For some reason when theres more then 1 person in a dungeon only the leader can stay and evey one else dissconnects or freezes until the leader quits out.
Is there a way to fix that?
For some reason when theres more then 1 person in a dungeon only the leader can stay and evey one else dissconnects or freezes until the leader quits out.
Is there a way to fix that?
thats not a Bug or Glitch O.o... its more like a Lag.. cuz in Standard servers it doesnt do that, thats for sure.
well then our server must`ve been lagging like crap because we tried it like 5 times XD
yes it must xD
Server lag or client lag? Cause we tested with good connections and we loaded pretty fast, but the level still woulden't work, if its lag then woulden't we have a sucessfull round after a few tries?
no errors?
this ramdomly pops up in center server when i start it but ppl can still get on n stuff.
http://i44.photobucket.com/albums/f4...0/Untitled.jpg
how about on client?
i have this problem too T_T
As I've replied to your post about your server, you need to distribute your client first before making an attempt to go online. It must contain your hexed client
Your game is like that for the following reasons:
- Since the members are using different clients with their own embedded IP address, the program is forced to connect to your IP address but then forces itself out when communication is attempting to be continuous
- Since everyone is using different IP, chances are they are communicating via your server and not to your server.
- Connection with Hamachi is virtual - it creates its own network with a preset IP address that is almost non-existent to your drivers - hence it is also used to force your computer to think you are connected to the internet (latter versions do this). Therefore, it being an almost non-existent address, communications are fuzzy and laggy.
All the private servers I've been on can't get dungeons to work with 2 or more people. We have tried useing the exact same client useing the exact same main.exe still theres no dice. Although I hear that there are a few private servers that actually have dungeon working with two or more people if they do exist woulden't it be wise to use their client for our servers? Given their server files aren't private ?
have you used a DNS provider?
HUH?
I've been playing like hell with my friends. we're over 20.
no errors, lags... really hell no. even the server's spec is 512 RAM. P3. 512 VGA..
using no-ip... even laN.... nor wan.