Full Release Luna 2 (Luna Plus) Server + Client Source Code.

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  1. #106
    (oO (||||) (||||) Oo) jM2.me is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by Nomlish View Post
    Please help me...
    The compilation was successful
    But, there are some bugs.

    Release GMTool Client
    - housing is don't work

    Release Client
    - Minimap is don't work
    - Can not moved

    thank you
    Did you compile it with vs2003? Under windows 7 or windows xp?
    I have tried compiling under windows 7, windows server 2003 and windows xp vmware. Always had problems with something. Compiling under windows xp is smooth as butter.

    Also use resources from luna plus philipines. And consider changing .bin to something else right away or you will be having poblems with header error after editing bin files. Easiest way is to edit MHFile.cpp in client, for server you edit MHFile from servermodules folder.

    Also most of problems can be caused by bad resource files/missing files, etc.

    And no one knows if housing is even enabled.

    Quote Originally Posted by xsoftz View Post
    How to solve

    LINK : fatal error LNK1181: cannot open input file '\server\LunaPluse\7830dd80e4db108c\7830dd80e4db108c\lib\Release\Executive.lib'
    You will not be able to compile sources without edits.
    In your case you have to compile Executive.lib before compiling whatever you are trying to.
    Even after that you have to edit files to use ssd3gfunc from release and not debug_for_sse.
    Search "SS3DFunc" and fix path to release one.

  2. #107
    Apprentice joeminza is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    What database release are you guys using for the server, also how does it have to be setup I can't find where to specify the DB server or ip localhost for the db but it's not the default (local) db and Id be willing to bet that would be a problem.

    Really getting the server running is the last issue I need to solve and I've basically got everything I need to begin development of things for the game.

    Figuring out defenitions of item's and monsters npc's etc should be relatively simple.

    So to reiderate I could use link to the LUNA plus database your using and an explanation on what needs set for the ip and server to connect for it. I've got the Database Name ID and Pass specified correctly in the source already.

    Thanks - Trev

    EDIT - Removed all previous things that have been dealt with today already.

    Edit Again - Got the server to start without crashing database had to be setup properly that was it.

    http://forum.ragezone.com/f546/setti...client-599052/

    Step by step on setting up the odb source for it to connect to.
    Last edited by joeminza; 14-11-11 at 01:11 AM.

  3. #108
    Enthusiast xsoftz is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    source work for client version ?

    and how to make work it ?

    thankyou .

  4. #109
    Apprentice joeminza is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Want to elaborate a bit?

  5. #110
    Enthusiast xsoftz is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by joeminza View Post
    Want to elaborate a bit?

    yes. u can contact ? or anybody and help me for make source to work.

  6. #111
    Apprentice joeminza is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    The source works on it's own if you run into a specific problem let it be known here someone may help you but by the sounds of it your a fan of luna and may not even have a compiler installed

  7. #112
    Enthusiast xsoftz is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    What client version for work from source ?

    i can build exe work. but not find full client ..

  8. #113
    Apprentice joeminza is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    For the client mine is booting up in a web launcher mode I believe it goes straight to the channels I click on one and get a korean error, how do I make it a normal login mode so I can enter a user and password?
    Last edited by joeminza; 14-11-11 at 09:59 AM.

  9. #114
    Apprentice arif212xx is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    please tell me about make a luna plus from zero please.,,
    Posted via Mobile Device

  10. #115
    (oO (||||) (||||) Oo) jM2.me is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    All you do is remove _WEB_LAUNCHER_ from predefined variables in project properties.
    Once again if you can't compile or figure it out, please just stop and go read some books or tutorials.

  11. #116
    Apprentice joeminza is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Figured it out I haven't played luna before wasn't aware of the weird setup they use didn't have the correct login server ip set and that was the channel or server selection and THEN you log in with your details, kind of interesting also it's in korean the client so that's annoying

  12. #117
    (oO (||||) (||||) Oo) jM2.me is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by joeminza View Post
    Figured it out I haven't played luna before wasn't aware of the weird setup they use didn't have the correct login server ip set and that was the channel or server selection and THEN you log in with your details, kind of interesting also it's in korean the client so that's annoying
    Use client from philipines luna+. It's the most compatible as far as I know.
    But there will be an issue getting into game cause of some bin dialog files. YOu can track them down when debugging.

  13. #118
    Novice idriz1992 is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    I seem to be having a problem with my Luna Plus server. We've had the files for quite some time and have almost if not all in game functions working, but a massive bug that we have is that when you use a skill the server crashes. I know there's probably no one who can fix that but if there is please let me know here or pm me for my msn. Thanks in advanced

  14. #119
    (oO (||||) (||||) Oo) jM2.me is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    Quote Originally Posted by idriz1992 View Post
    I seem to be having a problem with my Luna Plus server. We've had the files for quite some time and have almost if not all in game functions working, but a massive bug that we have is that when you use a skill the server crashes. I know there's probably no one who can fix that but if there is please let me know here or pm me for my msn. Thanks in advanced
    This bug is caused by one of following:
    • Skil dialog script is broken
    • There is brocken skill(s) in resources
    • Skill is missing efx


    Also you can always debug the crash in visual studio. Much easier to fix problems this way.

  15. #120
    Bumiayu Berdebu Fou Gilang is offline
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    Re: Full Release Luna 2 (Luna Plus) Server + Client Source Code.

    i guess using MS VS 2010 is a bad idea after all
    only managed to compile a few things with a bunch of warnings and errors ._.a



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