[REL] Shiny Furnis [SWF//SQLs]

Results 1 to 23 of 23
  1. #1
    Still alive. Luminia is offline
    MemberRank
    Apr 2013 Join Date
    Out of SpaceLocation
    1,146Posts

    [REL] Shiny Furnis [SWF//SQLs]

    Hell RaGEZONE,

    Yesterday the owners of HubbaHotel try to bug me. If they bug me, I bug them back.

    Here the reason: Screenshot by Lightshot
    ( The owners call me noob and don't know me )

    Screen: Screenshot by Lightshot


    Download: Strahlende Möbel.rar


    Many regards, Luminia.


  2. #2
    Apprentice Upex Xever is offline
    MemberRank
    May 2013 Join Date
    5Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    For ButterStorm ?

  3. #3
    Still alive. Luminia is offline
    MemberRank
    Apr 2013 Join Date
    Out of SpaceLocation
    1,146Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Make them by yourself, look at the release section there is a sql maker for butterstorm.

  4. #4
    Enthusiast TulpeStiefel is offline
    MemberRank
    Jul 2013 Join Date
    GermanyLocation
    46Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Thanks for upload !

  5. #5
    Member Jones2301 is offline
    MemberRank
    Mar 2012 Join Date
    51Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Be careful! I like the idea, but the pillow is actually quite bad in my opinion. It's just a recolor with a bug above it.

    It's necessary for the "star" to be covered excactly in the center.

    6/10

  6. #6
    Still alive. Luminia is offline
    MemberRank
    Apr 2013 Join Date
    Out of SpaceLocation
    1,146Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Jones2301 View Post
    Be careful! I like the idea, but the pillow is actually quite bad in my opinion. It's just a recolor with a bug above it.

    It's necessary for the "star" to be covered excactly in the center.

    6/10
    I only recode them.

  7. #7
    Michael Jackson ♥ Sphinx is offline
    MemberRank
    Aug 2010 Join Date
    In your bed :3Location
    906Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Luminia View Post
    I only recode them.
    xD. You don't recode them because all you have to do is change the images (and maybe the name)
    OT: But nice i like the chest.

  8. #8
    Novice DerNoob Retro is offline
    MemberRank
    Aug 2013 Join Date
    4Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Thanks, i have seen the furnis at Hubbahotel!

  9. #9
    Proficient Member Keyuko is offline
    MemberRank
    Aug 2012 Join Date
    162Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    You packed a shortcut not a .txt file

  10. #10
    Ragezone Furni Releaser maartenvn is offline
    MemberRank
    Dec 2012 Join Date
    Ragezone WorldLocation
    928Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Nice furni:

    I made bcstorm sqls for you guys.

    bcstorm sql

    catalog_items_copy

    PHP Code:
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45752''156875''45752''lumin1a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45753''156875''45753''lumin2a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45754''156875''45754''lumin3a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45755''156875''45755''lumin4a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45756''156875''45756''lumin5a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45757''156875''45757''lumin6a''20''0''1''0''0''0''0''0''1''');
    INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('45758''156875''45758''lumin7a''20''0''1''0''0''0''0''0''1'''); 
    items_base

    PHP Code:
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45752''45752''lumin1a''lumin1a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45753''45753''lumin2a''lumin2a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45754''45754''lumin3a''lumin3a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45755''45755''lumin4a''lumin4a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45756''45756''lumin5a''lumin5a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45757''45757''lumin6a''lumin6a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2''');
    INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('45758''45758''lumin7a''lumin7a''s''1''1''1''1''0''0''1''1''1''1''1''0''default''2'''); 
    furnidata
    PHP Code:
    ["s","45753","lumin2a","45753","0","1","1","","lumin2a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45752","lumin1a","45752","0","1","1","","lumin1a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45754","lumin3a","45754","0","1","1","","lumin3a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45755","lumin4a","45755","0","1","1","","lumin4a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45756","lumin5a","45756","0","1","1","","lumin5a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45757","lumin6a","45757","0","1","1","","lumin6a","WOW dat blinkt","","-1","-1","","1"],
    [
    "s","45758","lumin7a","45758","0","1","1","","lumin7a","WOW dat blinkt","","-1","-1","","1"], 

  11. #11
    Apprentice Mattern is offline
    MemberRank
    Aug 2013 Join Date
    11Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Nice release, i like the idea :) this is going to my hotel 4 sure 7/10

  12. #12
    dat face Kurokiri is offline
    MemberRank
    May 2012 Join Date
    ClassroomLocation
    1,756Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Luminia , thank for this ! I like shiny items ~ 10/10 from me..

  13. #13
    Check http://arcturus.pw The General is offline
    DeveloperRank
    Aug 2011 Join Date
    7,608Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Sphinx View Post
    xD. You don't recode them because all you have to do is change the images (and maybe the name)
    OT: But nice i like the chest.
    What about the xml scripts huh ;)

    For the people that dont get the message:
    They protected their furniture SWFs. If you visit them on a other domain rather than the hotel you get that message and a window will likely popup.

  14. #14
    Member Natpopc is offline
    MemberRank
    Apr 2012 Join Date
    52Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    very nice.

  15. #15
    Member RageEdits is offline
    MemberRank
    Oct 2012 Join Date
    62Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Luminia View Post
    Make them by yourself, look at the release section there is a sql maker for butterstorm.

    Can you give me the link, i can't find it. It's for other furni.

    (Sorry for my bad english, i speak dutch.)

  16. #16
    Eye Eye Capt'n Spheral is offline
    MemberRank
    May 2010 Join Date
    TumptonshireLocation
    2,488Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Just remember kids, if anything can be protected, it can be unprotected too.

  17. #17
    I Love Wesley Jess is offline
    MemberRank
    May 2012 Join Date
    WalesLocation
    329Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    This is actually a pretty cool idea, love the colours, too.

  18. #18
    Apprentice Primal is offline
    MemberRank
    Aug 2013 Join Date
    SwedenLocation
    17Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    10/10 for the good look ;) Luminia are you from Sweden?

  19. #19
    Enthusiast TulpeStiefel is offline
    MemberRank
    Jul 2013 Join Date
    GermanyLocation
    46Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Primal View Post
    10/10 for the good look ;) Luminia are you from Sweden?
    Luminia is from Germany !

  20. #20
    Still alive. Luminia is offline
    MemberRank
    Apr 2013 Join Date
    Out of SpaceLocation
    1,146Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    Quote Originally Posted by Primal View Post
    10/10 for the good look ;) Luminia are you from Sweden?
    I think there is written "Germany".

  21. #21
    Apprentice iBaBBo is offline
    MemberRank
    Mar 2012 Join Date
    GermanyLocation
    19Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    These furnis are flying.
    I hope u can fix this fail.

  22. #22
    Novice BenderBoss is offline
    MemberRank
    Sep 2013 Join Date
    1Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    hay ehm aber die sql datei ist nicht dabei! kann mir die jamand geben für phönix!

  23. #23
    Banned bugme is offline
    BannedRank
    Feb 2007 Join Date
    1,380Posts

    Re: [REL] Shiny Furnis [SWF//SQLs]

    These are looking pretty neat I'm going to use these fore sure.

    Can you like place them on the ground because it would be ugly if they only float in to the air to be honest.

    Verstuurd van mijn GT-I9070 met Tapatalk



Advertisement