Sad to hear about the RAID lol, and also I'd refer you to W3Schools Online Web Tutorials Hope it helps!
Sad to hear about the RAID lol, and also I'd refer you to W3Schools Online Web Tutorials Hope it helps!
Ask your masterI'm wanting to configure a "Server Status and Players Online" on my website/page, does anyone know how to accomplish this? As I'm a little lost, I have done some research into this and have gotten a little confused with how to implement the code into the site(s).
Any development questions here, you should ask me.
Yurilowell, im sorry I haven't uploaded as yet, I need to compress it to as small as I can as all up its approx. Dowload size is 2gb as this is the case I'm going through the folders and getting rid of the un-required data in the folders. When this has been done, I'll upload to mediafire.
Cheers,
samcko
That is not related to luna development.
As a programmer, im familiar with some languages, mostly focused on PHP as of now (work stuff) but more familiar with java and c++. My current release, the fix on the castle siege, is my own work btw. Ive been on development with luna since 2 years ago so im something like more familiar with luna's source.
This is kinda off-topic so lets start dev'ing on this. I entertain questions only on the source, not on client files. You can get the working bin files from samcko.![]()
please REupload Source, thanks
this is compatible in visual stdio 2012? and please give some guide how to compile thanks
Sir, please read all the posts in the Luna Online Section before asking for any of this. If you had done this, you would know that there's two people who have done a re-upload on this, secondly you would see how much trouble everyone is having when they compile it in 2012, its built only for 2003 without major errors. If your not willing to look up anything, or willing to put the work into this game, then please do not bother others with the same repeated questions.
As of now, this forum is being close until it has been cleaned of repeated questions, spamming, and other things that I deem useless to this. It does state for a guide or tutorial to compile this, so questions related to that will stay for sure, other things that I deem useful to the topic will stay. Memiko, if you would like this thread opened, then please contact me,
Thanks,
Dakota
Cannot compile the source.
I installed VS .NET 2003 Achitect, open the source successfully, however if I try to compile then it returns error:
"error spawning cl.exe" and it won't compile.
Hello,
Does anybody know the real developer of this game who have the license? I want to make project private server game luna plus, but I scared if there's any problem with the license in the future
private server is always illegal,
the real developer here : https://en.wikipedia.org/wiki/Luna_Online
if you want legal license, you must be a company's owner of a publisher game such as lyto and sign a contract with the developer.
CMIIW
EYA Interactive went bankrupt many years ago, was reopened as EYASoft, who went bankrupt again shortly after. EYA's luna development team then purchased the rights to all the luna assets and started their own company, hoping to do better without the rest of eya's baggage. They go by "FUNTIME Co.,Ltd.", although they don't seem to have any contact methods or online presence other then in the copyright notices of the current official server (playpark)
Confirmation of them being the current correct owners of luna van be obtained from an interview with playpark prior to their server launch where they confirm that they obtained publishing rights from the new company (link)