Full Release Luna 2 (Luna Plus) Server + Client Source Code.

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  1. #181
    Apprentice YuriLowell is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by sanders View Post
    Mirrors:
    MediaFire
    WUPLOAD
    2Shared
    MultiUpload #1
    MultiUpload #2
    password: ragezone
    Use 7ZIP.
    52.73MB Compressed
    479.89MB Uncompressed

    *Why? I deleted Obj Folder (wich was ~8.20GB and of course was unuseful, since it's created by the compiler to store temporary data, read more by clicking Obj Folder *Thanks to crypticus for the ideea*).

    Spoiler:
    09/27/2011 11:04 PM <DIR> 4DyuchiFilePack
    09/27/2011 11:04 PM <DIR> 4DyuchiFileStorage
    09/27/2011 11:04 PM <DIR> 4DyuchiGRX_common
    09/27/2011 11:04 PM <DIR> 4DyuchiGRX_myself97
    09/27/2011 11:04 PM <DIR> 4DyuchiGRX_myself97_util
    09/27/2011 11:05 PM <DIR> 4DYUCHIGXEXECUTIVE
    09/27/2011 11:05 PM <DIR> 4DYUCHIGXFILEEXTRACTOR
    09/27/2011 11:05 PM <DIR> 4DyuchiGXGeometry
    09/27/2011 11:05 PM <DIR> 4DyuchiGXGFunc
    09/27/2011 11:05 PM <DIR> 4DyuchiGXMapEditor
    09/27/2011 11:04 PM <DIR> 4DYUCHIGX_RENDER
    09/27/2011 11:05 PM <DIR> 4DyuchiGX_UTIL
    09/27/2011 11:05 PM <DIR> 4DYUCHINET_COMMON
    09/27/2011 11:05 PM <DIR> 4DyuchiNET_Latest
    09/27/2011 11:05 PM <DIR> anmexp
    09/27/2011 11:06 PM <DIR> cworking
    09/27/2011 11:06 PM <DIR> FileConverter
    09/27/2011 11:06 PM <DIR> hseos
    09/27/2011 11:06 PM <DIR> lib
    09/27/2011 11:06 PM <DIR> LunaGameDataExtracter
    09/27/2011 11:06 PM <DIR> maxexp
    09/27/2011 11:06 PM <DIR> max_common
    09/27/2011 11:06 PM <DIR> ModelView
    09/27/2011 11:06 PM <DIR> MtlExp
    09/27/2011 11:06 PM <DIR> PackExtract
    11/17/2010 06:30 AM 2,477 Recovery.sln
    09/27/2011 11:06 PM <DIR> SoundLib
    09/27/2011 11:07 PM <DIR> sworking
    09/27/2011 11:01 PM <DIR> [CC]BattleSystem
    09/27/2011 11:01 PM <DIR> [CC]Header
    09/27/2011 11:01 PM <DIR> [CC]Quest
    09/27/2011 11:01 PM <DIR> [CC]RecallInfo
    09/27/2011 11:01 PM <DIR> [CC]ServerModule
    09/27/2011 11:01 PM <DIR> [CC]SiegeDungeon
    09/27/2011 11:01 PM <DIR> [CC]Skill
    09/27/2011 11:02 PM <DIR> [Client]Launcher
    09/27/2011 11:02 PM <DIR> [Client]LogReporter
    09/27/2011 11:02 PM <DIR> [Client]LUNA
    09/27/2011 11:02 PM <DIR> [Client]LUNALauncher
    09/27/2011 11:03 PM <DIR> [Engine]Sln
    09/27/2011 11:03 PM <DIR> [Lib]BaseNetwork
    09/27/2011 11:03 PM <DIR> [Lib]DBThread
    09/27/2011 11:03 PM <DIR> [Lib]HSEL
    09/27/2011 11:03 PM <DIR> [Lib]YHLibrary
    09/27/2011 11:03 PM <DIR> [Lib]ZipArchive
    09/27/2011 11:03 PM <DIR> [Monitoring]Server
    09/27/2011 11:03 PM <DIR> [Monitoring]Tool
    09/27/2011 11:03 PM <DIR> [Server]Agent
    09/27/2011 11:03 PM <DIR> [Server]Distribute
    09/27/2011 11:04 PM <DIR> [Server]Map
    09/27/2011 11:04 PM <DIR> [Tool]AutoPatchToolWin32
    09/27/2011 11:04 PM <DIR> [Tool]Dummy
    09/27/2011 11:04 PM <DIR> [Tool]MapEditor
    09/27/2011 11:04 PM <DIR> [Tool]NewPackingTool
    09/27/2011 11:04 PM <DIR> [Tool]PackingTool
    09/27/2011 11:04 PM <DIR> [Tool]Recovery
    09/27/2011 11:04 PM <DIR> [Tool]Regen

    any other link sir
    they already dead

  2. #182
    Apprentice YuriLowell is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Hy all Developer...
    i'm a newbie person, and i want learn about Luna Online Server
    i hope you all can teach me about that server :)

    1st i want ask
    where i can download this file Luna Online Plus Server full and tutorial make a this server?

    just that i want ask, later i ask again :P

    thanks :D

  3. #183
    I are an engineer beyastard is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    it would be great to re-up it

  4. #184
    I play it straight up, yo pokchop1 is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    YuriLowell, I'll be making a video tutorial very soon, to help everyone out and to encourage development.

    Beyastard, I'll upload it to Mediafire in a bit, I'll edit a link to this later :)

  5. #185
    Apprentice YuriLowell is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by pokchop1 View Post
    YuriLowell, I'll be making a video tutorial very soon, to help everyone out and to encourage development.

    Beyastard, I'll upload it to Mediafire in a bit, I'll edit a link to this later :)
    thanks sir..
    now i can learn how to build a luna online server

  6. #186
    I play it straight up, yo pokchop1 is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by YuriLowell View Post
    thanks sir..
    now i can learn how to build a luna online server
    http://forum.ragezone.com/f543/ask-r...indows-913366/ I'd refer to this topic to see if you really want to, it pretty much sums up a lot of requirements.

    Thanks for waiting everyone, here is your re-upload, and please make sure you thanks Memiko for the purchase: 7830dd80e4db108c.rar

  7. #187
    I are an engineer beyastard is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    I'll go over the files and do what is necessary to update it to run on vista, win7, etc. I took a quick look and it seems the only thing missing is the resources? Will have to find a client and pull them from it. I'll have a lot of work ahead of me but I have nothing better to do. Thanks..

  8. #188
    Apprentice samcko is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    I have a fully working luna server thanks to ledah90 and maryjason, if you'd like I can upload my files inc. Client if you'd like me to.

    Cheers,
    samcko

  9. #189
    Apprentice YuriLowell is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    pokchop1: thanks sir, now i downloaded it

    how about it?
    182521_293224210789447_532252637_n.jpg

    can make a luna plus server?

  10. #190
    Apprentice YuriLowell is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by samcko View Post
    I have a fully working luna server thanks to ledah90 and maryjason, if you'd like I can upload my files inc. Client if you'd like me to.

    Cheers,
    samcko
    luna plus?
    i like it :D

  11. #191
    Apprentice samcko is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Yes, luna plus :). I can 7zip it all and upload to mediafire for you if you'd like.

    Cheers,
    samcko

  12. #192
    I play it straight up, yo pokchop1 is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Just an idea for any dev's, try implementing the marriage system, its just a modification of the family and guild side of the clients and sever :P so study up on them. Also implementing WASD controls shouldn't be much of a challenge, along with controllers.

    Quote Originally Posted by YuriLowell View Post
    pokchop1: thanks sir, now i downloaded it

    how about it?
    182521_293224210789447_532252637_n.jpg

    can make a luna plus server?
    doesn't have anything to do with processor, i ran mine just fine with a duel core, anyways as long as you have 24+ Gb's of ram your okay :)

  13. #193
    Apprentice samcko is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    I need to partly disagree with the 24+gb ram as my current server only has 16gb and is running ALL the servers (maps (53 of them), distrbute, agent and all three monitoring servers), but it doesn't seem to be touching the ram, but instead its using the pf (page file) but I'm running server 2k3 enterprise ed. If that makes any difference. I'll add full specs of it sometime later.

    Cheers,
    samcko

  14. #194
    I play it straight up, yo pokchop1 is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by samcko View Post
    I need to partly disagree with the 24+gb ram as my current server only has 16gb and is running ALL the servers (maps (53 of them), distrbute, agent and all three monitoring servers), but it doesn't seem to be touching the ram, but instead its using the pf (page file) but I'm running server 2k3 enterprise ed. If that makes any difference. I'll add full specs of it sometime later.

    Cheers,
    samcko
    The extra 8GB's are so the server doesn't lag with 300+ players :)

  15. #195
    Apprentice samcko is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by pokchop1 View Post
    The extra 8GB's are so the server doesn't lag with 300+ players :)
    True, I didn't give that a thought :(, though my server most likely will not have 300+ due to my internet restrictions (ADSL2+ approx. 15mbp/s down, 800kbp/s up), and I'm limiting access to the server for the time being until some issues have been resolved, my server had been working perfectly until I wasn't thinking and killed the RAID array and worst still is I didn't make a backup of it prior as I didn't give it a thought as I didn't think the change I made would've killed the RAID ;(.

    Just a question for the site side people out there (I deal with basic HTML and basic PHP scripting). Ok time for question ;).

    I'm wanting to configure a "Server Status and Players Online" on my website/page, does anyone know how to accomplish this? As I'm a little lost, I have done some research into this and have gotten a little confused with how to implement the code into the site(s).

    Any idea's?

    Cheers,
    samcko

    - this is my server's config.



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