Junior Spellweaver
- Joined
- May 14, 2018
- Messages
- 122
- Reaction score
- 36
As a free version its nice to work,
but there is many bugs,
one of them is, the objects gets fucked and have no colision,
so, I found an weird solution, but works 100%,
you need to input some work into it, but, it takes around 5-10 mins to save the 5+ hours you did.
Tutorial:
1)Open the file.opl fucked in CP., delete all items you want to SAVE.
2)Opl / save group
Write anything and "Add Selected Group to list".
3)Make a new opl with the Cp., then go to the adress: OPL / load group.
It will load every obj. you saved before in the exactly same coordinates.
Save normaly.
4)Open it in KWE (file.opl), Header info, change it to the map you want , hit OK.
Save it, then you can work normally again on CP.
Best tip to use this program, make a backup, save in time to time, like 5 to 5 mins
Did you save? worked without a bug, save in the place of your backup, and so on.
Cheers, gl!tt1:
but there is many bugs,
one of them is, the objects gets fucked and have no colision,
so, I found an weird solution, but works 100%,
you need to input some work into it, but, it takes around 5-10 mins to save the 5+ hours you did.
Tutorial:
1)Open the file.opl fucked in CP., delete all items you want to SAVE.
2)Opl / save group
Write anything and "Add Selected Group to list".
3)Make a new opl with the Cp., then go to the adress: OPL / load group.
It will load every obj. you saved before in the exactly same coordinates.
Save normaly.
4)Open it in KWE (file.opl), Header info, change it to the map you want , hit OK.
Save it, then you can work normally again on CP.
Best tip to use this program, make a backup, save in time to time, like 5 to 5 mins
Did you save? worked without a bug, save in the place of your backup, and so on.
Cheers, gl!tt1:
Last edited: