[Tutorial] Blender Video Tutorial

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  1. #166
    Apprentice Yeahh is offline
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    Nov 2009 Join Date
    21Posts

    Re: [Tutorial] Blender Video Tutorial

    to get the .gb fiels you can use one of this Python scripts
    for weps the old one works nice (did some by my own) and the other should work too the most diff is that you need to export with Blender 2.43 if you use the old script, but you can work with newest blender and then just open it with older one and export it

  2. #167
    Member :) :D ^^ xD is offline
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    Jun 2008 Join Date
    81Posts

    Re: [Tutorial] Blender Video Tutorial

    Quote Originally Posted by Yeahh View Post
    to get the .gb fiels you can use one of this Python scripts
    for weps the old one works nice (did some by my own) and the other should work too the most diff is that you need to export with Blender 2.43 if you use the old script, but you can work with newest blender and then just open it with older one and export it
    as it does for export? I've downloaded the file that you passed .py more I do not know what to do now

  3. #168
    Apprentice Yeahh is offline
    MemberRank
    Nov 2009 Join Date
    21Posts

    Re: [Tutorial] Blender Video Tutorial

    if you use the old one open your .blender fiel in Blender 2.43

    go to Buttons Window -> Shading (F5) -> Matereal Buttons
    and change the color to White Black White

    then press in the Textures "Add New" and name it like you want

    then change to Buttons Window -> Shading (F5) -> Texture Buttons
    and select the Texture Type "Image" to your new created Texture

    then open Text Editor
    and then Press Fiel open and open the Python Script "GB_export2"

    then change the Image name
    press the Button "File" and select "Run Python Script"

    then entere where to save the .gb and name the fiel
    (don“t forget to add the .gb at the end of the name)
    then press Export and a new window will open
    select Version 11 and press OK and you are done

    and here some pics, so i will become easier to understand
    http://img515.imageshack.us/gal.php?g=exporten2.jpg

    if you uste the "GB_exporter_v0.0.5" just add the scripts to
    C:\Programme\Blender Foundation\blender 2.49b\.blender\scripts

    Press in Blender Fiel -> Export -> Geometry Binary Unstable(.gb)
    select Version 11
    deseclect Flip Normals
    add the Mesh
    and press Export in the line of Meshes (not Export All)
    select name/ where to save and press ok

    it should work too

    i hope it will help ya :)



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