Well, a few days saw a image and today in the night i cant wait more, and i make a furni oficial of Habbo.
Imagen:
Spoiler:
Downloads and VirusTotal:
Spoiler:
SQL:
Spoiler:Phoenix & Gold Tree
Spoiler:Catalog_items
Spoiler:Code:INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`) VALUES (58096, 'PAGEID', '58096', 'hcalhmb_swords', '100', '0', '0', '1');
Furniture
Spoiler:Code:INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `is_arrow`) VALUES (58096, 'hcalhmb_swords', 'hcalhmb_swords', 'i', 1, 1, 1, '0', '0', '0', 58096, '1', '1', '1', '1', '1', 'default', 1, '', '0');
Swift y Buttefly
Spoiler:Catalog_items_copy
Spoiler:Code:INSERT INTO `catalog_items_copy` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`, `badge`) VALUES ('58096', 'PAGEID', '58096', 'hcalhmb_swords', '100', '0', '1', '0', '0', '0', '0', '0', '1', '');
Items_base
Spoiler:Code:INSERT INTO `items_base` (`item_id`, `sprite_id`, `public_name`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_walk`, `allow_sit`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `allow_group_item`, `interaction_type`, `cycle_count`, `vending_ids`) VALUES ('58096', '58096', 'hcalhmb_swords', 'hcalhmb_swords', 'i', '1', '1', '1', '0', '0', '0', '1', '1', '1', '1', '1', '0', 'default', '1', '');
Trypolin
Spoiler:Catalog_items_copy
Spoiler:Code:INSERT INTO `catalog_items_copy` (`id`, `page_id`,`item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`, `cost_crystal`, `cost_oude_belcredits`, `song_id`, `limited_stack`, `limited_sells`, `offer_active`) VALUES ('58096', 'PAGEID', '58096', 'hcalhmb_swords', '100', '0', '1', '0', '0', '0', '0', '0', '1');
Items_base
Spoiler:Code:INSERT INTO `items_base` (`item_id`, `sprite_id`, `item_name`, `type`, `width`, `length`, `height`, `allow_stack`, `allow_sit`, `allow_walk`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `cycle_count`, `vending_ids`)VALUES ('58096', '58096', 'hcalhmb_swords', 'i', 1, 1, 1, '0', '0', '0', '1', '1', '1', '1', '1', 'default', 1, '');
Plus
Spoiler:Catalog_items
Spoiler:Code:INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_belcredits`, `cost_duckets`, `amount`, `vip`, `achievement`, `song_id`, `limited_sells`, `limited_stack`, `offer_active`, `extradata`, `badge`, `flat_id`) VALUES (58096, CATAID, '58096', 'hcalhmb_swords', 100, 0, 0, 1, '0', 0, 0, 0, 0, '1', '', '', -1);
Furniture
Spoiler:Code:INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `is_arrow`) VALUES (58096, 'hcalhmb_swords', 'hcalhmb_swords', 'i', 1, 1, 1, '0', '0', '0', 58096, '1', '1', '1', '1', '1', 'default', 1, '', '0');
Mercury Any Version.
Spoiler:Catalog_items
Spoiler:Code:INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_belcredits`, `cost_loyalty`, `cost_duckets`, `amounts`, `achievement`, `song_id`, `limited_sells`, `limited_stack`, `offer_active`, `club_only`, `extradata`, `badge`) VALUES ('58096', 'PAGEID', '58096', 'hcalhmb_swords', '100', '0', '0', '0', '1', '0', '0', '0', '0', '1', '0', '', '');
Furniture
Spoiler:Code:INSERT INTO `furniture` (`id`, `flat_id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `stack_multiplier`, `subscriber`, `effectid`) VALUES ('58096', '-1', 'hcalhmb_swords', 'hcalhmb_swords', 'i', '1', '1', '1', '0', '0', '0', '58096', '1', '1', '1', '1', '1', 'default', '1', '0', '0', '0', '0');
Furnidata: For all emulators
Spoiler:Furnidata TXT
Spoiler:Code:["i","58096","hcalhmb_swords","48478","","","","","Swords Arabics HC","¡Very Sharp!","","-1","false","-1","false","","1","false"],
Furnidata XML
Spoiler:Code:<furnitype id="58096" classname="hcalhmb_swords"><revision>48478</revision><defaultdir>0</defaultdir><xdim>1</xdim><ydim>1</ydim><partcolors><color>0</color><color>0</color><color>0</color></partcolors><name>Swords Arabics HC</name><description>¡Very Sharp!</description><adurl/><offerid>-1</offerid><buyout>0</buyout><rentofferid>-1</rentofferid><rentbuyout>0</rentbuyout><bc>0</bc><customparams/><specialtype>1</specialtype><canstandon>0</canstandon><cansiton>1</cansiton><canlayon>0</canlayon></furnitype>
Producdata: For all emulators
Spoiler:Code:["hcalhmb_swords","Swords Arabics HC","¡Very Sharp!"],
Credits:
Spoiler:Benjamin for make n Habbo for the idea.




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