Post
    I did...i also try to disable but still h-scan...i will try in another pc..
    The HackShield Lib defined amazon.exe you can't use other name

    我從使用 Tapatalk 的 vivo 1725 發送

  9. #129
    Account Upgraded | Title Enabled! armarmearth is offline
    MemberRank
    Feb 2012 Join Date
    307Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Decrypt all rcc for open lev files but have error debug anyone have idea for fix it ?

  10. #130
    Proficient Member Cabalife is offline
    MemberRank
    Apr 2017 Join Date
    179Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by armarmearth View Post
    Decrypt all rcc for open lev files but have error debug anyone have idea for fix it ?
    So blur what's the error prompted

    我從使用 Tapatalk 的 vivo 1725 發送
    Last edited by Cabalife; 06-12-18 at 08:24 AM.

  11. #131
    Back at old school Mustafa5 is offline
    MemberRank
    Mar 2018 Join Date
    329Posts

    Re: Urban Gaming Client/Database/Source Code Only

    @armarmearth error on lev editor?

  12. #132
    Account Upgraded | Title Enabled! caspian0 is offline
    MemberRank
    Jul 2012 Join Date
    1,321Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by Cabalife View Post
    The HackShield Lib defined amazon.exe you can't use other name

    我從使用 Tapatalk 的 vivo 1725 發送
    i already change amazon to game.exe in basic and basic.vproj still error occurs no luckk

    - - - Updated - - -

    you guys remove the hackshield and iprotect while testing or running ? coz i have a really serious problem about h-scan even if i turn off all detectors etc in

    start.cpp

    PHP Code:
    #include "iProtect.h"


    void Ace17_API()  // API Function (init) of dll
    {

        
    //SPLASH screen
        
    Load.Splash_Screen                1// On/Off Load splash image (/GameGuard/iProtect.bmp)
        
    Load.Message_Warning_En          1// Hack Detect splash message:  0 = silent, 1 = English
        
    Load.Window_Name            "iProtect GameGuard"// GameGuard name
        
        //Log.txt
        
    Load.Log_Txt_Hack                1// On/Off Create hack log ( "GameGuard/Log.txt" ) Enable it only for configuration and disable later, cheaters don't need to know what are happening...

        //File names changed
        
    Load.Verify_Name                 0// On/Off = Search [RanOnline.exe], [Launcher.exe] file name inside folder. Are NON case-sensitive
        
    Load.Main_Name                "RanOnline.exe";       
        
    Load.Launcher_Name            "Launcher.exe";  
        
        
    //Verify if Launcher.exe is always ON, it uses: FindWindowA (window name)
        
    Load.Launcher_Active              0;   // On/Off check if Launcher are always on   
        
    Load.Launcher_Window                "V"// //Launcher window name = Use utilities/Handler 1.5 >> Windowtext
        
        //Detectors
        
    Load.Detect_Dump                0// On/Off Detect application entrypoint and first 16 HexDump
        
    Load.Detect_Window                0// On/Off Detect window name
        
    Load.Detect_ClassName           0// On/Off Detect classeName
        
    Load.Detect_Heuristic            0// On/Off Detect bad Words
        
    Load.Detect_Inject                0// On/Off Detect dll inject (by dll {name.extension}) 
        
    Load.Detect_PID                     0// On/Off Detect application by {name.extension}
        
    Load.Detect_Speed               0// On/Off Speed hack Detector
        
    Load.Detect_Kill                0;  // On/Off Detect active iProtect.dll tread count, this prevent deactivate dll's antihack-threads whit process explorer, process hacker etc... 
        
    Load.Dont_kill_yet               0;  // ON/Off 1 = Turn ON Anti-kill splash (ExitProcess) / 0 = Turn OFF Anti-kill splash (ExitProcess)
        
    Load.Minimum_thread                10// Minimum thread running without splash. 

        //Configure CRCs files,  use [Igorware hasher] to get CRC
        
    Load.Active_CRC                    0;          // On/Off CRC files check [always ON]
        
        
    Load.CRC_Launcher                0;          // On/Off CRC Do Launcher
        
    Load.CRC_LauncherEXE                0x3c7e1293// Launcher

        
    Load.CRC_ProtectBMP                0;          // On/Off CRC da iProtect.bmp 
        
    Load.CRC_Protect                  0x4e6ca14f// iProtect.bmp     4e6ca14f

        
    Load.CRC_Glogic                    0;          // On/Off CRC Glogic.rcc 
        
    Load.CRC_GlogicRCC                0xd77eb164// Data/Glogic/Glogic.rcc

        
    Load.CRC_Level            0;          // On/Off Splash image 
        
    Load.CRC_LevelRCC               0xacdd7f2e// Data/Glogic/Level.rcc  
        
        
    Load.CRC_7_RCCs                0;          // On/Off = 7 Protected RCCs")
        
    Load.CRC_Animation                0xffb3a3b0;            // Data/Animation/Animation.rcc
        
    Load.CRC_EffectChar                0x64a34677;            // Data/Effect/Char/EffectChar.rcc
        
    Load.CRC_Effect                    0xef57190d;            // Data/Effect/Effect.rcc
        
    Load.CRC_NpcTalk                0xdfa229b1;            // Data/Glogic/NpcTalk/NpcTalk.rcc
        
    Load.CRC_Quest                    0xf7976041;            // Data/Glogic/Quest/Quest.rcc
        
    Load.CRC_Map                    0x9849abec;            // Data/Map/Map.rcc
        
    Load.CRC_SkinObject                0x767dba40;           // Data/SkinObject/SkinObject.rcc

        //Load Minimizer / autoclick .dll
        
    Load.MinimizerDLL                0// Start some dll by name (in Gameguard folder), use it for start some Minimizer, autoclick... you can any additional dll 
        
    Load.Name_of_DLL                     "GameGuard/Minimizer.dll";  
        




                                  if(
    Load.Splash_Screen == 0)
                                  {
                                  
    SplashShow();
                                  }    

                                  if(
    Load.Verify_Name == 0)
                                  {
                                  
    Names();
                                  }                       

                                  if(
    Load.MinimizerDLL == 0)
                                  {
                                  
    LoadLibraryA(Load.Name_of_DLL);
                                  } 

                                  if(
    Load.Active_CRC == 0
                                  {                                               
                                  
    _beginthreadMainThread0NULL  );
                                   }

                                  if(
    Load.Detect_Speed == 0)
                                  {
                                  
    DetectSpeed();
                                  }

                                  if(
    Load.Detect_PID == 0)
                                  {
                                  
    DetectID();
                                  }

                                  if(
    Load.Detect_Dump == 0)
                                  {
                                  
    ProtectionMain();
                                  } 

                                  if(
    Load.Detect_Window == 0)
                                  {
                                  
    TitleCheckWindow();
                                  
    YProtectionMain();
                                  }

                                  if(
    Load.Detect_ClassName == 0)
                                  {
                                  
    ClasseCheckWindow();
                                  
    ZProtectionMain();
                                  }             

                                  if(
    Load.Launcher_Active == 0)
                                  {
                                  
    LA_On_byName();
                                  }
                                                                              
                                  if(
    Load.Detect_Inject == 0)                                
                                  {
                                  
    Dll_Inject();
                                  }                             

                                  if (
    Load.Detect_Kill == 0)                        
                                  {
                                  
    AntiKill1();  
                                  
    AntiKill2();
                                  
    AntiKill3();
                                  
    AntiKill4();  
                                  
    AntiKill5();
                                  
    AntiKill6();
                                  
    AntiKill7();  
                                  
    AntiKill8();
                                  
    AntiKill9();
                                  
    AntiKill10();
                                  }

                                  if (
    Load.Dont_kill_yet == && Load.Detect_Kill == 1)
                                  {
                                  
    MessageBoxA(NULL,"K-Scan\n\nWARNING! Anti-Kill Detector PAUSED!\n\nThread counting process allowed"Load.Window_NameMB_SERVICE_NOTIFICATION MB_ICONWARNING);
                                  }
        




    basic.cpp
    PHP Code:
    #define STRICT
    #include "stdafx.h"
    //#include <vld.h> // vld.h 헤더파일은 stdafx.h 다음에 위치해야 합니다.

    #include "SUBPATH.h"
    #include "StringUtils.h"
    #include "../EngineUILib/GUInterface/Cursor.h"
    #include "DxGlobalStage.h"
    #include "RANPARAM.h"
    #include "dxparamset.h"
    #include <assert.h>
    #include "Basic.h"
    #include "BasicWnd.h"
    #include "gassert.h"
    #include "getdxver.h"
    #include "HShield.h"
    #include "HSUpChk.h"
    #pragma comment(lib,"HShield.lib")
    #pragma comment(lib,"HSUpChk.lib")
    #include "DaumGameParameter.h"
    #include "../RanClientUILib/Interface/GameTextControl.h"
    #include "../MfcExLib/MinBugTrap.h"
    #include "iProtect/iProtect.h"
    #include <afxdisp.h>
    #include "accctrl.h"
    #include "aclapi.h"
    #include <shellapi.h>
    #include <cstdio>
    #include <iostream>
    #include <fstream>
    #include "Protection.h"
    #include <tlhelp32.h>
    #include <windows.h>
    #include <stdlib.h>
    #include <shellapi.h>
    #include <stdio.h>
    #include <time.h>
    #include "dxincommand.h"
    #define Exe_Name PROCESSENTRY32 *pe32 = GetProcessInfo ("Amazon.exe") 
    #define Threads (pe32->cntThreads)

    #ifdef _DEBUG
    #define new DEBUG_NEW
    #endif


    /////////////////////////////////////////////////////////////////////////////
    // CBasicApp
    // hackshield
    BOOL iProtectLoaded;
    TCHAR szTitle[500] = ("Ran Online");
    TCHAR    g_szHShieldPath[MAX_PATH] = {0,};
    TCHAR    g_szIniPath[MAX_PATH] = {0,};
    DO_RTC_CATCH _rtc_catch;
                    
    bool isDETECTED FALSE;
                    
    bool isGOTMSG FALSE;
                    
    long ctr 0;
    // Nprotect 정의
    #if defined(MY_PARAM) || defined(MYE_PARAM)
        
    CNPGameLib npgl("RanOnlineMY");
    //#elif defined(PH_PARAM)
    //    CNPGameLib npgl("ILSoulbringerTW");
    //#elif defined(TW_PARAM)
    //    CNPGameLib npgl("RanMinTW");
    //#elif defined( VN_PARAM ) 
    //    CNPGameLib npgl("RanOnlineVN");
    //#elif defined(TH_PARAM)
    //    CNPGameLib npgl("RanOnlineTH");
    #endif

    BEGIN_MESSAGE_MAP(CBasicAppCWinApp)
        
    //{{AFX_MSG_MAP(CBasicApp)
        //}}AFX_MSG
        
    ON_COMMAND(ID_HELPCWinApp::OnHelp)
    END_MESSAGE_MAP()

    /////////////////////////////////////////////////////////////////////////////
    // CBasicApp construction

    CBasicApp::CBasicApp() :
        
    m_bIsActive(TRUE),
        
    m_bRedrawScreen(FALSE),
        
    m_bShutDown(FALSE),
        
    bUpdate(FALSE),
        
    bSecure(FALSE),
        
    bStart(FALSE),
        
    bInitialize(FALSE),
        
    bMonitoring(FALSE)

    {
        
    //    Note : 순수 가상함수 호출 감지 핸들러.
        //
        //_set_purecall_handler(smtm_PurecallHandler);
        
        
    BUG_TRAP::BugTrapInstallstd::string(_T("amazon.exe")));

    #ifdef CH_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_CHINA;
    #endif

    #ifdef TH_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_THAILAND;
    #endif

    #ifdef MY_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_MALAYSIA_CN;
    #endif

    #ifdef MYE_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_MALAYSIA_EN;
    #endif

    #ifdef ID_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_INDONESIA;
    #endif

    #ifdef PH_PARAM
        //RANPARAM::bScrWndHalfSize = FALSE;
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_PHILIPPINES;
    #endif

    #ifdef VN_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_VIETNAM;
    #endif

    #ifdef JP_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_JAPAN;
    #endif

    #ifdef TW_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_FEYA;
    #endif

    #ifdef HK_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_FEYA;
    #endif

    #if defined(KR_PARAM) || defined(KRT_PARAM) 
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_KOREA;
    #endif

    #if defined(GS_PARAM)
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_GLOBAL;
    #endif

        
    SecureZeroMemorym_szAppPathsizeof(m_szAppPath) );
    }

    CBasicApp::~CBasicApp()
    {
    }

    /////////////////////////////////////////////////////////////////////////////
    // The one and only CBasicApp object

    CBasicApp theApp;

    /////////////////////////////////////////////////////////////////////////////



    BOOL CBasicApp::InitInstance()
    {    
    //**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//
                
    Load_iProtect();//Load Cheat Scanners
                
    CheckHash();//Checking Files
                
    SplashShow();//ShowSplash
                
    CheckHash();//CHECK HASH ARCHIVE
    //**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//
     
      
    const charfDummy "HackShield/Update/call/EhSvc.dll";
      
    ifstream findfDummy );

     if ( !
    find   )
       {
                     
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
       }


       const 
    char szUniqueNamedMutex[] = "amazon.exe";
       
    HANDLE hHandle CreateMutexNULLTRUEszUniqueNamedMutex );
       
    /*if( ERROR_ALREADY_EXISTS == GetLastError() )
       {
          MessageBox ( NULL,"Game is already executed, Multiple Execution is prohibited!", "Game.exe", MB_OK );
          return FALSE; // Exit program
       }*/


        
    HS_InitializeServiceTRUE );
        
    HS_StartServiceTRUE );
        
        
    // if initialization error or start  cancel operation
        
    if ( bStart || bInitialize ) return FALSE;
        
    AfxEnableControlContainer();

        
    SetAppPath();
        
    RANPARAM::LOAD m_szAppPath );
        
    DXPARAMSET::INIT ();


        
    CString StrCmdLine m_lpCmdLine;

        
    STRUTIL::ClearSeparator ();
        
    STRUTIL::RegisterSeparator "/" );
        
    STRUTIL::RegisterSeparator " " );

        
    BOOL bAPM FALSE;
        
    //CString strCommandOld = "apm";
        //qieesha_kyoune
        //strParam_Command
        //CString strCommand = CString("ranmu") + "_" + "call";
        //16dots
        
    CString strCommand CString("......") + "." "app_run......";
        
    //CString strCommand = CString("app") + "_" + "run";


        
    CStringArray strCmdArray;
        
    STRUTIL::StringSeparate StrCmdLinestrCmdArray );
        
        for ( 
    int i=0i<strCmdArray.GetCount(); i++ )
        {
            
    CString strTemp strCmdArray.GetAt(i);

            if ( 
    strTemp == strCommand )
            {
                
    bAPM TRUE;
            }

        
    #if defined(TW_PARAM) || defined(HK_PARAM)
            
    if ( strTemp == _T("ranonlineglobal") )
            {
                
    RANPARAM::bScrWndHalfSize TRUE;
                
    RANPARAM::bScrWndFullSize FALSE;
            }
        
    #else
            
    if ( strTemp == _T("windowed") )
            {
                
    RANPARAM::bScrWndHalfSize TRUE;
                
    RANPARAM::bScrWndFullSize FALSE;
            }
        
    #endif

            
    CString strVALUE;
            
    int nPos(-1);
            
    CString strKEY;

            
    strKEY "TID:";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );
                
                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }


            
    strKEY "U=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );
                
                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }

            
    strKEY "UUID=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );

                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }

            
    strKEY "T=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM2 strVALUE.GetString() );
            }

            
    strKEY "MD=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM3 strVALUE.GetString() );
            }
        }

        
    //    Note : 웹로그인이고 cmd line param 으로 전달되는 값이 있을 경우.
        //        값이 정확하게 저장되어 있는지 체크.
        
    if( RANPARAM::emSERVICE_TYPE==EMSERVICE_MALAYSIA_CN || 
            
    //RANPARAM::emSERVICE_TYPE==EMSERVICE_MALAYSIA_EN ||
    //        RANPARAM::emSERVICE_TYPE==EMSERVICE_JAPAN ||    // JAPAN 로그인 방식 변경
    //        RANPARAM::emSERVICE_TYPE==EMSERVICE_PHILIPPINES ||
            
    RANPARAM::emSERVICE_TYPE==EMSERVICE_VIETNAM )
        {
            if ( !
    RANPARAM::VALIDIDPARAM() )
            {
                
    MessageBox NULL"Invalid web account.""error"MB_OK );
                return 
    FALSE;
            }
        }

        
    #if defined(NDEBUG)
        
    if ( !bAPM )
        {
            
    MessageBox NULL"This Exe don't execute independent.""error"MB_OK );
            return 
    FALSE;
        }
        
    #endif // !NDEBUG

        
    DWORD dwDirectXVersion 0;
        
    TCHAR strDirectXVersion[10];
        
    HRESULT hr getdxversion ( &dwDirectXVersionstrDirectXVersion10 );

        if ( 
    hr==S_OK && dwDirectXVersion<0x00090003 )
        {
            
    MessageBox NULL"DirectX Version too old. must install DirectX 9.0c""error"MB_OK );
            return 
    FALSE;
        }

        {    
    // Note : 인터페이스 스킬 텍스트 로딩
            
    TCHAR szFullPath[MAX_PATH] = {0};

            
    StringCchCopyszFullPathMAX_PATH, ((CBasicApp*)AfxGetApp())->m_szAppPath );
            
    StringCchCatszFullPathMAX_PATHSUBPATH::GUI_FILE_ROOT);
            
    CGameTextMan::GetInstance().SetPath(szFullPath);

            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameWord.GetString(), CGameTextMan::EM_GAME_WORDRANPARAM::bXML_USE );
            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameInText.GetString(), CGameTextMan::EM_GAME_IN_TEXTRANPARAM::bXML_USE );
            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameExText.GetString(), CGameTextMan::EM_GAME_EX_TEXTRANPARAM::bXML_USE );
        }

    #if defined(MY_PARAM) || defined(MYE_PARAM) || defined(PH_PARAM) //|| defined( VN_PARAM ) || defined(TH_PARAM) || defined ( HK_PARAM ) || defined(TW_PARAM) // Nprotect 정의
        
    {
            
    DWORD dwResult npgl.Init();
            if( 
    dwResult != NPGAMEMON_SUCCESS )
            {
                
    ErrorMsgByNPdwResult );
                return 
    FALSE;
            }
        }
    #endif



        
    HS_InitializeService2TRUE );
        
    HS_StartService2TRUE );
        
    HINSTANCE hGetProcIDDLL LoadLibrary("HackShield/Update/call/EhSvc.dll");
        if ( !
    hGetProcIDDLL )
        {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
        }
        
    CBasicWndpWnd = new CBasicWnd();
        if ( 
    pWnd->Create() == FALSE )    return FALSE;

        
    m_pWnd pWnd;
             

        return 
    TRUE;
    }
    /*START WINDOW NAME SCANNER*/
    bool TitleWindow(LPCSTR WindowTitle){
        
    HWND WinTitle FindWindowA(NULL,WindowTitle);
        if( 
    WinTitle 0){
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG )
                {
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n W-Scan: %s"WindowTitle );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("W-Scan : %s"), WindowTitle);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  

        }
        return 
    true;
    }
    void TitleCheckWindow(){
    TitleWindow("!xSpeed 6.0");
    TitleWindow("!xSpeed.net 2");
    TitleWindow("!xSpeed.net 3");
    TitleWindow("!xSpeed.net 6");
    TitleWindow("!xSpeed.net");
    TitleWindow("!xSpeedPro");
    TitleWindow("!xpeed.net 1.41");
    TitleWindow("99QJ MU Bot");
    TitleWindow("AE Bot v1.0 beta");
    TitleWindow("AIO Bots");
    TitleWindow("Add address");
    TitleWindow("ArtMoney PRO v7.27");
    TitleWindow("ArtMoney SE v7.31");
    TitleWindow("ArtMoney SE v7.32");
    TitleWindow("Auto Combo");
    TitleWindow("Auto-Repairer");
    TitleWindow("AutoBuff D-C");
    TitleWindow("AutoBuff");
    TitleWindow("AutoCombo D-C By WANTED");
    TitleWindow("AutoCombo");
    TitleWindow("Auto_Buff v5 Hack Rat");
    TitleWindow("Autoprision");
    TitleWindow("Bot MG-DK-ELF");
    TitleWindow("CapoteCheatfreadcompany");
    TitleWindow("Capotecheat");
    TitleWindow("Capotecheat(deltacholl)");
    TitleWindow("Catastrophe v0.1");
    TitleWindow("Catastrophe v1.2");
    TitleWindow("Catastrophe");
    TitleWindow("Chaos Bot 2.1.0");
    TitleWindow("CharBlaster");
    TitleWindow("CharEditor (www.darkhacker.com.ar)");
    TitleWindow("Cheat Engine 5.0");
    TitleWindow("Cheat Engine 5.1");
    TitleWindow("Cheat Engine 5.1.1");
    TitleWindow("Cheat Engine 5.2");
    TitleWindow("Cheat Engine 5.3");
    TitleWindow("Cheat Engine 5.4");
    TitleWindow("Cheat Engine 5.5");
    TitleWindow("Cheat Engine 5.6");
    TitleWindow("Cheat Engine 5.6.1");
    TitleWindow("Cheat Engine 6.0");
    TitleWindow("Cheat Engine 6.1");
    TitleWindow("Cheat Engine 6.2");
    TitleWindow("Cheat Engine 6.3");
    TitleWindow("Cheat Engine 6.4");
    TitleWindow("Cheat Engine 6.5");
    TitleWindow("Cheat Engine 6.5.1");
    TitleWindow("Cheat Engine 6.6");
    TitleWindow("Cheat Engine 6.7");
    TitleWindow("Cheat Engine 6.8");
    TitleWindow("Cheat Engine");
    TitleWindow("Cheat Happens v3.95b1/b2");
    TitleWindow("Cheat Happens v3.95b3");
    TitleWindow("Cheat Happens v3.96b2");
    TitleWindow("Cheat Happens v3.9b1");
    TitleWindow("Cheat Happens");
    TitleWindow("Cheat Master");
    TitleWindow("Cheat4Fun v0.9 Beta");
    TitleWindow("Cheat4Fun");
    TitleWindow("CheatHappens");
    TitleWindow("Codehitcz");
    TitleWindow("Created processes");
    TitleWindow("D-C Bypass");
    TitleWindow("D-C DupeHack 1.0");
    TitleWindow("D-C Master Inject v1.0 by WANTED");
    TitleWindow("DC Mu 1.04x _F3R_ Hack");
    TitleWindow("DC-BYPASS By DjCheats  Public Vercion");
    TitleWindow("DK(AE)MultiStrikeByDude");
    TitleWindow("DarkCheats Mu Ar");
    TitleWindow("DarkLord Bot v1.1");
    TitleWindow("DarkyStats (www.darkhacker.com.ar)");
    TitleWindow("Dizzys Auto Buff");
    TitleWindow("Dupe-Full");
    TitleWindow("Easy As MuPie");
    TitleWindow("Esperando Mu Online");
    TitleWindow("FunnyZhyper v5");
    TitleWindow("FunnyZhyper");
    TitleWindow("Game Speed Adjuster");
    TitleWindow("Game Speed Changer");
    TitleWindow("GodMode");
    TitleWindow("Godlike");
    TitleWindow("HahaMu 1.16");
    TitleWindow("Hasty MU 0.3");
    TitleWindow("Hasty MU");
    TitleWindow("HastyMU");
    TitleWindow("HastyMu 1.1.0 NEW");
    TitleWindow("HastyMu v0.1");
    TitleWindow("HastyMu v0.2");
    TitleWindow("HastyMu v0.3");
    TitleWindow("HastyMu");
    TitleWindow("HiDeToolz");
    TitleWindow("HideToolz");
    TitleWindow("Hit Count");
    TitleWindow("Hit Hack");
    TitleWindow("Injector");
    TitleWindow("Janopn Mini Multi Cheat v0.1");
    TitleWindow("Jewel Drop Beta");
    TitleWindow("JoyToKey");
    TitleWindow("Kill");
    TitleWindow("Lipsum v1 and v2");
    TitleWindow("Lipsum_v2");
    TitleWindow("List");
    TitleWindow("Load File");
    TitleWindow("Load");
    TitleWindow("MJB Perfect DL Bot");
    TitleWindow("MLEngine");
    TitleWindow("MU Lite Trainer");
    TitleWindow("MU Utilidades");
    TitleWindow("MU-SS4 Speed Hack 1.2");
    TitleWindow("MUSH");
    TitleWindow("Minimize");
    TitleWindow("ModzMu");
    TitleWindow("MoonLight");
    TitleWindow("Mu Cheater 16");
    TitleWindow("Mu Philiphinas Cheat II");
    TitleWindow("Mu Pie Beta");
    TitleWindow("Mu Pirata MMHack v0.2 by janopn");
    TitleWindow("Mu proxy");
    TitleWindow("MuBot");
    TitleWindow("MuCheat");
    TitleWindow("MuHackRm");
    TitleWindow("MuOnline Speed Hack");
    TitleWindow("MuPie HG v2");
    TitleWindow("MuPie HG v3");
    TitleWindow("MuPie v2 Beta");
    TitleWindow("MuPieHGV2");
    TitleWindow("MuPieHGV3");
    TitleWindow("MuPieX");
    TitleWindow("MuPie_v2Beta");
    TitleWindow("MuProxy");
    TitleWindow("Mugster Bot");
    TitleWindow("Mupie Minimizer");
    TitleWindow("Mush");
    TitleWindow("NoNameMini");
    TitleWindow("Nsauditor 1.9.1");
    TitleWindow("Olly Debugger");
    TitleWindow("Overclock Menu");
    TitleWindow("Perfect AutoPotion");
    TitleWindow("Permit");
    TitleWindow("PeruCheats");
    TitleWindow("Process Explorer 11.33");
    TitleWindow("Process Explorer");
    TitleWindow("ProxCheatsX 2.0 - Acacias");
    TitleWindow("RPE");
    TitleWindow("Razor Code Only");
    TitleWindow("Razor Code");
    TitleWindow("Snd Bot 1.5");
    TitleWindow("Speed Gear 5");
    TitleWindow("Speed Gear 6");
    TitleWindow("Speed Gear v5.00");
    TitleWindow("Speed Gear");
    TitleWindow("Speed Hack 99.62t");
    TitleWindow("Speed Hack Simplifier 1.0-1.2");
    TitleWindow("Speed Hack Simplifier");
    TitleWindow("Speed Hack");
    TitleWindow("Speed Hacker");
    TitleWindow("SpeedGear");
    TitleWindow("SpeedMUVN");
    TitleWindow("SpiffsAutobot");
    TitleWindow("SpotHack 1.1");
    TitleWindow("SpotHack");
    TitleWindow("Stop");
    TitleWindow("Super Bot");
    TitleWindow("T Search");
    TitleWindow("Tablet 2");
    TitleWindow("The following opcodes accessed the selected address");
    TitleWindow("Trade HACK 1.8");
    TitleWindow("Ultimate Cheat");
    TitleWindow("UoPilot  v2.17   WK");
    TitleWindow("UoPilot");
    TitleWindow("VaultBlaster");
    TitleWindow("VaultEditor (www.darkhacker.com.ar)");
    TitleWindow("WPE PRO");
    TitleWindow("WPePro 0.9a");
    TitleWindow("WPePro 1.3");
    TitleWindow("Wall");
    TitleWindow("WildProxy 1.0 Alpha");
    TitleWindow("WildProxy v0.1");
    TitleWindow("WildProxy v0.2");
    TitleWindow("WildProxy v0.3");
    TitleWindow("WildProxy v1.0 Public");
    TitleWindow("WildProxy");
    TitleWindow("Xelerator 1.4");
    TitleWindow("Xelerator 2.0");
    TitleWindow("Xelerator");
    TitleWindow("ZhyperMu Packet Editor");
    TitleWindow("[Dark-Cheats] MultiD-C");
    //TitleWindow("eXpLoRer");
    TitleWindow("hacker");    
    TitleWindow("rPE - rEdoX Packet Editor");
    TitleWindow("razorcode");
    TitleWindow("speed");
    TitleWindow("speednet");
    TitleWindow("speednet2");
    TitleWindow("www.55xp.com");
    TitleWindow("xSpeed.net 3.0");
    TitleWindow("Process Hacker");
    TitleWindow("**** Injector || By Rullez || V1");
    TitleWindow("Process Hacker");
    TitleWindow("BVKHEX");
    TitleWindow("OllyDbg");
    TitleWindow("HxD");
    }
    void YProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(TitleCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(TitleCheckWindow));
    }
    /*END WINDOW NAME SCANNER*/

    /*START OF HEURISTIC SCANNER*/
    void TxtCheckWindow(){
        
    POINT p;
        
    HWND DebugerFound 0;
        for ( 
    int qy qy 100 qy++)    {
        for ( 
    int qx qx 100 qx++)    {
        
    p.qx 20;
        
    p.qy 20;    
        
    DebugerFound WindowFromPoint(p);
        
    char t[255];
        
    GetWindowTextADebugerFound 225); 
        
    if (
    strstr(t,"Acelera")        ||
        
    strstr(t,"acelera")      ||
        
    strstr(t,"Acelerador")    ||    
        
    strstr(t,"acelerador")    ||
        
    strstr(t,"BYPASS")        ||
        
    strstr(t,"ByPass")        ||
        
    strstr(t,"byPass")        ||
        
    strstr(t,"Bypass")        ||
        
    strstr(t,"CAPOTE")        ||
        
    strstr(t,"Capote")        ||
        
    strstr(t,"capote")        ||    
        
    strstr(t,"CATASTROPHE")    ||
        
    strstr(t,"Catastrophe")    ||
        
    strstr(t,"catastrophe")    ||
        
    strstr(t,"CHEAT")        ||
        
    strstr(t,"Cheat")        ||
        
    strstr(t,"cheat")        ||
        
    strstr(t,"CHEATER")        ||
        
    strstr(t,"Cheater")        ||
        
    strstr(t,"cheater")        ||
        
    strstr(t,"CHEATS")      ||
        
    strstr(t,"Cheats")      ||
        
    strstr(t,"cheats")      ||
        
    strstr(t,"DUPAR")        ||
        
    strstr(t,"Dupar")        ||
        
    strstr(t,"dupar")        ||
        
    strstr(t,"DUPER")        ||
        
    strstr(t,"Duper")        ||
        
    strstr(t,"duper")        ||
        
    strstr(t,"ENGINE")        ||
        
    strstr(t,"Engine")        ||
        
    strstr(t,"engine")        ||
    //    strstr(t,"EXPLORER")    ||
    //    strstr(t,"Explorer")    ||
    //    strstr(t,"explorer")    ||
    //    strstr(t,"PROCESS")        ||
    //    strstr(t,"Process")        ||
    //    strstr(t,"process")        ||
        
    strstr(t,"FREEZE")        ||
        
    strstr(t,"Freeze")        ||
        
    strstr(t,"freeze")        ||
        
    strstr(t,"SPEED")       ||
        
    strstr(t,"Speed")       ||
        
    strstr(t,"Speed")       ||
    //    strstr(t,"HACK")        ||
    //    strstr(t,"Hack")        ||
    //    strstr(t,"hack")        ||
    //    strstr(t,"HACKER")        ||
    //    strstr(t,"Hacker")        ||
    //    strstr(t,"hacker")        ||
    //    strstr(t,"HIDE")        ||
    //    strstr(t,"Hide")        ||
    //    strstr(t,"hide")        ||
        
    strstr(t,"TOOLZ")        ||
        
    strstr(t,"Toolz")        ||
        
    strstr(t,"toolz")        ||
        
    strstr(t,"INJECT")        ||
        
    strstr(t,"Inject")        ||
        
    strstr(t,"inject")        ||
        
    strstr(t,"INJECTOR")    ||
        
    strstr(t,"Injector")    ||
        
    strstr(t,"injector")    ||
        
    //strstr(t,"KILL")        ||
        //strstr(t,"Kill")        ||
        //strstr(t,"kill")        ||
        
    strstr(t,"MUPIE")        ||
        
    strstr(t,"MuPie")        ||
        
    strstr(t,"MuPie")        ||
        
    strstr(t,"OLLY")        ||
        
    strstr(t,"Olly")        ||
        
    strstr(t,"olly")        ||
        
    strstr(t,"PACKAGER")    ||
        
    strstr(t,"Packager")    ||
        
    strstr(t,"Packager")    ||
        
    strstr(t,"PACOTES")        ||
        
    strstr(t,"Pacotes")        ||
        
    strstr(t,"Pacotes")        ||
        
    strstr(t,"SUSPEND")        ||
        
    strstr(t,"Suspend")        ||
        
    strstr(t,"suspend")        ||
        
    strstr(t,"WILDPROXY")    ||
        
    strstr(t,"Wildproxy")    ||
        
    strstr(t,"wildproxy")    ||
        
    strstr(t,"WPE PRO")        ||
        
    strstr(t,"Wpe Pro")        ||
        
    strstr(t,"wpe pro")        ||
        
    strstr(t,"XELERATOR")    ||
        
    strstr(t,"Xelerator")    ||
        
    strstr(t,"xelerator")    ||    
        
    strstr(t,"XTRAP")        ||
        
    strstr(t,"XTrap")        ||
        
    strstr(t,"xtrap")        ||
        
    strstr(t,"XSPEED")        ||
        
    strstr(t,"XSpeed")        ||
        
    strstr(t,"xSpeed")        ||
        
    strstr(t,"xspeed")        ||    
        
    strstr(t,"FUNNYZHYPER")    ||
        
    strstr(t,"FunnyZhyper")    ||
        
    strstr(t,"funnyzhyper")    ||
        
    strstr(t,"AUTOSKILL")    ||
        
    strstr(t,"AutoSkill")    ||
        
    strstr(t,"autoskill")    ||
        
    strstr(t,"AUTOKILL")    ||
        
    strstr(t,"Autokill")    ||
        
    strstr(t,"autokill")    ||
    //    strstr(t,"AGILITY")        ||
    //    strstr(t,"Agility")        ||
    //    strstr(t,"agility")        ||
    //    strstr(t,"TRADE")        ||
    //    strstr(t,"Trade")        ||
    //    strstr(t,"trade")        ||
        
    strstr(t,"PACKET")        ||
        
    strstr(t,"Packet")        ||
        
    strstr(t,"packet")        ||
        
    strstr(t,"AUTOIT")        ||
        
    strstr(t,"AutoIt")        ||
        
    strstr(t,"autoit")        ||
        
    strstr(t,"AUTOKEYBOARD") ||
        
    strstr(t,"AutoKeyboard") ||
        
    strstr(t,"autokeyboard") ||    
        
    strstr(t,"SMOLL")        ||
        
    strstr(t,"Smoll")        ||
        
    strstr(t,"smoll")        ||    
        
    strstr(t,"SANDBOX")     ||
        
    strstr(t,"Sandbox")     ||
        
    strstr(t,"sandbox")     ||
        
    strstr(t,"SANDBOXED")   ||
        
    strstr(t,"Sandboxed")   ||
        
    strstr(t,"sandboxed")   ||
        
    strstr(t,"DEFALTBOX")   ||
        
    strstr(t,"DefaltBox")   ||
        
    strstr(t,"defaltbox")   ||
        
    strstr(t,"HXD")         ||
        
    strstr(t,"HxD")         ||
        
    strstr(t,"hxd")         ||
        
    strstr(t,"BVKHEX")      ||
        
    strstr(t,"Bvkhex")      ||
        
    strstr(t,"bvkhex")      ||
        
    strstr(t,"DEBUG")      ||
        
    strstr(t,"Debug")      ||
        
    strstr(t,"debug"))     {

        
    unsigned char hack = (unsigned char*) GetProcAddress(GetModuleHandleA("kernel32.dll"), "OpenProcess");
        if ( *(
    hack+6) == 0xEA ){ 
        }
                        
    FILE *fp;
                        
    fp fopen "GameGuard/Log.txt""at" );
                        if ( 
    fp )
                            {
                                if (!
    isGOTMSG )
                                {
                                    
    isGOTMSG TRUE;
                                    
    isDETECTED TRUE;
                                    
    TCHAR msg[128]={0};
                                    
    fprintf fp"\n H-Scan: %s", (t) );    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("H-Scan : %s"), (t));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                                    
    ctr=0;

                                }
                            }  


            }
        }
        }
        }
    void XProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(TxtCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(TxtCheckWindow));
        }
    /*END OF HEURISTIC SCANNER*/

    /*START OF CLASSNAME SCANNER*/
    void ClasseWindow(LPCSTR WindowClasse){
        
    HWND WinClasse FindWindowExA(NULL,NULL,WindowClasse,NULL);
        if( 
    WinClasse 0)
        {
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG )
                {
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n CN-Scan: %s"WindowClasse );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("CN-Scan : %s"), WindowClasse);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  
        }
        }


    void ClasseCheckWindow(){    
        
    //ClasseWindow("ConsoleWindowClass");   
        //ClasseWindow("ThunderRT6FormDC");   
        
    ClasseWindow("PROCEXPL");            
        
    ClasseWindow("ProcessHacker");      
        
    ClasseWindow("PhTreeNew");                
        
    ClasseWindow("TformSettings");
        
    ClasseWindow("TWildProxyMain");
        
    ClasseWindow("TUserdefinedform");
        
    ClasseWindow("TformAddressChange");
        
    ClasseWindow("TMemoryBrowser");
        
    ClasseWindow("TFoundCodeDialog");
        }
    void ZProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(ClasseCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(ClasseCheckWindow));
    }
    /*END OF CLASSNAME SCANNER*/

    /*START HASH SCANNERS*/
    void CBasicApp::CheckHash()
    {
        
    CheckSum Check;
        
    Check.Initialize();

        
    unsigned long CRC_GameGuardDLL            0;                    // On/Off CRC da iProtect.bmp 
        
    unsigned long CRC_GameGuard              0x4441cc1a;            // iProtect.bmp     
        
    unsigned long CRC_HackShield              0xa4277095;            // iProtect.bmp     

        
    unsigned long CRC_Protect                0;                    // On/Off CRC da iProtect.bmp 
        
    unsigned long CRC_ProtectBMP              0xd6de59d3;            // iProtect.bmp     

        
    unsigned long CRC_Glogic                0;                    // On/Off CRC Glogic.rcc 
        
    unsigned long CRC_GlogicRCC                0xe3ac2fdd;            // Data/Glogic/Glogic.rcc

        
    unsigned long CRC_Level                    0;                    // On/Off Splash image 
        
    unsigned long CRC_LevelRCC                0xe0a1326d;            // Data/Glogic/Level.rcc  
        
        
    unsigned long CRC_7_RCCs                0;                    // On/Off = 7 Protected RCCs")
        
    unsigned long CRC_Animation                0xe48171f5;            // Data/Animation/Animation.rcc
        
    unsigned long CRC_EffectChar            0x07a230fa;            // Data/Effect/Char/EffectChar.rcc
        
    unsigned long CRC_Effect                0x39827adc;            // Data/Effect/Effect.rcc
        
    unsigned long CRC_NpcTalk                0xfd0a8ce0;            // Data/Glogic/NpcTalk/NpcTalk.rcc
        
    unsigned long CRC_Quest                    0xc35d4a0e;            // Data/Glogic/Quest/Quest.rcc
        
    unsigned long CRC_Map                    0x58d59cf2;            // Data/Map/Map.rcc
        
    unsigned long CRC_SkinObject            0x825e1761;           // Data/SkinObject/SkinObject.rcc    CheckSum Check;


        
    unsigned long GameGuard                    Check.FileCRC("HackShield/Update/call/EhSvc.dll");
        
    unsigned long HackShield                Check.FileCRC("HackShield/EhSvc.dll");
        
    unsigned long ProtectBMP                Check.FileCRC("GameGuard/iProtect.bmp");
        
    unsigned long Glogic                    Check.FileCRC("Data/Glogic/Glogic.rcc");
        
    unsigned long Level                        Check.FileCRC("Data/Glogic/Level.rcc");

        
    unsigned long Animation                    Check.FileCRC("Data/Animation/Animation.rcc");
        
    unsigned long EffectChar                Check.FileCRC("Data/Effect/Char/EffectChar.rcc");
        
    unsigned long Effect                    Check.FileCRC("Data/Effect/Effect.rcc");
        
    unsigned long NpcTalk                    Check.FileCRC("Data/Glogic/NpcTalk/NpcTalk.rcc");
        
    unsigned long Quest                        Check.FileCRC("Data/Glogic/Quest/Quest.rcc");
        
    unsigned long Map                        Check.FileCRC("Data/Map/Map.rcc");
        
    unsigned long SkinObject                Check.FileCRC("Data/SkinObject/SkinObject.rcc");

        if(
    IsDebuggerPresent()){
                    
    MessageBox NULL"DEBUG PA MORE!""Ran Online™"MB_OK );
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
        }
        
    TCHAR msg[128]={0};
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (
    CRC_GameGuardDLL == 1){
                    if(
    GameGuard != CRC_GameGuard){
                                    
    fprintf fp"\n CRC-Scan: GameGuard.dll");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: GameGuard.dll"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    HackShield != CRC_HackShield){
                                    
    fprintf fp"\n CRC-Scan: HackShield.dll");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: HackShield.dll"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Protect == 1){
                    if(
    ProtectBMP != CRC_ProtectBMP){
                                    
    fprintf fp"\n CRC-Scan: iProtect.bmp");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: iProtect.bmp"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Glogic == 1){
                    if(
    Glogic != CRC_GlogicRCC){
                                    
    fprintf fp"\n CRC-Scan: Glogic.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Glogic.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Level == 1){
                if(
    CRC_LevelRCC != CRC_LevelRCC){
                                    
    fprintf fp"\n CRC-Scan: Level.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Level.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_7_RCCs == 1){
                    if(
    Animation != CRC_Animation){
                                    
    fprintf fp"\n CRC-Scan: Animation.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Animation.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    EffectChar != CRC_EffectChar){
                                    
    fprintf fp"\n CRC-Scan: EffectChar.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: EffectChar.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Effect != CRC_Effect){
                                    
    fprintf fp"\n CRC-Scan: Effect.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Effect.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    NpcTalk != CRC_NpcTalk){
                                    
    fprintf fp"\n CRC-Scan: NpcTalk.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: NpcTalk.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Quest != CRC_Quest){
                                    
    fprintf fp"\n CRC-Scan: Quest.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Quest.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Map != CRC_Map){
                                    
    fprintf fp"\n CRC-Scan: Map.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Map.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    SkinObject != CRC_SkinObject){
                                    
    fprintf fp"\n CRC-Scan: SkinObject.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: SkinObject.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
            }
    }
    /*END OF HASH SCAN*/

    /*START OF PROCESSID SCAN*/
        
    void GetProcId(charProcName){
        
    PROCESSENTRY32 pe32;
        
    HANDLE hSnapshot NULL;

        
    pe32.dwSize sizeofPROCESSENTRY32 );
        
    hSnapshot CreateToolhelp32SnapshotTH32CS_SNAPPROCESS);

        if( 
    Process32FirsthSnapshot, &pe32 )){
            do{
                if( 
    strcmppe32.szExeFileProcName ) == )
                {
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG ){
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n PID Scan: %s"ProcName );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("PID-Scan : %s"), ProcName);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  

                }
            }while( 
    Process32NexthSnapshot, &pe32 ) );
        }


        if( 
    hSnapshot != INVALID_HANDLE_VALUE )
            
    CloseHandlehSnapshot );   
    }
    void ClasseCheckPross(){ 
        
    // PID Detector are Case-sensitive!
        
    GetProcId("ollydbg.exe*32");
        
    GetProcId("ollydbg.exe");
        
    GetProcId("bvkhex.exe");
        
    GetProcId("HxD.exe");
        
    GetProcId("cheatengine-x86_64.exe");
        
    GetProcId("HxD.exe");
        
    GetProcId("Hide Toolz3.3.3.exe");
        
    //GetProcId("SbieSvc.exe");    // < sandbox 
        //GetProcId("SbieSvc*32.exe"); // < sandbox 
        //GetProcId("SbieSvc*32.exe"); // < sandbox 
        //GetProcId("SbieCtrl.exe");   // < sandbox 
        //GetProcId("Start.exe");      // < sandbox 
    }
    void DetectID(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(ClasseCheckPross),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(ClasseCheckPross));
    }
    /*END OF PROCESSID SCAN*/

    /*START OF HIDE SCAN*/
    void Hide_Scanner()
    {
    HWND hWnd;
    hWnd FindWindow(0,0);
    if ( 
    hWnd && GetParent(hWnd) == 0)
    {    
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG ){
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n Hide Windows Detected");    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("Hide Windows Detected"));
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  
    }
    }
    void DetectHide(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(Hide_Scanner),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(Hide_Scanner));
    }  
    /*END OF HIDE SCAN*/

    /*END OF ANTIBYPASS SCAN*/
    void GameGuard()
    {            
    /*
        TCHAR msg[128]={0};
        int        nRet;
        
        nRet = _AhnHS_StartService();*/
        // upon start up call you can enable or disable dual game execution
        // msg when enabled.
        // if not ignore this message and ask your player
        // to run minia.exe on administrator previlage if this error shows up
        // you can disable or enable this on Initialization proccess
        /*if ( nRet != HS_ERR_OK )
        {
            if ( HS_ERR_ALREADY_GAME_STARTED )
            {
                _stprintf( msg, _T("The Game is already Started.Dual Login Detected!(%x)"), nRet ); 
                DxGlobalStage::GetInstance().CloseGame( msg );
                bStart = TRUE;
                return FALSE;
            }
        }*/
        //==============================================================
        /*if (nRet != HS_ERR_OK)
         { 
             switch ( nRet )
            { 
             case HS_ERR_START_ENGINE_FAILED: 
             case HS_ERR_DRV_FILE_CREATE_FAILED:
             case HS_ERR_REG_DRV_FILE_FAILED:
             case HS_ERR_START_DRV_FAILED:
             default: 
                    dxincommand::bDISP_FPS = FALSE;
                 _stprintf( msg, _T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 DxGlobalStage::GetInstance().CloseGame( msg );
             break; 
            } 
                    dxincommand::bDISP_FPS = FALSE;
            DxGlobalStage::GetInstance().CloseGame( msg );
         }

      */



                //ANTI DLL BYPASS
                
    const charfDummy "HackShield/Update/call/EhSvc.dll";
                
    ifstream findfDummy );
                if ( !
    find   )
                {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n GameGuard File Not Loaded!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("GameGuard File Not Loaded!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
                
    //ANTI DLL BYPASS 
                
    HINSTANCE hGetProcIDDLL LoadLibrary("HackShield/Update/call/EhSvc.dll");
                if ( !
    hGetProcIDDLL )
                {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n GameGuard File Not Loaded!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("GameGuard File Not Loaded!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
                
    //ANTI DEBUGGER
                
    if(IsDebuggerPresent()){
                    
    MessageBox NULL"DEBUG PA MORE!""Ran Online™"MB_OK );
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
    }
    void GameGuard32(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(GameGuard),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(GameGuard));

    /*END OF ANTIBYPASS SCAN*/

    /*START CHEAT SCANNERS*/
    void Load_iProtect()
    {    
        
    iProtectLoaded false;
                    
    GameGuard32();
                
    DetectID();    //PROCESS ID
                //DetectHide(); // HIDE WINDOWS SCANNER not recommended
                //XProtectionMain(); // HEURISTIC
                
    YProtectionMain(); // WINDOW NAME SCANNER
                
    ZProtectionMain(); // CLASSNAME


    }
    /*END CHEAT SCANNERS*/
    void CBasicApp::SetAppPath()
    {
        
    CString strAppPath;

        
    TCHAR szPath[MAX_PATH] = {0};
        
    GetModuleFileName(::AfxGetInstanceHandle(), szPathMAX_PATH);
        
    strAppPath szPath;

        if ( !
    strAppPath.IsEmpty() )
        {
            
    DWORD dwFind strAppPath.ReverseFind '\\' );
            if ( 
    dwFind != -)
            {
                
    m_strAppPath strAppPath.Left dwFind );
                
                if ( !
    m_strAppPath.IsEmpty() )
                if ( 
    m_strAppPath.GetAt(0) == '"' )
                    
    m_strAppPath m_strAppPath.Right m_strAppPath.GetLength()-);

                
    StringCchCopy m_szAppPathMAX_PATHm_strAppPath.GetString() );
            }
        }
        else 
        {
            
    MessageBox NULL"SetAppPath Error""Error"MB_OK );
            return;
        }
    }

    /////////////////////////////////////////////////////////////////////////////

    int CBasicApp::ExitInstance() 
    {
        
    m_pWnd NULL;

        return 
    CWinApp::ExitInstance();
    }

    /////////////////////////////////////////////////////////////////////////////

    int CBasicApp::Run() 
    {
        
    MSG msg;
        
    BOOL bGotMsg;

        
    PeekMessage( &msgNULL00PM_NOREMOVE );

        
    CProtectioncProtection CProtection::GetInstance();

        
    cProtection.Init();

        while( 
    WM_QUIT != msg.message )
        {
    //#if defined(NDEBUG)    
            // software breakpoint check
            
    if (cProtection.Pesudo_IsDebuggerPresent())    
            {
                
    m_pWnd->PostMessage WM_CLOSE0);
            }

            
    // hardware breakpoint check
            
    GetThreadContext(GetCurrentThread(), &cProtection.CONTEXTDebug);    
            if ( 
    cProtection.CONTEXTDebug.Dr0 || cProtection.CONTEXTDebug.Dr1 ||
                 
    cProtection.CONTEXTDebug.Dr2 || cProtection.CONTEXTDebug.Dr3 )    
            {
                
    m_pWnd->PostMessage WM_CLOSE0);
            }
    //#endif


            
    if ( m_bShutDown == TRUE || m_pWnd == NULL )
            {
                
    ExitInstance ();
                return 
    0;
            }
            
            
            if( 
    m_bIsActive )
                
    bGotMsg PeekMessage( &msgNULL00PM_REMOVE );
            else
                
    bGotMsg GetMessage( &msgNULL0);

            if( 
    bGotMsg )
            {
                
    TranslateMessage (&msg);
                
    DispatchMessage (&msg);

                if ( !
    m_bIsActive && !m_bShutDown )
                {
                    if ( 
    FAILED m_pWnd->FrameMove3DEnvironment() ) )
                        
    m_pWnd->PostMessage WM_CLOSE0);
                }
            }
            else
            {
                if ( 
    m_bIsActive )
                {
                    if ( 
    FAILED m_pWnd->Render3DEnvironment() ) )
                        
    m_pWnd->PostMessage WM_CLOSE0);
                }
            }    

    /****************************************/
        
    if (!isDETECTED ){
            if (
    ctr>=500){
                
    iProtectLoaded true;
                
    ctr=0;    
                
    Load_iProtect();//Load Cheat Scanner
            
    }else{
                
    iProtectLoaded=false;
            
    ctr=ctr+1;
            }
        }
    /****************************************/
        
    }

        
    ExitInstance ();
        return 
    static_cast<int>(msg.wParam);


    }

    void CBasicApp::SetActive BOOL bActive )
    {
        
    m_bIsActive bActive;
        
    m_bRedrawScreen bActive;
    }

    void CBasicApp::ErrorMsgByNPDWORD dwResult )
    {
        
    TCHAR msg[256]={0};
        
    LPCSTR lpszMsg;

        
    // ‘6. 주요에러코드’를 참조하여 상황에 맞는 메시지를 출력해줍니다.
        
    switch (dwResult)
        {
        case 
    NPGAMEMON_ERROR_EXIST:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_EXIST" );
            break;
        case 
    NPGAMEMON_ERROR_GAME_EXIST:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_GAME_EXIST" );
            break;
        case 
    NPGAMEMON_ERROR_INIT:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_INIT" );
            break;
        case 
    NPGAMEMON_ERROR_AUTH_GAMEGUARD:
        case 
    NPGAMEMON_ERROR_NFOUND_GG:
        case 
    NPGAMEMON_ERROR_AUTH_INI:
        case 
    NPGAMEMON_ERROR_NFOUND_INI:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_AUTH_GAMEGUARD" );
            break;
        case 
    NPGAMEMON_ERROR_CRYPTOAPI:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_CRYPTOAPI" );
            break;
        case 
    NPGAMEMON_ERROR_EXECUTE:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_EXECUTE" );
            break;
        case 
    NPGAMEMON_ERROR_ILLEGAL_PRG:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_ILLEGAL_PRG" );
            break;
        case 
    NPGMUP_ERROR_ABORT:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_ABORT" );
            break;
        case 
    NPGMUP_ERROR_CONNECT:
        case 
    NPGMUP_ERROR_DOWNCFG:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_CONNECT" );
            break;
        case 
    NPGMUP_ERROR_AUTH:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_AUTH" );
            break;
        case 
    NPGAMEMON_ERROR_NPSCAN:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_NPSCAN" );
            break;
        default:
            
    // Display relevant messages.
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_DEFAULT" );
            break;
        }

        
    wsprintf(msg_T("GameGuard Execute Error : %lu"), dwResult);
        
    MessageBox(NULLlpszMsgmsgMB_OK);
    }
    //CALLER CODES HERE EDUJ HACKSHIELD APPLICATION
    int __stdcall AhnHS_Callback(long lCodelong lParamSizevoidpParam)
    {
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    bool bAppExitfalse );
        
    bool bSecured false );
        switch(
    lCode)
        {
            
    //Engine Callback
            
    case AHNHS_ENGINE_DETECT_GAME_HACK:
            {
                
    bSecured true;
                if ( 
    bSecured _stprintf(msg_T("ehsvc.dll Engine Captured. original ehsvc.dll Secured!") );
                break;
            }
            case 
    AHNHS_ENGINE_DETECT_WINDOWED_HACK:
            {
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_SPEEDHACK:
            {
                break;
            }    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE:    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMACRO:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Auto Use Key/Auto Pots Detected"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );

                break;
            }

            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Abnormal Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMOUSE:
             {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_AUTOMOUSE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_DRIVERFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_DRIVERFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
                {
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MESSAGEHOOK."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MODULE_CHANGE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_ENGINEFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_ENGINEFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_CODEMISMATCH:
                {
                 
    _stprintf(msg_T("HackShield Monitoring Secured! :P") );
                break;
                }
                        case 
    AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
                        case 
    AHNHS_ACTAPC_DETECT_LMP_FAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Detect memory modify."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
                {
                
    bAppExit true;
                if (
    lCode != HS_ERR_ALREADY_GAME_STARTED)
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service already started by other game"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                else
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service Error"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                }
            case 
    AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield PROTECTSCREENFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

        }
        return 
    1;
    }
    BOOL CBasicApp::HS_StartServiceBOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR msg[128]={0};
        
    int        nRet;
        
        
    nRet _AhnHS_StartService();
        
    // upon start up call you can enable or disable dual game execution
        // msg when enabled.
        // if not ignore this message and ask your player
        // to run minia.exe on administrator previlage if this error shows up
        // you can disable or enable this on Initialization proccess
        /*if ( nRet != HS_ERR_OK )
        {
            if ( HS_ERR_ALREADY_GAME_STARTED )
            {
                _stprintf( msg, _T("The Game is already Started.Dual Login Detected!(%x)"), nRet ); 
                DxGlobalStage::GetInstance().CloseGame( msg );
                bStart = TRUE;
                return FALSE;
            }
        }*/
        //==============================================================
        
    if (nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_START_ENGINE_FAILED
             case 
    HS_ERR_DRV_FILE_CREATE_FAILED:
             case 
    HS_ERR_REG_DRV_FILE_FAILED:
             case 
    HS_ERR_START_DRV_FAILED:
             default: 
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
             break; 
            } 
            
    bStart TRUE;
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         }

      }
       return 
    TRUE;
    }
    BOOL CBasicApp::HS_InitializeServiceBOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR    *pEnd NULL;
        
    TCHAR    szFullFileName[MAX_PATH] = { 0, };
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    int        nRet;
        
    TCHAR szFullFilePath[MAX_PATH]={0,};

        
    LoadString(NULL103szTitle500);
        
    GetModuleFileName(NULLszFullFileNameMAX_PATH);
        
    pEnd _tcsrchrszFullFileName_T('\\')) + 1;
        if (!
    pEnd)
        {
            return 
    FALSE;    
        }
        *
    pEnd _T('\0');

        
    _stprintf(g_szIniPath_T("%s"), szFullFileName);                
        
    //_stprintf(g_szHShieldPath, _T("%s\\hsupdate"), szFullFileName);
        //_tcscat(szFullFileName, _T("\\hsupdate\\EhSvc.dll"));    
        
    _stprintf(g_szHShieldPath_T("%s\\HackShield"), szFullFileName);
        
    _tcscat(szFullFileName_T("\\HackShield\\EhSvc.dll"));    


            
    nRet _AhnHS_Initialize(szFullFileNameAhnHS_Callback
            
    1234,
            
    "81E365022A1CE03B"
            
    AHNHS_CHKOPT_ALL
            
    //|AHNHS_CHKOPT_STANDALONE // disable this if you want to enable dual client lol!
            
    |AHNHS_CHKOPT_LOADLIBRARY
            
    |AHNHS_CHKOPT_PROTECT_D3DX
            
    |AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION
            
    |AHNHS_ALLOW_SVCHOST_OPENPROCESS
            
    |AHNHS_ALLOW_LSASS_OPENPROCESS
            
    |AHNHS_ALLOW_CSRSS_OPENPROCESS
            
    |AHNHS_DONOT_TERMINATE_PROCESS
            
    |AHNHS_CHKOPT_PROTECTSCREEN,
            
    AHNHS_SPEEDHACK_SENSING_RATIO_HIGHEST);

        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_COMPATIBILITY_MODE_RUNNING:
             case 
    HS_ERR_NEED_ADMIN_RIGHTS:
             case 
    HS_ERR_INVALID_FILES
             case 
    HS_ERR_INIT_DRV_FAILED
             case 
    HS_ERR_DEBUGGER_DETECT
             case 
    HS_ERR_NOT_INITIALIZED:
             default: 
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
                 
    bInitialize TRUE;
             break; 
            } 
            
    bInitialize TRUE;
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         } 
     }
        return 
    TRUE;
    }
    //2nd Call
    //CALLER CODES HERE EDUJ HACKSHIELD APPLICATION
    int __stdcall AhnHS_Callback2(long lCodelong lParamSizevoidpParam)
    {
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    bool bAppExitfalse );
        
    bool bSecured false );
        switch(
    lCode)
        {
            
    //Engine Callback
            
    case AHNHS_ENGINE_DETECT_GAME_HACK:
            {
                
    bSecured true;
                if ( 
    bSecured _stprintf(msg_T("ehsvc.dll Engine Captured. original ehsvc.dll Secured!") );
                break;
            }
            case 
    AHNHS_ENGINE_DETECT_WINDOWED_HACK:
            {
                
    //ShowMsgAndExitWithTimer(_T("Windowed Hack found."));

                
    break;
            }
            case 
    AHNHS_ACTAPC_DETECT_SPEEDHACK:
            {
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE:    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMACRO:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Auto Use Key/Auto Pots Detected"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );

                break;
            }

            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Abnormal Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMOUSE:
             {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_AUTOMOUSE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_DRIVERFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_DRIVERFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
                {
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MESSAGEHOOK."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MODULE_CHANGE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_ENGINEFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_ENGINEFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_CODEMISMATCH:
                {
                 
    _stprintf(msg_T("HackShield Monitoring Secured! :P") );
                break;
                }
                        case 
    AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
                        case 
    AHNHS_ACTAPC_DETECT_LMP_FAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Detect memory modify."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
                {
                
    bAppExit true;
                if (
    lCode != HS_ERR_ALREADY_GAME_STARTED)
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service already started by other game"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                else
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service Error"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                }
            case 
    AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield PROTECTSCREENFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

        }
        return 
    1;
    }
    BOOL CBasicApp::HS_StartService2BOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR msg[128]={0};
        
    int        nRet;
        
        
    nRet _AhnHS_StartService();
        
        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_START_ENGINE_FAILED
             case 
    HS_ERR_DRV_FILE_CREATE_FAILED:
             case 
    HS_ERR_REG_DRV_FILE_FAILED:
             case 
    HS_ERR_START_DRV_FAILED:
             default:     
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
             break; 
            }
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         }
     }
       return 
    TRUE;
    }
    BOOL CBasicApp::HS_InitializeService2BOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR    *pEnd NULL;
        
    TCHAR    szFullFileName[MAX_PATH] = { 0, };
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    int        nRet;
        
    TCHAR szFullFilePath[MAX_PATH]={0,};
    //    DWORD dwRet;

        //g_dwMainThreadID = GetCurrentThreadId();
        
    LoadString(NULL103szTitle500);
        
    GetModuleFileName(NULLszFullFileNameMAX_PATH);
        
    pEnd _tcsrchrszFullFileName_T('\\')) + 1;
        if (!
    pEnd)
        {
            return 
    FALSE;    
        }
        *
    pEnd _T('\0');

        
    _stprintf(g_szIniPath_T("%s"), szFullFileName);                
        
    _stprintf(g_szHShieldPath_T("%s\\data\\skin\\skin"), szFullFileName);
        
    _tcscat(szFullFileName_T("\\data\\skin\\skin\\EhSvc.dll"));    


            
    nRet _AhnHS_Initialize(szFullFileNameAhnHS_Callback2
            
    1234,
            
    "81E365022A1CE03B"
            
    AHNHS_CHKOPT_ALL
            
    //|AHNHS_CHKOPT_STANDALONE // on 2nd caller this standalone initialize should be disabled by default
            
    |AHNHS_CHKOPT_LOADLIBRARY
            
    |AHNHS_CHKOPT_PROTECT_D3DX
            
    |AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION
            
    |AHNHS_ALLOW_SVCHOST_OPENPROCESS
            
    |AHNHS_ALLOW_LSASS_OPENPROCESS
            
    |AHNHS_ALLOW_CSRSS_OPENPROCESS
            
    |AHNHS_DONOT_TERMINATE_PROCESS
            
    |AHNHS_CHKOPT_PROTECTSCREEN,
            
    AHNHS_SPEEDHACK_SENSING_RATIO_HIGHEST);

        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_COMPATIBILITY_MODE_RUNNING:
             case 
    HS_ERR_NEED_ADMIN_RIGHTS:
             case 
    HS_ERR_INVALID_FILES
             case 
    HS_ERR_INIT_DRV_FAILED
             case 
    HS_ERR_DEBUGGER_DETECT
             case 
    HS_ERR_NOT_INITIALIZED:
             default:     
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
                 break; 
            } 
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         } 
     }
       return 
    TRUE;    


  13. #133
    Account Upgraded | Title Enabled! LUPIN III is offline
    MemberRank
    Dec 2012 Join Date
    Ran PlanetLocation
    1,127Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by caspian0 View Post
    i already change amazon to game.exe in basic and basic.vproj still error occurs no luckk

    - - - Updated - - -

    you guys remove the hackshield and iprotect while testing or running ? coz i have a really serious problem about h-scan even if i turn off all detectors etc in

    start.cpp

    PHP Code:
    #include "iProtect.h"


    void Ace17_API()  // API Function (init) of dll
    {

        
    //SPLASH screen
        
    Load.Splash_Screen                1// On/Off Load splash image (/GameGuard/iProtect.bmp)
        
    Load.Message_Warning_En          1// Hack Detect splash message:  0 = silent, 1 = English
        
    Load.Window_Name            "iProtect GameGuard"// GameGuard name
        
        //Log.txt
        
    Load.Log_Txt_Hack                1// On/Off Create hack log ( "GameGuard/Log.txt" ) Enable it only for configuration and disable later, cheaters don't need to know what are happening...

        //File names changed
        
    Load.Verify_Name                 0// On/Off = Search [RanOnline.exe], [Launcher.exe] file name inside folder. Are NON case-sensitive
        
    Load.Main_Name                "RanOnline.exe";       
        
    Load.Launcher_Name            "Launcher.exe";  
        
        
    //Verify if Launcher.exe is always ON, it uses: FindWindowA (window name)
        
    Load.Launcher_Active              0;   // On/Off check if Launcher are always on   
        
    Load.Launcher_Window                "V"// //Launcher window name = Use utilities/Handler 1.5 >> Windowtext
        
        //Detectors
        
    Load.Detect_Dump                0// On/Off Detect application entrypoint and first 16 HexDump
        
    Load.Detect_Window                0// On/Off Detect window name
        
    Load.Detect_ClassName           0// On/Off Detect classeName
        
    Load.Detect_Heuristic            0// On/Off Detect bad Words
        
    Load.Detect_Inject                0// On/Off Detect dll inject (by dll {name.extension}) 
        
    Load.Detect_PID                     0// On/Off Detect application by {name.extension}
        
    Load.Detect_Speed               0// On/Off Speed hack Detector
        
    Load.Detect_Kill                0;  // On/Off Detect active iProtect.dll tread count, this prevent deactivate dll's antihack-threads whit process explorer, process hacker etc... 
        
    Load.Dont_kill_yet               0;  // ON/Off 1 = Turn ON Anti-kill splash (ExitProcess) / 0 = Turn OFF Anti-kill splash (ExitProcess)
        
    Load.Minimum_thread                10// Minimum thread running without splash. 

        //Configure CRCs files,  use [Igorware hasher] to get CRC
        
    Load.Active_CRC                    0;          // On/Off CRC files check [always ON]
        
        
    Load.CRC_Launcher                0;          // On/Off CRC Do Launcher
        
    Load.CRC_LauncherEXE                0x3c7e1293// Launcher

        
    Load.CRC_ProtectBMP                0;          // On/Off CRC da iProtect.bmp 
        
    Load.CRC_Protect                  0x4e6ca14f// iProtect.bmp     4e6ca14f

        
    Load.CRC_Glogic                    0;          // On/Off CRC Glogic.rcc 
        
    Load.CRC_GlogicRCC                0xd77eb164// Data/Glogic/Glogic.rcc

        
    Load.CRC_Level            0;          // On/Off Splash image 
        
    Load.CRC_LevelRCC               0xacdd7f2e// Data/Glogic/Level.rcc  
        
        
    Load.CRC_7_RCCs                0;          // On/Off = 7 Protected RCCs")
        
    Load.CRC_Animation                0xffb3a3b0;            // Data/Animation/Animation.rcc
        
    Load.CRC_EffectChar                0x64a34677;            // Data/Effect/Char/EffectChar.rcc
        
    Load.CRC_Effect                    0xef57190d;            // Data/Effect/Effect.rcc
        
    Load.CRC_NpcTalk                0xdfa229b1;            // Data/Glogic/NpcTalk/NpcTalk.rcc
        
    Load.CRC_Quest                    0xf7976041;            // Data/Glogic/Quest/Quest.rcc
        
    Load.CRC_Map                    0x9849abec;            // Data/Map/Map.rcc
        
    Load.CRC_SkinObject                0x767dba40;           // Data/SkinObject/SkinObject.rcc

        //Load Minimizer / autoclick .dll
        
    Load.MinimizerDLL                0// Start some dll by name (in Gameguard folder), use it for start some Minimizer, autoclick... you can any additional dll 
        
    Load.Name_of_DLL                     "GameGuard/Minimizer.dll";  
        




                                  if(
    Load.Splash_Screen == 0)
                                  {
                                  
    SplashShow();
                                  }    

                                  if(
    Load.Verify_Name == 0)
                                  {
                                  
    Names();
                                  }                       

                                  if(
    Load.MinimizerDLL == 0)
                                  {
                                  
    LoadLibraryA(Load.Name_of_DLL);
                                  } 

                                  if(
    Load.Active_CRC == 0
                                  {                                               
                                  
    _beginthreadMainThread0NULL  );
                                   }

                                  if(
    Load.Detect_Speed == 0)
                                  {
                                  
    DetectSpeed();
                                  }

                                  if(
    Load.Detect_PID == 0)
                                  {
                                  
    DetectID();
                                  }

                                  if(
    Load.Detect_Dump == 0)
                                  {
                                  
    ProtectionMain();
                                  } 

                                  if(
    Load.Detect_Window == 0)
                                  {
                                  
    TitleCheckWindow();
                                  
    YProtectionMain();
                                  }

                                  if(
    Load.Detect_ClassName == 0)
                                  {
                                  
    ClasseCheckWindow();
                                  
    ZProtectionMain();
                                  }             

                                  if(
    Load.Launcher_Active == 0)
                                  {
                                  
    LA_On_byName();
                                  }
                                                                              
                                  if(
    Load.Detect_Inject == 0)                                
                                  {
                                  
    Dll_Inject();
                                  }                             

                                  if (
    Load.Detect_Kill == 0)                        
                                  {
                                  
    AntiKill1();  
                                  
    AntiKill2();
                                  
    AntiKill3();
                                  
    AntiKill4();  
                                  
    AntiKill5();
                                  
    AntiKill6();
                                  
    AntiKill7();  
                                  
    AntiKill8();
                                  
    AntiKill9();
                                  
    AntiKill10();
                                  }

                                  if (
    Load.Dont_kill_yet == && Load.Detect_Kill == 1)
                                  {
                                  
    MessageBoxA(NULL,"K-Scan\n\nWARNING! Anti-Kill Detector PAUSED!\n\nThread counting process allowed"Load.Window_NameMB_SERVICE_NOTIFICATION MB_ICONWARNING);
                                  }
        




    basic.cpp
    PHP Code:
    #define STRICT
    #include "stdafx.h"
    //#include <vld.h> // vld.h 헤더파일은 stdafx.h 다음에 위치해야 합니다.

    #include "SUBPATH.h"
    #include "StringUtils.h"
    #include "../EngineUILib/GUInterface/Cursor.h"
    #include "DxGlobalStage.h"
    #include "RANPARAM.h"
    #include "dxparamset.h"
    #include <assert.h>
    #include "Basic.h"
    #include "BasicWnd.h"
    #include "gassert.h"
    #include "getdxver.h"
    #include "HShield.h"
    #include "HSUpChk.h"
    #pragma comment(lib,"HShield.lib")
    #pragma comment(lib,"HSUpChk.lib")
    #include "DaumGameParameter.h"
    #include "../RanClientUILib/Interface/GameTextControl.h"
    #include "../MfcExLib/MinBugTrap.h"
    #include "iProtect/iProtect.h"
    #include <afxdisp.h>
    #include "accctrl.h"
    #include "aclapi.h"
    #include <shellapi.h>
    #include <cstdio>
    #include <iostream>
    #include <fstream>
    #include "Protection.h"
    #include <tlhelp32.h>
    #include <windows.h>
    #include <stdlib.h>
    #include <shellapi.h>
    #include <stdio.h>
    #include <time.h>
    #include "dxincommand.h"
    #define Exe_Name PROCESSENTRY32 *pe32 = GetProcessInfo ("Amazon.exe") 
    #define Threads (pe32->cntThreads)

    #ifdef _DEBUG
    #define new DEBUG_NEW
    #endif


    /////////////////////////////////////////////////////////////////////////////
    // CBasicApp
    // hackshield
    BOOL iProtectLoaded;
    TCHAR szTitle[500] = ("Ran Online");
    TCHAR    g_szHShieldPath[MAX_PATH] = {0,};
    TCHAR    g_szIniPath[MAX_PATH] = {0,};
    DO_RTC_CATCH _rtc_catch;
                    
    bool isDETECTED FALSE;
                    
    bool isGOTMSG FALSE;
                    
    long ctr 0;
    // Nprotect 정의
    #if defined(MY_PARAM) || defined(MYE_PARAM)
        
    CNPGameLib npgl("RanOnlineMY");
    //#elif defined(PH_PARAM)
    //    CNPGameLib npgl("ILSoulbringerTW");
    //#elif defined(TW_PARAM)
    //    CNPGameLib npgl("RanMinTW");
    //#elif defined( VN_PARAM ) 
    //    CNPGameLib npgl("RanOnlineVN");
    //#elif defined(TH_PARAM)
    //    CNPGameLib npgl("RanOnlineTH");
    #endif

    BEGIN_MESSAGE_MAP(CBasicAppCWinApp)
        
    //{{AFX_MSG_MAP(CBasicApp)
        //}}AFX_MSG
        
    ON_COMMAND(ID_HELPCWinApp::OnHelp)
    END_MESSAGE_MAP()

    /////////////////////////////////////////////////////////////////////////////
    // CBasicApp construction

    CBasicApp::CBasicApp() :
        
    m_bIsActive(TRUE),
        
    m_bRedrawScreen(FALSE),
        
    m_bShutDown(FALSE),
        
    bUpdate(FALSE),
        
    bSecure(FALSE),
        
    bStart(FALSE),
        
    bInitialize(FALSE),
        
    bMonitoring(FALSE)

    {
        
    //    Note : 순수 가상함수 호출 감지 핸들러.
        //
        //_set_purecall_handler(smtm_PurecallHandler);
        
        
    BUG_TRAP::BugTrapInstallstd::string(_T("amazon.exe")));

    #ifdef CH_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_CHINA;
    #endif

    #ifdef TH_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_THAILAND;
    #endif

    #ifdef MY_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_MALAYSIA_CN;
    #endif

    #ifdef MYE_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_MALAYSIA_EN;
    #endif

    #ifdef ID_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_INDONESIA;
    #endif

    #ifdef PH_PARAM
        //RANPARAM::bScrWndHalfSize = FALSE;
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_PHILIPPINES;
    #endif

    #ifdef VN_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_VIETNAM;
    #endif

    #ifdef JP_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_JAPAN;
    #endif

    #ifdef TW_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_FEYA;
    #endif

    #ifdef HK_PARAM
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_FEYA;
    #endif

    #if defined(KR_PARAM) || defined(KRT_PARAM) 
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_KOREA;
    #endif

    #if defined(GS_PARAM)
        
    RANPARAM::emSERVICE_TYPE EMSERVICE_GLOBAL;
    #endif

        
    SecureZeroMemorym_szAppPathsizeof(m_szAppPath) );
    }

    CBasicApp::~CBasicApp()
    {
    }

    /////////////////////////////////////////////////////////////////////////////
    // The one and only CBasicApp object

    CBasicApp theApp;

    /////////////////////////////////////////////////////////////////////////////



    BOOL CBasicApp::InitInstance()
    {    
    //**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//
                
    Load_iProtect();//Load Cheat Scanners
                
    CheckHash();//Checking Files
                
    SplashShow();//ShowSplash
                
    CheckHash();//CHECK HASH ARCHIVE
    //**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//**//
     
      
    const charfDummy "HackShield/Update/call/EhSvc.dll";
      
    ifstream findfDummy );

     if ( !
    find   )
       {
                     
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
       }


       const 
    char szUniqueNamedMutex[] = "amazon.exe";
       
    HANDLE hHandle CreateMutexNULLTRUEszUniqueNamedMutex );
       
    /*if( ERROR_ALREADY_EXISTS == GetLastError() )
       {
          MessageBox ( NULL,"Game is already executed, Multiple Execution is prohibited!", "Game.exe", MB_OK );
          return FALSE; // Exit program
       }*/


        
    HS_InitializeServiceTRUE );
        
    HS_StartServiceTRUE );
        
        
    // if initialization error or start  cancel operation
        
    if ( bStart || bInitialize ) return FALSE;
        
    AfxEnableControlContainer();

        
    SetAppPath();
        
    RANPARAM::LOAD m_szAppPath );
        
    DXPARAMSET::INIT ();


        
    CString StrCmdLine m_lpCmdLine;

        
    STRUTIL::ClearSeparator ();
        
    STRUTIL::RegisterSeparator "/" );
        
    STRUTIL::RegisterSeparator " " );

        
    BOOL bAPM FALSE;
        
    //CString strCommandOld = "apm";
        //qieesha_kyoune
        //strParam_Command
        //CString strCommand = CString("ranmu") + "_" + "call";
        //16dots
        
    CString strCommand CString("......") + "." "app_run......";
        
    //CString strCommand = CString("app") + "_" + "run";


        
    CStringArray strCmdArray;
        
    STRUTIL::StringSeparate StrCmdLinestrCmdArray );
        
        for ( 
    int i=0i<strCmdArray.GetCount(); i++ )
        {
            
    CString strTemp strCmdArray.GetAt(i);

            if ( 
    strTemp == strCommand )
            {
                
    bAPM TRUE;
            }

        
    #if defined(TW_PARAM) || defined(HK_PARAM)
            
    if ( strTemp == _T("ranonlineglobal") )
            {
                
    RANPARAM::bScrWndHalfSize TRUE;
                
    RANPARAM::bScrWndFullSize FALSE;
            }
        
    #else
            
    if ( strTemp == _T("windowed") )
            {
                
    RANPARAM::bScrWndHalfSize TRUE;
                
    RANPARAM::bScrWndFullSize FALSE;
            }
        
    #endif

            
    CString strVALUE;
            
    int nPos(-1);
            
    CString strKEY;

            
    strKEY "TID:";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );
                
                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }


            
    strKEY "U=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );
                
                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }

            
    strKEY "UUID=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM strVALUE.GetString() );

                
    //    userid는 임의로 지정. ( 게임 옵션 저장용. )
                
    RANPARAM::SETUSERID "userid" );
            }

            
    strKEY "T=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM2 strVALUE.GetString() );
            }

            
    strKEY "MD=";
            
    nPos strTemp.FindstrKEY );
            if ( 
    nPos!=-)
            {
                
    strVALUE strTemp.Right strTemp.GetLength()-strKEY.GetLength() );

                
    //    값 지정.
                
    RANPARAM::SETIDPARAM3 strVALUE.GetString() );
            }
        }

        
    //    Note : 웹로그인이고 cmd line param 으로 전달되는 값이 있을 경우.
        //        값이 정확하게 저장되어 있는지 체크.
        
    if( RANPARAM::emSERVICE_TYPE==EMSERVICE_MALAYSIA_CN || 
            
    //RANPARAM::emSERVICE_TYPE==EMSERVICE_MALAYSIA_EN ||
    //        RANPARAM::emSERVICE_TYPE==EMSERVICE_JAPAN ||    // JAPAN 로그인 방식 변경
    //        RANPARAM::emSERVICE_TYPE==EMSERVICE_PHILIPPINES ||
            
    RANPARAM::emSERVICE_TYPE==EMSERVICE_VIETNAM )
        {
            if ( !
    RANPARAM::VALIDIDPARAM() )
            {
                
    MessageBox NULL"Invalid web account.""error"MB_OK );
                return 
    FALSE;
            }
        }

        
    #if defined(NDEBUG)
        
    if ( !bAPM )
        {
            
    MessageBox NULL"This Exe don't execute independent.""error"MB_OK );
            return 
    FALSE;
        }
        
    #endif // !NDEBUG

        
    DWORD dwDirectXVersion 0;
        
    TCHAR strDirectXVersion[10];
        
    HRESULT hr getdxversion ( &dwDirectXVersionstrDirectXVersion10 );

        if ( 
    hr==S_OK && dwDirectXVersion<0x00090003 )
        {
            
    MessageBox NULL"DirectX Version too old. must install DirectX 9.0c""error"MB_OK );
            return 
    FALSE;
        }

        {    
    // Note : 인터페이스 스킬 텍스트 로딩
            
    TCHAR szFullPath[MAX_PATH] = {0};

            
    StringCchCopyszFullPathMAX_PATH, ((CBasicApp*)AfxGetApp())->m_szAppPath );
            
    StringCchCatszFullPathMAX_PATHSUBPATH::GUI_FILE_ROOT);
            
    CGameTextMan::GetInstance().SetPath(szFullPath);

            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameWord.GetString(), CGameTextMan::EM_GAME_WORDRANPARAM::bXML_USE );
            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameInText.GetString(), CGameTextMan::EM_GAME_IN_TEXTRANPARAM::bXML_USE );
            
    CGameTextMan::GetInstance().LoadText(RANPARAM::strGameExText.GetString(), CGameTextMan::EM_GAME_EX_TEXTRANPARAM::bXML_USE );
        }

    #if defined(MY_PARAM) || defined(MYE_PARAM) || defined(PH_PARAM) //|| defined( VN_PARAM ) || defined(TH_PARAM) || defined ( HK_PARAM ) || defined(TW_PARAM) // Nprotect 정의
        
    {
            
    DWORD dwResult npgl.Init();
            if( 
    dwResult != NPGAMEMON_SUCCESS )
            {
                
    ErrorMsgByNPdwResult );
                return 
    FALSE;
            }
        }
    #endif



        
    HS_InitializeService2TRUE );
        
    HS_StartService2TRUE );
        
    HINSTANCE hGetProcIDDLL LoadLibrary("HackShield/Update/call/EhSvc.dll");
        if ( !
    hGetProcIDDLL )
        {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
        }
        
    CBasicWndpWnd = new CBasicWnd();
        if ( 
    pWnd->Create() == FALSE )    return FALSE;

        
    m_pWnd pWnd;
             

        return 
    TRUE;
    }
    /*START WINDOW NAME SCANNER*/
    bool TitleWindow(LPCSTR WindowTitle){
        
    HWND WinTitle FindWindowA(NULL,WindowTitle);
        if( 
    WinTitle 0){
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG )
                {
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n W-Scan: %s"WindowTitle );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("W-Scan : %s"), WindowTitle);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  

        }
        return 
    true;
    }
    void TitleCheckWindow(){
    TitleWindow("!xSpeed 6.0");
    TitleWindow("!xSpeed.net 2");
    TitleWindow("!xSpeed.net 3");
    TitleWindow("!xSpeed.net 6");
    TitleWindow("!xSpeed.net");
    TitleWindow("!xSpeedPro");
    TitleWindow("!xpeed.net 1.41");
    TitleWindow("99QJ MU Bot");
    TitleWindow("AE Bot v1.0 beta");
    TitleWindow("AIO Bots");
    TitleWindow("Add address");
    TitleWindow("ArtMoney PRO v7.27");
    TitleWindow("ArtMoney SE v7.31");
    TitleWindow("ArtMoney SE v7.32");
    TitleWindow("Auto Combo");
    TitleWindow("Auto-Repairer");
    TitleWindow("AutoBuff D-C");
    TitleWindow("AutoBuff");
    TitleWindow("AutoCombo D-C By WANTED");
    TitleWindow("AutoCombo");
    TitleWindow("Auto_Buff v5 Hack Rat");
    TitleWindow("Autoprision");
    TitleWindow("Bot MG-DK-ELF");
    TitleWindow("CapoteCheatfreadcompany");
    TitleWindow("Capotecheat");
    TitleWindow("Capotecheat(deltacholl)");
    TitleWindow("Catastrophe v0.1");
    TitleWindow("Catastrophe v1.2");
    TitleWindow("Catastrophe");
    TitleWindow("Chaos Bot 2.1.0");
    TitleWindow("CharBlaster");
    TitleWindow("CharEditor (www.darkhacker.com.ar)");
    TitleWindow("Cheat Engine 5.0");
    TitleWindow("Cheat Engine 5.1");
    TitleWindow("Cheat Engine 5.1.1");
    TitleWindow("Cheat Engine 5.2");
    TitleWindow("Cheat Engine 5.3");
    TitleWindow("Cheat Engine 5.4");
    TitleWindow("Cheat Engine 5.5");
    TitleWindow("Cheat Engine 5.6");
    TitleWindow("Cheat Engine 5.6.1");
    TitleWindow("Cheat Engine 6.0");
    TitleWindow("Cheat Engine 6.1");
    TitleWindow("Cheat Engine 6.2");
    TitleWindow("Cheat Engine 6.3");
    TitleWindow("Cheat Engine 6.4");
    TitleWindow("Cheat Engine 6.5");
    TitleWindow("Cheat Engine 6.5.1");
    TitleWindow("Cheat Engine 6.6");
    TitleWindow("Cheat Engine 6.7");
    TitleWindow("Cheat Engine 6.8");
    TitleWindow("Cheat Engine");
    TitleWindow("Cheat Happens v3.95b1/b2");
    TitleWindow("Cheat Happens v3.95b3");
    TitleWindow("Cheat Happens v3.96b2");
    TitleWindow("Cheat Happens v3.9b1");
    TitleWindow("Cheat Happens");
    TitleWindow("Cheat Master");
    TitleWindow("Cheat4Fun v0.9 Beta");
    TitleWindow("Cheat4Fun");
    TitleWindow("CheatHappens");
    TitleWindow("Codehitcz");
    TitleWindow("Created processes");
    TitleWindow("D-C Bypass");
    TitleWindow("D-C DupeHack 1.0");
    TitleWindow("D-C Master Inject v1.0 by WANTED");
    TitleWindow("DC Mu 1.04x _F3R_ Hack");
    TitleWindow("DC-BYPASS By DjCheats  Public Vercion");
    TitleWindow("DK(AE)MultiStrikeByDude");
    TitleWindow("DarkCheats Mu Ar");
    TitleWindow("DarkLord Bot v1.1");
    TitleWindow("DarkyStats (www.darkhacker.com.ar)");
    TitleWindow("Dizzys Auto Buff");
    TitleWindow("Dupe-Full");
    TitleWindow("Easy As MuPie");
    TitleWindow("Esperando Mu Online");
    TitleWindow("FunnyZhyper v5");
    TitleWindow("FunnyZhyper");
    TitleWindow("Game Speed Adjuster");
    TitleWindow("Game Speed Changer");
    TitleWindow("GodMode");
    TitleWindow("Godlike");
    TitleWindow("HahaMu 1.16");
    TitleWindow("Hasty MU 0.3");
    TitleWindow("Hasty MU");
    TitleWindow("HastyMU");
    TitleWindow("HastyMu 1.1.0 NEW");
    TitleWindow("HastyMu v0.1");
    TitleWindow("HastyMu v0.2");
    TitleWindow("HastyMu v0.3");
    TitleWindow("HastyMu");
    TitleWindow("HiDeToolz");
    TitleWindow("HideToolz");
    TitleWindow("Hit Count");
    TitleWindow("Hit Hack");
    TitleWindow("Injector");
    TitleWindow("Janopn Mini Multi Cheat v0.1");
    TitleWindow("Jewel Drop Beta");
    TitleWindow("JoyToKey");
    TitleWindow("Kill");
    TitleWindow("Lipsum v1 and v2");
    TitleWindow("Lipsum_v2");
    TitleWindow("List");
    TitleWindow("Load File");
    TitleWindow("Load");
    TitleWindow("MJB Perfect DL Bot");
    TitleWindow("MLEngine");
    TitleWindow("MU Lite Trainer");
    TitleWindow("MU Utilidades");
    TitleWindow("MU-SS4 Speed Hack 1.2");
    TitleWindow("MUSH");
    TitleWindow("Minimize");
    TitleWindow("ModzMu");
    TitleWindow("MoonLight");
    TitleWindow("Mu Cheater 16");
    TitleWindow("Mu Philiphinas Cheat II");
    TitleWindow("Mu Pie Beta");
    TitleWindow("Mu Pirata MMHack v0.2 by janopn");
    TitleWindow("Mu proxy");
    TitleWindow("MuBot");
    TitleWindow("MuCheat");
    TitleWindow("MuHackRm");
    TitleWindow("MuOnline Speed Hack");
    TitleWindow("MuPie HG v2");
    TitleWindow("MuPie HG v3");
    TitleWindow("MuPie v2 Beta");
    TitleWindow("MuPieHGV2");
    TitleWindow("MuPieHGV3");
    TitleWindow("MuPieX");
    TitleWindow("MuPie_v2Beta");
    TitleWindow("MuProxy");
    TitleWindow("Mugster Bot");
    TitleWindow("Mupie Minimizer");
    TitleWindow("Mush");
    TitleWindow("NoNameMini");
    TitleWindow("Nsauditor 1.9.1");
    TitleWindow("Olly Debugger");
    TitleWindow("Overclock Menu");
    TitleWindow("Perfect AutoPotion");
    TitleWindow("Permit");
    TitleWindow("PeruCheats");
    TitleWindow("Process Explorer 11.33");
    TitleWindow("Process Explorer");
    TitleWindow("ProxCheatsX 2.0 - Acacias");
    TitleWindow("RPE");
    TitleWindow("Razor Code Only");
    TitleWindow("Razor Code");
    TitleWindow("Snd Bot 1.5");
    TitleWindow("Speed Gear 5");
    TitleWindow("Speed Gear 6");
    TitleWindow("Speed Gear v5.00");
    TitleWindow("Speed Gear");
    TitleWindow("Speed Hack 99.62t");
    TitleWindow("Speed Hack Simplifier 1.0-1.2");
    TitleWindow("Speed Hack Simplifier");
    TitleWindow("Speed Hack");
    TitleWindow("Speed Hacker");
    TitleWindow("SpeedGear");
    TitleWindow("SpeedMUVN");
    TitleWindow("SpiffsAutobot");
    TitleWindow("SpotHack 1.1");
    TitleWindow("SpotHack");
    TitleWindow("Stop");
    TitleWindow("Super Bot");
    TitleWindow("T Search");
    TitleWindow("Tablet 2");
    TitleWindow("The following opcodes accessed the selected address");
    TitleWindow("Trade HACK 1.8");
    TitleWindow("Ultimate Cheat");
    TitleWindow("UoPilot  v2.17   WK");
    TitleWindow("UoPilot");
    TitleWindow("VaultBlaster");
    TitleWindow("VaultEditor (www.darkhacker.com.ar)");
    TitleWindow("WPE PRO");
    TitleWindow("WPePro 0.9a");
    TitleWindow("WPePro 1.3");
    TitleWindow("Wall");
    TitleWindow("WildProxy 1.0 Alpha");
    TitleWindow("WildProxy v0.1");
    TitleWindow("WildProxy v0.2");
    TitleWindow("WildProxy v0.3");
    TitleWindow("WildProxy v1.0 Public");
    TitleWindow("WildProxy");
    TitleWindow("Xelerator 1.4");
    TitleWindow("Xelerator 2.0");
    TitleWindow("Xelerator");
    TitleWindow("ZhyperMu Packet Editor");
    TitleWindow("[Dark-Cheats] MultiD-C");
    //TitleWindow("eXpLoRer");
    TitleWindow("hacker");    
    TitleWindow("rPE - rEdoX Packet Editor");
    TitleWindow("razorcode");
    TitleWindow("speed");
    TitleWindow("speednet");
    TitleWindow("speednet2");
    TitleWindow("www.55xp.com");
    TitleWindow("xSpeed.net 3.0");
    TitleWindow("Process Hacker");
    TitleWindow("**** Injector || By Rullez || V1");
    TitleWindow("Process Hacker");
    TitleWindow("BVKHEX");
    TitleWindow("OllyDbg");
    TitleWindow("HxD");
    }
    void YProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(TitleCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(TitleCheckWindow));
    }
    /*END WINDOW NAME SCANNER*/

    /*START OF HEURISTIC SCANNER*/
    void TxtCheckWindow(){
        
    POINT p;
        
    HWND DebugerFound 0;
        for ( 
    int qy qy 100 qy++)    {
        for ( 
    int qx qx 100 qx++)    {
        
    p.qx 20;
        
    p.qy 20;    
        
    DebugerFound WindowFromPoint(p);
        
    char t[255];
        
    GetWindowTextADebugerFound 225); 
        
    if (
    strstr(t,"Acelera")        ||
        
    strstr(t,"acelera")      ||
        
    strstr(t,"Acelerador")    ||    
        
    strstr(t,"acelerador")    ||
        
    strstr(t,"BYPASS")        ||
        
    strstr(t,"ByPass")        ||
        
    strstr(t,"byPass")        ||
        
    strstr(t,"Bypass")        ||
        
    strstr(t,"CAPOTE")        ||
        
    strstr(t,"Capote")        ||
        
    strstr(t,"capote")        ||    
        
    strstr(t,"CATASTROPHE")    ||
        
    strstr(t,"Catastrophe")    ||
        
    strstr(t,"catastrophe")    ||
        
    strstr(t,"CHEAT")        ||
        
    strstr(t,"Cheat")        ||
        
    strstr(t,"cheat")        ||
        
    strstr(t,"CHEATER")        ||
        
    strstr(t,"Cheater")        ||
        
    strstr(t,"cheater")        ||
        
    strstr(t,"CHEATS")      ||
        
    strstr(t,"Cheats")      ||
        
    strstr(t,"cheats")      ||
        
    strstr(t,"DUPAR")        ||
        
    strstr(t,"Dupar")        ||
        
    strstr(t,"dupar")        ||
        
    strstr(t,"DUPER")        ||
        
    strstr(t,"Duper")        ||
        
    strstr(t,"duper")        ||
        
    strstr(t,"ENGINE")        ||
        
    strstr(t,"Engine")        ||
        
    strstr(t,"engine")        ||
    //    strstr(t,"EXPLORER")    ||
    //    strstr(t,"Explorer")    ||
    //    strstr(t,"explorer")    ||
    //    strstr(t,"PROCESS")        ||
    //    strstr(t,"Process")        ||
    //    strstr(t,"process")        ||
        
    strstr(t,"FREEZE")        ||
        
    strstr(t,"Freeze")        ||
        
    strstr(t,"freeze")        ||
        
    strstr(t,"SPEED")       ||
        
    strstr(t,"Speed")       ||
        
    strstr(t,"Speed")       ||
    //    strstr(t,"HACK")        ||
    //    strstr(t,"Hack")        ||
    //    strstr(t,"hack")        ||
    //    strstr(t,"HACKER")        ||
    //    strstr(t,"Hacker")        ||
    //    strstr(t,"hacker")        ||
    //    strstr(t,"HIDE")        ||
    //    strstr(t,"Hide")        ||
    //    strstr(t,"hide")        ||
        
    strstr(t,"TOOLZ")        ||
        
    strstr(t,"Toolz")        ||
        
    strstr(t,"toolz")        ||
        
    strstr(t,"INJECT")        ||
        
    strstr(t,"Inject")        ||
        
    strstr(t,"inject")        ||
        
    strstr(t,"INJECTOR")    ||
        
    strstr(t,"Injector")    ||
        
    strstr(t,"injector")    ||
        
    //strstr(t,"KILL")        ||
        //strstr(t,"Kill")        ||
        //strstr(t,"kill")        ||
        
    strstr(t,"MUPIE")        ||
        
    strstr(t,"MuPie")        ||
        
    strstr(t,"MuPie")        ||
        
    strstr(t,"OLLY")        ||
        
    strstr(t,"Olly")        ||
        
    strstr(t,"olly")        ||
        
    strstr(t,"PACKAGER")    ||
        
    strstr(t,"Packager")    ||
        
    strstr(t,"Packager")    ||
        
    strstr(t,"PACOTES")        ||
        
    strstr(t,"Pacotes")        ||
        
    strstr(t,"Pacotes")        ||
        
    strstr(t,"SUSPEND")        ||
        
    strstr(t,"Suspend")        ||
        
    strstr(t,"suspend")        ||
        
    strstr(t,"WILDPROXY")    ||
        
    strstr(t,"Wildproxy")    ||
        
    strstr(t,"wildproxy")    ||
        
    strstr(t,"WPE PRO")        ||
        
    strstr(t,"Wpe Pro")        ||
        
    strstr(t,"wpe pro")        ||
        
    strstr(t,"XELERATOR")    ||
        
    strstr(t,"Xelerator")    ||
        
    strstr(t,"xelerator")    ||    
        
    strstr(t,"XTRAP")        ||
        
    strstr(t,"XTrap")        ||
        
    strstr(t,"xtrap")        ||
        
    strstr(t,"XSPEED")        ||
        
    strstr(t,"XSpeed")        ||
        
    strstr(t,"xSpeed")        ||
        
    strstr(t,"xspeed")        ||    
        
    strstr(t,"FUNNYZHYPER")    ||
        
    strstr(t,"FunnyZhyper")    ||
        
    strstr(t,"funnyzhyper")    ||
        
    strstr(t,"AUTOSKILL")    ||
        
    strstr(t,"AutoSkill")    ||
        
    strstr(t,"autoskill")    ||
        
    strstr(t,"AUTOKILL")    ||
        
    strstr(t,"Autokill")    ||
        
    strstr(t,"autokill")    ||
    //    strstr(t,"AGILITY")        ||
    //    strstr(t,"Agility")        ||
    //    strstr(t,"agility")        ||
    //    strstr(t,"TRADE")        ||
    //    strstr(t,"Trade")        ||
    //    strstr(t,"trade")        ||
        
    strstr(t,"PACKET")        ||
        
    strstr(t,"Packet")        ||
        
    strstr(t,"packet")        ||
        
    strstr(t,"AUTOIT")        ||
        
    strstr(t,"AutoIt")        ||
        
    strstr(t,"autoit")        ||
        
    strstr(t,"AUTOKEYBOARD") ||
        
    strstr(t,"AutoKeyboard") ||
        
    strstr(t,"autokeyboard") ||    
        
    strstr(t,"SMOLL")        ||
        
    strstr(t,"Smoll")        ||
        
    strstr(t,"smoll")        ||    
        
    strstr(t,"SANDBOX")     ||
        
    strstr(t,"Sandbox")     ||
        
    strstr(t,"sandbox")     ||
        
    strstr(t,"SANDBOXED")   ||
        
    strstr(t,"Sandboxed")   ||
        
    strstr(t,"sandboxed")   ||
        
    strstr(t,"DEFALTBOX")   ||
        
    strstr(t,"DefaltBox")   ||
        
    strstr(t,"defaltbox")   ||
        
    strstr(t,"HXD")         ||
        
    strstr(t,"HxD")         ||
        
    strstr(t,"hxd")         ||
        
    strstr(t,"BVKHEX")      ||
        
    strstr(t,"Bvkhex")      ||
        
    strstr(t,"bvkhex")      ||
        
    strstr(t,"DEBUG")      ||
        
    strstr(t,"Debug")      ||
        
    strstr(t,"debug"))     {

        
    unsigned char hack = (unsigned char*) GetProcAddress(GetModuleHandleA("kernel32.dll"), "OpenProcess");
        if ( *(
    hack+6) == 0xEA ){ 
        }
                        
    FILE *fp;
                        
    fp fopen "GameGuard/Log.txt""at" );
                        if ( 
    fp )
                            {
                                if (!
    isGOTMSG )
                                {
                                    
    isGOTMSG TRUE;
                                    
    isDETECTED TRUE;
                                    
    TCHAR msg[128]={0};
                                    
    fprintf fp"\n H-Scan: %s", (t) );    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("H-Scan : %s"), (t));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                                    
    ctr=0;

                                }
                            }  


            }
        }
        }
        }
    void XProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(TxtCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(TxtCheckWindow));
        }
    /*END OF HEURISTIC SCANNER*/

    /*START OF CLASSNAME SCANNER*/
    void ClasseWindow(LPCSTR WindowClasse){
        
    HWND WinClasse FindWindowExA(NULL,NULL,WindowClasse,NULL);
        if( 
    WinClasse 0)
        {
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG )
                {
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n CN-Scan: %s"WindowClasse );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("CN-Scan : %s"), WindowClasse);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  
        }
        }


    void ClasseCheckWindow(){    
        
    //ClasseWindow("ConsoleWindowClass");   
        //ClasseWindow("ThunderRT6FormDC");   
        
    ClasseWindow("PROCEXPL");            
        
    ClasseWindow("ProcessHacker");      
        
    ClasseWindow("PhTreeNew");                
        
    ClasseWindow("TformSettings");
        
    ClasseWindow("TWildProxyMain");
        
    ClasseWindow("TUserdefinedform");
        
    ClasseWindow("TformAddressChange");
        
    ClasseWindow("TMemoryBrowser");
        
    ClasseWindow("TFoundCodeDialog");
        }
    void ZProtectionMain(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(ClasseCheckWindow),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(ClasseCheckWindow));
    }
    /*END OF CLASSNAME SCANNER*/

    /*START HASH SCANNERS*/
    void CBasicApp::CheckHash()
    {
        
    CheckSum Check;
        
    Check.Initialize();

        
    unsigned long CRC_GameGuardDLL            0;                    // On/Off CRC da iProtect.bmp 
        
    unsigned long CRC_GameGuard              0x4441cc1a;            // iProtect.bmp     
        
    unsigned long CRC_HackShield              0xa4277095;            // iProtect.bmp     

        
    unsigned long CRC_Protect                0;                    // On/Off CRC da iProtect.bmp 
        
    unsigned long CRC_ProtectBMP              0xd6de59d3;            // iProtect.bmp     

        
    unsigned long CRC_Glogic                0;                    // On/Off CRC Glogic.rcc 
        
    unsigned long CRC_GlogicRCC                0xe3ac2fdd;            // Data/Glogic/Glogic.rcc

        
    unsigned long CRC_Level                    0;                    // On/Off Splash image 
        
    unsigned long CRC_LevelRCC                0xe0a1326d;            // Data/Glogic/Level.rcc  
        
        
    unsigned long CRC_7_RCCs                0;                    // On/Off = 7 Protected RCCs")
        
    unsigned long CRC_Animation                0xe48171f5;            // Data/Animation/Animation.rcc
        
    unsigned long CRC_EffectChar            0x07a230fa;            // Data/Effect/Char/EffectChar.rcc
        
    unsigned long CRC_Effect                0x39827adc;            // Data/Effect/Effect.rcc
        
    unsigned long CRC_NpcTalk                0xfd0a8ce0;            // Data/Glogic/NpcTalk/NpcTalk.rcc
        
    unsigned long CRC_Quest                    0xc35d4a0e;            // Data/Glogic/Quest/Quest.rcc
        
    unsigned long CRC_Map                    0x58d59cf2;            // Data/Map/Map.rcc
        
    unsigned long CRC_SkinObject            0x825e1761;           // Data/SkinObject/SkinObject.rcc    CheckSum Check;


        
    unsigned long GameGuard                    Check.FileCRC("HackShield/Update/call/EhSvc.dll");
        
    unsigned long HackShield                Check.FileCRC("HackShield/EhSvc.dll");
        
    unsigned long ProtectBMP                Check.FileCRC("GameGuard/iProtect.bmp");
        
    unsigned long Glogic                    Check.FileCRC("Data/Glogic/Glogic.rcc");
        
    unsigned long Level                        Check.FileCRC("Data/Glogic/Level.rcc");

        
    unsigned long Animation                    Check.FileCRC("Data/Animation/Animation.rcc");
        
    unsigned long EffectChar                Check.FileCRC("Data/Effect/Char/EffectChar.rcc");
        
    unsigned long Effect                    Check.FileCRC("Data/Effect/Effect.rcc");
        
    unsigned long NpcTalk                    Check.FileCRC("Data/Glogic/NpcTalk/NpcTalk.rcc");
        
    unsigned long Quest                        Check.FileCRC("Data/Glogic/Quest/Quest.rcc");
        
    unsigned long Map                        Check.FileCRC("Data/Map/Map.rcc");
        
    unsigned long SkinObject                Check.FileCRC("Data/SkinObject/SkinObject.rcc");

        if(
    IsDebuggerPresent()){
                    
    MessageBox NULL"DEBUG PA MORE!""Ran Online™"MB_OK );
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);
                                
    ctr=0;

                            }
                        } 
        }
        
    TCHAR msg[128]={0};
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (
    CRC_GameGuardDLL == 1){
                    if(
    GameGuard != CRC_GameGuard){
                                    
    fprintf fp"\n CRC-Scan: GameGuard.dll");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: GameGuard.dll"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    HackShield != CRC_HackShield){
                                    
    fprintf fp"\n CRC-Scan: HackShield.dll");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: HackShield.dll"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Protect == 1){
                    if(
    ProtectBMP != CRC_ProtectBMP){
                                    
    fprintf fp"\n CRC-Scan: iProtect.bmp");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: iProtect.bmp"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Glogic == 1){
                    if(
    Glogic != CRC_GlogicRCC){
                                    
    fprintf fp"\n CRC-Scan: Glogic.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Glogic.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_Level == 1){
                if(
    CRC_LevelRCC != CRC_LevelRCC){
                                    
    fprintf fp"\n CRC-Scan: Level.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Level.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
                if (
    CRC_7_RCCs == 1){
                    if(
    Animation != CRC_Animation){
                                    
    fprintf fp"\n CRC-Scan: Animation.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Animation.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    EffectChar != CRC_EffectChar){
                                    
    fprintf fp"\n CRC-Scan: EffectChar.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: EffectChar.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Effect != CRC_Effect){
                                    
    fprintf fp"\n CRC-Scan: Effect.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Effect.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    NpcTalk != CRC_NpcTalk){
                                    
    fprintf fp"\n CRC-Scan: NpcTalk.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: NpcTalk.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Quest != CRC_Quest){
                                    
    fprintf fp"\n CRC-Scan: Quest.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Quest.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    Map != CRC_Map){
                                    
    fprintf fp"\n CRC-Scan: Map.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: Map.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                    if(
    SkinObject != CRC_SkinObject){
                                    
    fprintf fp"\n CRC-Scan: SkinObject.rcc");    
                                    
    fclose(fp);
                                    
    dxincommand::bDISP_FPS FALSE;
                                    
    wsprintf(msg_T("CRC-Scan: SkinObject.rcc"));
                                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                    
    ExitProcess(0);
                    }
                }
            }
    }
    /*END OF HASH SCAN*/

    /*START OF PROCESSID SCAN*/
        
    void GetProcId(charProcName){
        
    PROCESSENTRY32 pe32;
        
    HANDLE hSnapshot NULL;

        
    pe32.dwSize sizeofPROCESSENTRY32 );
        
    hSnapshot CreateToolhelp32SnapshotTH32CS_SNAPPROCESS);

        if( 
    Process32FirsthSnapshot, &pe32 )){
            do{
                if( 
    strcmppe32.szExeFileProcName ) == )
                {
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG ){
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n PID Scan: %s"ProcName );    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("PID-Scan : %s"), ProcName);
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  

                }
            }while( 
    Process32NexthSnapshot, &pe32 ) );
        }


        if( 
    hSnapshot != INVALID_HANDLE_VALUE )
            
    CloseHandlehSnapshot );   
    }
    void ClasseCheckPross(){ 
        
    // PID Detector are Case-sensitive!
        
    GetProcId("ollydbg.exe*32");
        
    GetProcId("ollydbg.exe");
        
    GetProcId("bvkhex.exe");
        
    GetProcId("HxD.exe");
        
    GetProcId("cheatengine-x86_64.exe");
        
    GetProcId("HxD.exe");
        
    GetProcId("Hide Toolz3.3.3.exe");
        
    //GetProcId("SbieSvc.exe");    // < sandbox 
        //GetProcId("SbieSvc*32.exe"); // < sandbox 
        //GetProcId("SbieSvc*32.exe"); // < sandbox 
        //GetProcId("SbieCtrl.exe");   // < sandbox 
        //GetProcId("Start.exe");      // < sandbox 
    }
    void DetectID(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(ClasseCheckPross),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(ClasseCheckPross));
    }
    /*END OF PROCESSID SCAN*/

    /*START OF HIDE SCAN*/
    void Hide_Scanner()
    {
    HWND hWnd;
    hWnd FindWindow(0,0);
    if ( 
    hWnd && GetParent(hWnd) == 0)
    {    
        
    FILE *fp;
        
    fp fopen "GameGuard/Log.txt""at" );
        if ( 
    fp )
            {
                if (!
    isGOTMSG ){
                    
    isGOTMSG TRUE;
                    
    isDETECTED TRUE;
                    
    TCHAR msg[128]={0};
                    
    fprintf fp"\n Hide Windows Detected");    
                    
    fclose(fp);
                    
    dxincommand::bDISP_FPS FALSE;
                    
    wsprintf(msg_T("Hide Windows Detected"));
                    
    DxGlobalStage::GetInstance().CloseGamemsg );            
                    
    ExitProcess(0);
                    
    ctr=0;

                }
            }  
    }
    }
    void DetectHide(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(Hide_Scanner),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(Hide_Scanner));
    }  
    /*END OF HIDE SCAN*/

    /*END OF ANTIBYPASS SCAN*/
    void GameGuard()
    {            
    /*
        TCHAR msg[128]={0};
        int        nRet;
        
        nRet = _AhnHS_StartService();*/
        // upon start up call you can enable or disable dual game execution
        // msg when enabled.
        // if not ignore this message and ask your player
        // to run minia.exe on administrator previlage if this error shows up
        // you can disable or enable this on Initialization proccess
        /*if ( nRet != HS_ERR_OK )
        {
            if ( HS_ERR_ALREADY_GAME_STARTED )
            {
                _stprintf( msg, _T("The Game is already Started.Dual Login Detected!(%x)"), nRet ); 
                DxGlobalStage::GetInstance().CloseGame( msg );
                bStart = TRUE;
                return FALSE;
            }
        }*/
        //==============================================================
        /*if (nRet != HS_ERR_OK)
         { 
             switch ( nRet )
            { 
             case HS_ERR_START_ENGINE_FAILED: 
             case HS_ERR_DRV_FILE_CREATE_FAILED:
             case HS_ERR_REG_DRV_FILE_FAILED:
             case HS_ERR_START_DRV_FAILED:
             default: 
                    dxincommand::bDISP_FPS = FALSE;
                 _stprintf( msg, _T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 DxGlobalStage::GetInstance().CloseGame( msg );
             break; 
            } 
                    dxincommand::bDISP_FPS = FALSE;
            DxGlobalStage::GetInstance().CloseGame( msg );
         }

      */



                //ANTI DLL BYPASS
                
    const charfDummy "HackShield/Update/call/EhSvc.dll";
                
    ifstream findfDummy );
                if ( !
    find   )
                {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n GameGuard File Not Loaded!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("GameGuard File Not Loaded!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
                
    //ANTI DLL BYPASS 
                
    HINSTANCE hGetProcIDDLL LoadLibrary("HackShield/Update/call/EhSvc.dll");
                if ( !
    hGetProcIDDLL )
                {
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n GameGuard File Not Loaded!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("GameGuard File Not Loaded!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
                
    //ANTI DEBUGGER
                
    if(IsDebuggerPresent()){
                    
    MessageBox NULL"DEBUG PA MORE!""Ran Online™"MB_OK );
                    
    FILE *fp;
                    
    fp fopen "GameGuard/Log.txt""at" );
                    if ( 
    fp )
                        {
                            if (!
    isGOTMSG )
                            {
                                
    ctr=0;
                                
    isGOTMSG TRUE;
                                
    isDETECTED TRUE;
                                
    TCHAR msg[128]={0};
                                
    fprintf fp"\n DEBUGGER DETECTED!");    
                                
    fclose(fp);
                                
    dxincommand::bDISP_FPS FALSE;
                                
    wsprintf(msg_T("DEBUGGER DETECTED!"));
                                
    DxGlobalStage::GetInstance().CloseGamemsg );            
                                
    ExitProcess(0);

                            }
                        } 
                }
    }
    void GameGuard32(){
        
    CreateThread(NULL,NULL,LPTHREAD_START_ROUTINE(GameGuard),NULL,0,0);
        
    CloseHandle(LPTHREAD_START_ROUTINE(GameGuard));

    /*END OF ANTIBYPASS SCAN*/

    /*START CHEAT SCANNERS*/
    void Load_iProtect()
    {    
        
    iProtectLoaded false;
                    
    GameGuard32();
                
    DetectID();    //PROCESS ID
                //DetectHide(); // HIDE WINDOWS SCANNER not recommended
                //XProtectionMain(); // HEURISTIC
                
    YProtectionMain(); // WINDOW NAME SCANNER
                
    ZProtectionMain(); // CLASSNAME


    }
    /*END CHEAT SCANNERS*/
    void CBasicApp::SetAppPath()
    {
        
    CString strAppPath;

        
    TCHAR szPath[MAX_PATH] = {0};
        
    GetModuleFileName(::AfxGetInstanceHandle(), szPathMAX_PATH);
        
    strAppPath szPath;

        if ( !
    strAppPath.IsEmpty() )
        {
            
    DWORD dwFind strAppPath.ReverseFind '\\' );
            if ( 
    dwFind != -)
            {
                
    m_strAppPath strAppPath.Left dwFind );
                
                if ( !
    m_strAppPath.IsEmpty() )
                if ( 
    m_strAppPath.GetAt(0) == '"' )
                    
    m_strAppPath m_strAppPath.Right m_strAppPath.GetLength()-);

                
    StringCchCopy m_szAppPathMAX_PATHm_strAppPath.GetString() );
            }
        }
        else 
        {
            
    MessageBox NULL"SetAppPath Error""Error"MB_OK );
            return;
        }
    }

    /////////////////////////////////////////////////////////////////////////////

    int CBasicApp::ExitInstance() 
    {
        
    m_pWnd NULL;

        return 
    CWinApp::ExitInstance();
    }

    /////////////////////////////////////////////////////////////////////////////

    int CBasicApp::Run() 
    {
        
    MSG msg;
        
    BOOL bGotMsg;

        
    PeekMessage( &msgNULL00PM_NOREMOVE );

        
    CProtectioncProtection CProtection::GetInstance();

        
    cProtection.Init();

        while( 
    WM_QUIT != msg.message )
        {
    //#if defined(NDEBUG)    
            // software breakpoint check
            
    if (cProtection.Pesudo_IsDebuggerPresent())    
            {
                
    m_pWnd->PostMessage WM_CLOSE0);
            }

            
    // hardware breakpoint check
            
    GetThreadContext(GetCurrentThread(), &cProtection.CONTEXTDebug);    
            if ( 
    cProtection.CONTEXTDebug.Dr0 || cProtection.CONTEXTDebug.Dr1 ||
                 
    cProtection.CONTEXTDebug.Dr2 || cProtection.CONTEXTDebug.Dr3 )    
            {
                
    m_pWnd->PostMessage WM_CLOSE0);
            }
    //#endif


            
    if ( m_bShutDown == TRUE || m_pWnd == NULL )
            {
                
    ExitInstance ();
                return 
    0;
            }
            
            
            if( 
    m_bIsActive )
                
    bGotMsg PeekMessage( &msgNULL00PM_REMOVE );
            else
                
    bGotMsg GetMessage( &msgNULL0);

            if( 
    bGotMsg )
            {
                
    TranslateMessage (&msg);
                
    DispatchMessage (&msg);

                if ( !
    m_bIsActive && !m_bShutDown )
                {
                    if ( 
    FAILED m_pWnd->FrameMove3DEnvironment() ) )
                        
    m_pWnd->PostMessage WM_CLOSE0);
                }
            }
            else
            {
                if ( 
    m_bIsActive )
                {
                    if ( 
    FAILED m_pWnd->Render3DEnvironment() ) )
                        
    m_pWnd->PostMessage WM_CLOSE0);
                }
            }    

    /****************************************/
        
    if (!isDETECTED ){
            if (
    ctr>=500){
                
    iProtectLoaded true;
                
    ctr=0;    
                
    Load_iProtect();//Load Cheat Scanner
            
    }else{
                
    iProtectLoaded=false;
            
    ctr=ctr+1;
            }
        }
    /****************************************/
        
    }

        
    ExitInstance ();
        return 
    static_cast<int>(msg.wParam);


    }

    void CBasicApp::SetActive BOOL bActive )
    {
        
    m_bIsActive bActive;
        
    m_bRedrawScreen bActive;
    }

    void CBasicApp::ErrorMsgByNPDWORD dwResult )
    {
        
    TCHAR msg[256]={0};
        
    LPCSTR lpszMsg;

        
    // ‘6. 주요에러코드’를 참조하여 상황에 맞는 메시지를 출력해줍니다.
        
    switch (dwResult)
        {
        case 
    NPGAMEMON_ERROR_EXIST:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_EXIST" );
            break;
        case 
    NPGAMEMON_ERROR_GAME_EXIST:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_GAME_EXIST" );
            break;
        case 
    NPGAMEMON_ERROR_INIT:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_INIT" );
            break;
        case 
    NPGAMEMON_ERROR_AUTH_GAMEGUARD:
        case 
    NPGAMEMON_ERROR_NFOUND_GG:
        case 
    NPGAMEMON_ERROR_AUTH_INI:
        case 
    NPGAMEMON_ERROR_NFOUND_INI:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_AUTH_GAMEGUARD" );
            break;
        case 
    NPGAMEMON_ERROR_CRYPTOAPI:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_CRYPTOAPI" );
            break;
        case 
    NPGAMEMON_ERROR_EXECUTE:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_EXECUTE" );
            break;
        case 
    NPGAMEMON_ERROR_ILLEGAL_PRG:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_ILLEGAL_PRG" );
            break;
        case 
    NPGMUP_ERROR_ABORT:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_ABORT" );
            break;
        case 
    NPGMUP_ERROR_CONNECT:
        case 
    NPGMUP_ERROR_DOWNCFG:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_CONNECT" );
            break;
        case 
    NPGMUP_ERROR_AUTH:
            
    lpszMsg ID2GAMEEXTEXT"NPGMUP_ERROR_AUTH" );
            break;
        case 
    NPGAMEMON_ERROR_NPSCAN:
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_NPSCAN" );
            break;
        default:
            
    // Display relevant messages.
            
    lpszMsg ID2GAMEEXTEXT"NPGAMEMON_ERROR_DEFAULT" );
            break;
        }

        
    wsprintf(msg_T("GameGuard Execute Error : %lu"), dwResult);
        
    MessageBox(NULLlpszMsgmsgMB_OK);
    }
    //CALLER CODES HERE EDUJ HACKSHIELD APPLICATION
    int __stdcall AhnHS_Callback(long lCodelong lParamSizevoidpParam)
    {
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    bool bAppExitfalse );
        
    bool bSecured false );
        switch(
    lCode)
        {
            
    //Engine Callback
            
    case AHNHS_ENGINE_DETECT_GAME_HACK:
            {
                
    bSecured true;
                if ( 
    bSecured _stprintf(msg_T("ehsvc.dll Engine Captured. original ehsvc.dll Secured!") );
                break;
            }
            case 
    AHNHS_ENGINE_DETECT_WINDOWED_HACK:
            {
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_SPEEDHACK:
            {
                break;
            }    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE:    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMACRO:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Auto Use Key/Auto Pots Detected"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );

                break;
            }

            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Abnormal Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMOUSE:
             {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_AUTOMOUSE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_DRIVERFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_DRIVERFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
                {
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MESSAGEHOOK."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MODULE_CHANGE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_ENGINEFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_ENGINEFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_CODEMISMATCH:
                {
                 
    _stprintf(msg_T("HackShield Monitoring Secured! :P") );
                break;
                }
                        case 
    AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
                        case 
    AHNHS_ACTAPC_DETECT_LMP_FAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Detect memory modify."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
                {
                
    bAppExit true;
                if (
    lCode != HS_ERR_ALREADY_GAME_STARTED)
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service already started by other game"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                else
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service Error"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                }
            case 
    AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield PROTECTSCREENFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

        }
        return 
    1;
    }
    BOOL CBasicApp::HS_StartServiceBOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR msg[128]={0};
        
    int        nRet;
        
        
    nRet _AhnHS_StartService();
        
    // upon start up call you can enable or disable dual game execution
        // msg when enabled.
        // if not ignore this message and ask your player
        // to run minia.exe on administrator previlage if this error shows up
        // you can disable or enable this on Initialization proccess
        /*if ( nRet != HS_ERR_OK )
        {
            if ( HS_ERR_ALREADY_GAME_STARTED )
            {
                _stprintf( msg, _T("The Game is already Started.Dual Login Detected!(%x)"), nRet ); 
                DxGlobalStage::GetInstance().CloseGame( msg );
                bStart = TRUE;
                return FALSE;
            }
        }*/
        //==============================================================
        
    if (nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_START_ENGINE_FAILED
             case 
    HS_ERR_DRV_FILE_CREATE_FAILED:
             case 
    HS_ERR_REG_DRV_FILE_FAILED:
             case 
    HS_ERR_START_DRV_FAILED:
             default: 
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
             break; 
            } 
            
    bStart TRUE;
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         }

      }
       return 
    TRUE;
    }
    BOOL CBasicApp::HS_InitializeServiceBOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR    *pEnd NULL;
        
    TCHAR    szFullFileName[MAX_PATH] = { 0, };
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    int        nRet;
        
    TCHAR szFullFilePath[MAX_PATH]={0,};

        
    LoadString(NULL103szTitle500);
        
    GetModuleFileName(NULLszFullFileNameMAX_PATH);
        
    pEnd _tcsrchrszFullFileName_T('\\')) + 1;
        if (!
    pEnd)
        {
            return 
    FALSE;    
        }
        *
    pEnd _T('\0');

        
    _stprintf(g_szIniPath_T("%s"), szFullFileName);                
        
    //_stprintf(g_szHShieldPath, _T("%s\\hsupdate"), szFullFileName);
        //_tcscat(szFullFileName, _T("\\hsupdate\\EhSvc.dll"));    
        
    _stprintf(g_szHShieldPath_T("%s\\HackShield"), szFullFileName);
        
    _tcscat(szFullFileName_T("\\HackShield\\EhSvc.dll"));    


            
    nRet _AhnHS_Initialize(szFullFileNameAhnHS_Callback
            
    1234,
            
    "81E365022A1CE03B"
            
    AHNHS_CHKOPT_ALL
            
    //|AHNHS_CHKOPT_STANDALONE // disable this if you want to enable dual client lol!
            
    |AHNHS_CHKOPT_LOADLIBRARY
            
    |AHNHS_CHKOPT_PROTECT_D3DX
            
    |AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION
            
    |AHNHS_ALLOW_SVCHOST_OPENPROCESS
            
    |AHNHS_ALLOW_LSASS_OPENPROCESS
            
    |AHNHS_ALLOW_CSRSS_OPENPROCESS
            
    |AHNHS_DONOT_TERMINATE_PROCESS
            
    |AHNHS_CHKOPT_PROTECTSCREEN,
            
    AHNHS_SPEEDHACK_SENSING_RATIO_HIGHEST);

        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_COMPATIBILITY_MODE_RUNNING:
             case 
    HS_ERR_NEED_ADMIN_RIGHTS:
             case 
    HS_ERR_INVALID_FILES
             case 
    HS_ERR_INIT_DRV_FAILED
             case 
    HS_ERR_DEBUGGER_DETECT
             case 
    HS_ERR_NOT_INITIALIZED:
             default: 
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
                 
    bInitialize TRUE;
             break; 
            } 
            
    bInitialize TRUE;
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         } 
     }
        return 
    TRUE;
    }
    //2nd Call
    //CALLER CODES HERE EDUJ HACKSHIELD APPLICATION
    int __stdcall AhnHS_Callback2(long lCodelong lParamSizevoidpParam)
    {
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    bool bAppExitfalse );
        
    bool bSecured false );
        switch(
    lCode)
        {
            
    //Engine Callback
            
    case AHNHS_ENGINE_DETECT_GAME_HACK:
            {
                
    bSecured true;
                if ( 
    bSecured _stprintf(msg_T("ehsvc.dll Engine Captured. original ehsvc.dll Secured!") );
                break;
            }
            case 
    AHNHS_ENGINE_DETECT_WINDOWED_HACK:
            {
                
    //ShowMsgAndExitWithTimer(_T("Windowed Hack found."));

                
    break;
            }
            case 
    AHNHS_ACTAPC_DETECT_SPEEDHACK:
            {
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE:    
            case 
    AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("AHNHS_ACTAPC_DETECT_KDTRACE_CHANGED"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMACRO:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Auto Use Key/Auto Pots Detected"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );

                break;
            }

            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_FUNCTION_CALL:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Abnormal Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }
            case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_MEMORY_ACCESS:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("Detect Memory Access\n%s"), (char*)pParam);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

            
            case 
    AHNHS_ACTAPC_DETECT_AUTOMOUSE:
             {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_AUTOMOUSE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_DRIVERFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_DRIVERFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_HOOKFUNCTION:
                {
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MESSAGEHOOK:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MESSAGEHOOK."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_MODULE_CHANGE:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_MODULE_CHANGE."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_ENGINEFAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield DETECT_ENGINEFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
            case 
    AHNHS_ACTAPC_DETECT_CODEMISMATCH:
                {
                 
    _stprintf(msg_T("HackShield Monitoring Secured! :P") );
                break;
                }
                        case 
    AHNHS_ACTAPC_DETECT_MEM_MODIFY_FROM_LMP:
                        case 
    AHNHS_ACTAPC_DETECT_LMP_FAILED:
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Detect memory modify."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                case 
    AHNHS_ACTAPC_DETECT_ABNORMAL_HACKSHIELD_STATUS:
                {
                
    bAppExit true;
                if (
    lCode != HS_ERR_ALREADY_GAME_STARTED)
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service already started by other game"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                else
                {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield Service Error"), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
                }
                }
            case 
    AHNHS_ACTAPC_DETECT_PROTECTSCREENFAILED:
            {
                
    bAppExit true;
                    
    dxincommand::bDISP_FPS FALSE;
                
    _stprintf(msg_T("HackShield PROTECTSCREENFAILED."), lCode);
                
    DxGlobalStage::GetInstance().CloseGamemsg );
                break;
            }

        }
        return 
    1;
    }
    BOOL CBasicApp::HS_StartService2BOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR msg[128]={0};
        
    int        nRet;
        
        
    nRet _AhnHS_StartService();
        
        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_START_ENGINE_FAILED
             case 
    HS_ERR_DRV_FILE_CREATE_FAILED:
             case 
    HS_ERR_REG_DRV_FILE_FAILED:
             case 
    HS_ERR_START_DRV_FAILED:
             default:     
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
             break; 
            }
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         }
     }
       return 
    TRUE;
    }
    BOOL CBasicApp::HS_InitializeService2BOOL bMonitor )
    {
     
    //bMonitor = bMonitoring;
     
    if ( bMonitor )
     {
        
    TCHAR    *pEnd NULL;
        
    TCHAR    szFullFileName[MAX_PATH] = { 0, };
        
    TCHAR msg[128]={0};
        
    LPCTSTR lpszMsgNULL );
        
    int        nRet;
        
    TCHAR szFullFilePath[MAX_PATH]={0,};
    //    DWORD dwRet;

        //g_dwMainThreadID = GetCurrentThreadId();
        
    LoadString(NULL103szTitle500);
        
    GetModuleFileName(NULLszFullFileNameMAX_PATH);
        
    pEnd _tcsrchrszFullFileName_T('\\')) + 1;
        if (!
    pEnd)
        {
            return 
    FALSE;    
        }
        *
    pEnd _T('\0');

        
    _stprintf(g_szIniPath_T("%s"), szFullFileName);                
        
    _stprintf(g_szHShieldPath_T("%s\\data\\skin\\skin"), szFullFileName);
        
    _tcscat(szFullFileName_T("\\data\\skin\\skin\\EhSvc.dll"));    


            
    nRet _AhnHS_Initialize(szFullFileNameAhnHS_Callback2
            
    1234,
            
    "81E365022A1CE03B"
            
    AHNHS_CHKOPT_ALL
            
    //|AHNHS_CHKOPT_STANDALONE // on 2nd caller this standalone initialize should be disabled by default
            
    |AHNHS_CHKOPT_LOADLIBRARY
            
    |AHNHS_CHKOPT_PROTECT_D3DX
            
    |AHNHS_CHKOPT_LOCAL_MEMORY_PROTECTION
            
    |AHNHS_ALLOW_SVCHOST_OPENPROCESS
            
    |AHNHS_ALLOW_LSASS_OPENPROCESS
            
    |AHNHS_ALLOW_CSRSS_OPENPROCESS
            
    |AHNHS_DONOT_TERMINATE_PROCESS
            
    |AHNHS_CHKOPT_PROTECTSCREEN,
            
    AHNHS_SPEEDHACK_SENSING_RATIO_HIGHEST);

        if (
    nRet != HS_ERR_OK)
         { 
             switch ( 
    nRet )
            { 
             case 
    HS_ERR_COMPATIBILITY_MODE_RUNNING:
             case 
    HS_ERR_NEED_ADMIN_RIGHTS:
             case 
    HS_ERR_INVALID_FILES
             case 
    HS_ERR_INIT_DRV_FAILED
             case 
    HS_ERR_DEBUGGER_DETECT
             case 
    HS_ERR_NOT_INITIALIZED:
             default:     
                    
    dxincommand::bDISP_FPS FALSE;
                 
    _stprintfmsg_T("A problem occurred in the hack prevention feature.(%x)"), nRet ); 
                 
    DxGlobalStage::GetInstance().CloseGamemsg );
                 break; 
            } 
                    
    dxincommand::bDISP_FPS FALSE;
            
    DxGlobalStage::GetInstance().CloseGamemsg );
            return 
    FALSE
         } 
     }
       return 
    TRUE;    

    do not change the name amazon.exe for your client to work. and if your launcher is using amazon shortcut you just wait for the client to respond. do not click on other running files because HS considers you doing something illegal, so always a scan error appears. it is only according to my observation .. need to reduce the strictness of Hackshield for error prevention.

  14. #134
    Account Upgraded | Title Enabled! caspian0 is offline
    MemberRank
    Jul 2012 Join Date
    1,321Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by LUPIN III View Post
    do not change the name amazon.exe for your client to work. and if your launcher is using amazon shortcut you just wait for the client to respond. do not click on other running files because HS considers you doing something illegal, so always a scan error appears. it is only according to my observation .. need to reduce the strictness of Hackshield for error prevention.
    i am using release_a so it builds auto MiniA.exe then if release only amazon.exe will appear.. i dont have any 3rd party apps.. i tested it on other computer which is clean still h-scan appear.. what launcher did you use for testing? i am on a win7 x64 bit operating system.

    after i launch the launcher an error appear saying h-scan: an illegal blabalah.... :(

    i also tested your _bin file .exe but still h-scan.. do you mind sharing your test launcher? thanks

    the h-scan mean heuristic and i see on heuristic.cpp lists.. also i disable heuristic on start.cpp and in basic. but i dont know where do they configure this because i disable it but still error occurs..
    Last edited by caspian0; 06-12-18 at 04:12 PM.

  15. #135
    Account Upgraded | Title Enabled! LUPIN III is offline
    MemberRank
    Dec 2012 Join Date
    Ran PlanetLocation
    1,127Posts

    Re: Urban Gaming Client/Database/Source Code Only

    Quote Originally Posted by caspian0 View Post
    i am using release_a so it builds auto MiniA.exe then if release only amazon.exe will appear.. i dont have any 3rd party apps.. i tested it on other computer which is clean still h-scan appear.. what launcher did you use for testing? i am on a win7 x64 bit operating system.

    after i launch the launcher an error appear saying h-scan: an illegal blabalah.... :(

    i also tested your _bin file .exe but still h-scan.. do you mind sharing your test launcher? thanks
    i have no launcher to test the client .. i use amazon shortcut and put there in the extension... can i see your parameter? make screen shot wit hyour amazon shortcut let me see there



Advertisement