| "2% Percent" Demo |
00x |
| 3D Atelier |
3DA |
| 3D CAD Studio |
3D |
| 3D Dudes |
IMG |
| 3dedit |
3D |
| 3D Environment Program Complex |
3DS |
| 3D Environment Program Simple |
3D3 |
| 3DField Triangles |
DAT |
| 3DG |
3D |
| 3D Forgastest Editor |
KFI |
| 3D Forgastest Editor |
KS4 |
| 3D GameStudio (MDL3,4,5,7) |
MDL |
| 3D Mars Mission |
3DO |
| 3D Object Viewer Screen Saver |
3D |
| 3D Points |
TXT |
| 3D Professional |
3DP |
| 3D Raster Viewer Binary RAW (355x461) |
RAW |
| 3DRW |
* |
| 3D Studio ASCII Mesh |
ASC |
| 3D Studio Binary Mesh |
3DS |
| 3D Studio Max ASCII |
ASE |
| 3D Studio Max Script |
MS |
| 3D Studio Project |
PRJ |
| 3D Systems |
SLC |
| 3D Triangle Irregular Network |
TIN |
| 3D Vertex Model |
RVM |
| 3D Vertex Model ASCII |
TXT |
| 3D View |
PLG |
| 3D-VIEWER |
3DV |
| 3D Virtual Reality RoomPlanner |
PLG |
| 3D WorkShop |
3DW |
| 3D World Studio |
SMF |
| 3DO Builder |
3DT/3DE |
| 3DX |
3DX |
| 4x4 Evolution |
SMF |
| 4x4 Evolution 3 |
SMF |
| 7.62 High Calibre |
MESH |
| A3D |
A3D |
| Aarklash: Legacy |
CEF |
| Abyss Engine (Sports Car Challenge) |
AEM |
| AC3D |
AC |
| Additive Manufacturing File Format |
AMF |
| ADG 3D Scene |
ADG |
| Adobe Dimensions |
DIM |
| AeroFly /trilist only/ |
OBJ |
| AeroFly |
TGO |
| Aika Online |
MSH/BON |
| Airplay |
GEO/MTL |
| Alambik script /triangles only/ |
TV |
| Alias StyleGuide |
SG |
| Alias Triangle |
TRI |
| Alias Quad |
QUAD |
| Alias Upfront |
UPF |
| Alice ASCII |
VFT |
| Alice Binary |
VFB |
| Alice Binary (vertices.bin,indices.bin) |
BIN |
| Amira ASCII |
SURF |
| Amira Binary |
SURF |
| Amorphium |
CMF |
| Anim3D |
* |
| Anim8or |
AN9 |
| Ansys Macro |
MAC |
| AOFF |
GEO |
| Archangel |
XBN |
| ArchiCAD GDL /Polygons only/ |
GDL |
| Archlord |
ECL |
| ARC/INFO ASCII Grid |
GRD |
| ARC/INFO /Polygons only/ |
SHP |
| ARENA Design |
SDA |
| Ark |
3D/MAT |
| Art*lantis |
ATL |
| Art*lantis |
DB/OPT |
| Art-O-Matic |
3DZ |
| ASK |
ASK |
| ATI Normal Mapper |
NMF |
| Atlas Boundary |
BNA |
| Auran Jet (Trainz) |
IM,PM/TXT |
| AutoCad DXF [3D FACE] |
DXF |
| AutoCad DXF [3D POINT] |
DXF |
| AutoCad DXF [3D POLYLINE] |
DXF |
| Autodesk Animator |
PLY |
| Avalon Heroes (packed like _NPC.msh) |
MSH/MSH |
| Avalon Heroes (unpacked) |
MSH |
| "B and dbl W" Demo |
GEO |
| Babes & Balls Xtreme Beach Soccer |
KLX |
| Basic4GL Model |
BGM |
| Battlefield (2142; Heroes) |
SKINNEDMESH |
| Battle of the Immortals |
M4F |
| Behemot Editor |
BRP/RT |
| Believe3D |
B3D |
| BigWorld Technology (World of Tanks) |
PRIMITIVES/VISUAL |
| Blade Chronicle: Samurai Online |
MBN |
| Blade Chronicle: Samurai Online |
MDL |
| Benchmark for Animated Ray Tracing |
AFF |
| Blender's Videoscape 3D dialect |
OBJ |
| Blitz3D |
B3D |
| BMP /1 bit pixelformat only/ |
BMP |
| BrainVISA ASCII |
TRI |
| BrainVISA ASCII |
MESH |
| BrainVISA Binary |
MESH |
| BrainVoyager |
SRF |
| Breed |
OBJ |
| Breeze Designer |
CAD |
| Brender |
DAT |
| BRL-CAD ASCII |
ASC |
| CableMod |
XML |
| CAD '3D Points' |
CAD |
| CAD 'Mesh' |
CAD |
| CAD-3D |
3D3 |
| CADKEY Advanced Design Language |
CDL |
| Cage 3D |
IGL |
| cal3D ASCII Mesh |
XMF |
| cal3D Binary Mesh |
CMF |
| cal3D Binary Mesh (IMVU) |
XMF |
| Caligari trueSpace ASCII |
COB |
| Caligari trueSpace BINARY |
COB |
| Carrara |
CAR |
| Cartography Shop 4.2 |
CSM |
| Cauldron (Soldier of Fortune: Payback) |
MSH/MTL |
| C/C++ Code Fragments |
C |
| Celestia ASCII /trilist only/ |
CMOD |
| Celestia Binary /trilist,tristrip,trifan only/ |
CMOD |
| Cheetah 3D |
C3D |
| Cinema 4D XL ASCII |
C4D |
| Cipher MDL2 |
MDL |
| Cipher MDL4 |
MDL |
| City of Dream (unpacked) |
GCF |
| ComiPo! |
CSU |
| Command and Conquer 3: Tiberium Wars |
W3DM |
| Common Layer Interface Binary (with slice/HPGL save option) |
CLI |
| Conquer Online |
C4 |
| Continent of the Ninth (C9) |
R3CM |
| CorelDREAM 3D /Polygons only/ |
D3D |
| CryENGINE (Aion: Tower of Eternity; Far Cry) |
CGF,CHR |
| CryENGINE2 (Crysis) |
(CGF,CHR)/MTL |
| CrystalSpace |
XML |
| CyberMotion |
CMO |
| Dark Planet: Battle for Natrolis |
C3D |
| Darkstone |
O3D |
| Darwinia |
SHP |
| DCC Virtual Reality LAB |
DCC |
| Dead Days |
WTF |
| DeleD 3D Editor Map |
DMF |
| DeleD 3D Editor Prefab |
DPF |
| DeleD 3D Editor XML Scene |
DXS |
| Delta Force Land Warrior |
3DI |
| DesignWorkshop |
DW |
| Digistar II. |
VLA |
| Digital Reality |
BMOD |
| Digital Reality |
DRS |
| Dino and Aliens |
MSH/CGO |
| DirectX ASCII Frame |
X |
| DirectX ASCII Mesh |
X |
| DirectX Binary Mesh |
X |
| DIVE |
VR |
| DOGA-L3 |
SUT/ATR |
| DOOM 4 |
MD5MESH |
| Drafix CAD Port /Polygons only/ |
POR |
| Draw 4D |
D4D |
| Draw 4D Pro |
D4P |
| Draw3D |
3D |
| Drawing for Children Symbol |
TXT |
| DrawObjects /Polygons, Stars, SolidArrows only/ |
DOB |
| DVS |
VGF/VMF |
| DynaCADD Exchange Format |
DEF |
| Dynamic Visualizer |
AMS |
| E3D 3D Model Editor |
3DO |
| EA Sports Fight Night Champion |
GEOM |
| EA Sports MMA |
*_GEOM |
| East India Company |
S3D |
| Easymodel v1.x Object |
OBD |
| Easymodel v2.x Object |
OBQ |
| Easymodel v2.x Scene |
EMD |
| EASY-ROB IGRIP Partfile |
IGP |
| ECGSIM |
TRI |
| Eclipse Engine (War Inc. Battle Zone; The War Z) |
SCB/MAT |
| Edgebreaker OVtable |
OV |
| Effect3D Studio |
SCX |
| Electric Image |
FACT |
| EMSE Wireframe (minor rev=3) |
WFR |
| Enemy Territory: QUAKE Wars |
MD5B |
| Enemy Territory: QUAKE Wars |
MD5MESH |
| EnSite DIF |
XML |
| Espresso3D |
E3A |
| Espresso3D |
E3M |
| ESP Vision Scene |
ESC |
| Eternal Lands |
E3D |
| Euler 3D Text |
ELT |
| Extended RAW Triangles |
RAX |
| Fastgraph |
TXT |
| Ferentus, Herrcot, Xiones (non character objects) |
MSH |
| Final Fantasy 8 |
P |
| Flatland Rover |
BLOCK |
| FlightSim Model |
DAT |
| Flux Game Engine |
PSO |
| Fly3D |
F3D |
| Forger3D |
M3D |
| Fractal Detailer ASCII |
VTX |
| Fractal Detailer Binary |
VDU |
| Free Realms (and Star Wars: The Clone Wars Adventures) |
DME |
| FreeSurfer "New" Quadrangle Surface Binary |
* |
| FreeSurfer Quadrangle Surface Binary |
* |
| FreeSurfer Triangle Surface ASCII |
ASC |
| FreeSurfer Triangle Surface Binary |
* |
| FreeSurfer Triangle Surface Patch ASCII |
ASC |
| GAEB REB-VB 22.013 DGM |
REB |
| GameExchange 2 ASCII |
GBF |
| GAMUT /without transformation/ |
AGT |
| gCAD3D |
GCAD |
| GDS things object / scene |
000/INP |
| Generic Polygon Clipper (GPC) |
GPF |
| Genesis Rising |
GEOMB/GOBJ |
| Genesis World Editor |
3DT |
| Geomview OOGL |
OFF |
| Geoscape3D Heightmap (XxX Short) |
RAW |
| GEOSTAR |
GEO |
| GFXFX Vector Object |
GVO |
| GiD ASCII Mesh |
MSH |
| GLBasic ASCII |
DDA |
| GLC |
GLC |
| GLF Font |
GLF |
| GLView |
3DV |
| Gmsh |
POS |
| Gmsh ASCII Mesh |
MSH |
| GNU Triangulated Surface Library |
GTS |
| Golgotha |
GMOD |
| Gouraud Shaded Vectors |
V11 |
| Granado Espada |
LMA |
| GRASP |
SRF |
| Gray ASCII |
XML |
| Gray Binary |
BIN |
| Greenline Delimited |
DLF |
| Greg Hood's ASCII Triangle |
TRIA |
| Greg Hood's Binary Triangle |
TRIB |
| Half-Life Studio Model |
SMD |
| Happy Tree Friends: False Alarm |
MDL |
| Helion |
3DF |
| Helios Entity |
ENT |
| Hellgate London |
WM |
| Hero Online, Knight Online |
N3CSKINS |
| Hero Online |
N3PMESH |
| Hexagon |
HXN |
| Highlight Pro |
OBT |
| Homeworld |
PEO |
| HOOPS 3D Metafile |
HMF |
| Houdini ASCII |
GEO |
| Hugues Hoppe's M format |
M |
| Idea Spectrum Model (Realtime Landscaping Plus, Pro) |
ISM |
| "II" Demo (TLS) |
BIN |
| IGES (entity 106) |
IGS |
| IGES (entity 110/102) |
IGS |
| Illusion Viewer /without transform./ |
X |
| Imagemaster shape |
ISH |
| Imagine |
OBJ |
| Indexed Face Set (IFS) |
IFS |
| "Insane" Demo |
R3D |
| Insane Vehicle |
FFF |
| InSpeck FAPS |
NET |
| Interactive Computer Graphics Triangle |
TRI |
| I.T.R. |
TER,LST |
| I.T.R. ASCII |
DAT |
| I.T.R. (p1,y1,x1,p2,y2,x2) |
DAT |
| IRIS Inventor V1.0 ASCII |
IV |
| IRIS Inventor V2.0 Binary |
IV |
| IRIS Inventor V2.1 Binary |
IV |
| IRIT |
DAT |
| IRIT |
IRT |
| "I Want To Be Machine" DEMO |
OBJ |
| Jane's ® Combat Simulations USAF |
P3D |
| Jane's ® Combat Simulations WW2 Fighters |
J3T |
| Jane's ® F-19 |
3DG |
| JavaView |
JVX |
| Jaw3D |
JAW |
| J-Cad Alpha CSV |
* |
| Jedi Knight 3DO |
3DO |
| JellyCar |
SOFTBODY |
| JEZZ 3D ENGINE |
JEO |
| Joymax (Silkroad Online) |
BMS |
| JViewer |
FAC |
| JZB |
IFL |
| Kerkythea ASCII |
XML |
| Keroro Online |
MSH |
| Kingpin Model |
MDX |
| Kray /Triangles only/ |
SC |
| LDraw /Triangles, quads only/ |
LDR, DAT |
| Leauge of Legends |
SCO |
| Leauge of Legends |
SKN/SKL |
| Leveller Reference Shapes /Triangles/ |
LSL |
| Life Forms ASCII |
LF |
| Light Map Maker ASCII Scene |
TXT,TSE |
| Light Map Maker Mesh |
TRI |
| Lightscape |
LP |
| LightWave 3D Lscript |
LS |
| LightWave 3D v5.x |
LWO |
| LightWave 3D v6.x |
LWO |
| Linden Binary Mesh (Second Life) |
LLM |
| LithTech ASCII |
LTA |
| Live for Speed |
CMX |
| LONI |
TM |
| Looking Glass Studios |
E |
| Loong: The Power of the Dragon |
FSCN |
| Loong: The Power of the Dragon |
FSKIN |
| Loong: The Power of the Dragon |
FSM |
| Luna Online |
MOD |
| Lune of Eden |
MES |
| Lunia Online |
SKINNEDMESH/XML |
| Luxology Modo |
LXO |
| Mad Virgin Object |
MVO |
| Maestia Online |
MMF |
| Magic Camera |
MCO |
| Majesty 2: The Fantasy Kingdom Sim |
MESH/MATERIAL |
| Manchester Scene Description Language |
MSDL |
| Maple Input |
MPL |
| MapInfo |
MIF |
| MarbleCLAY |
MCL |
| Marcin Vorbrodt's CMF Format |
CMF |
| Marmoset |
MESH |
| Marzipan |
VTP |
| Massive |
MASSIVE |
| Materialize 3D! |
M3D |
| Materials and Geometry Format |
MGF |
| Mathematica 3-Script (polygons only) |
TS |
| Matt3D Designer |
LL |
| Matt3D Designer |
Z81 |
| Maxon Cinema 4D XL v5.x |
C4D |
| Medit |
MESH/MEDIT |
| Megahedron SMPL |
SMPL |
| Mercury Steam Engine (Castlevania: Lords of Shadow) |
MSH |
| Mercury Steam Engine (Castlevania: Lords of Shadow) |
SM3 |
| Mercury Steam Engine (Clive Barker's Jericho; Scrapland) |
SM3 |
| Mercury Steam Engine 2 (Castlevania: Lords of Shadow 2) |
MSH |
| Metasequoia |
MQO |
| MetropoLight |
MLT/MSL |
| MH KARTÜ DDM ASCII |
ASC |
| MH KARTÜ DDM Binary |
DDM |
| Michael Garland's SMF |
SMF |
| MicroLathe |
LAT |
| MicroStation Command File |
* |
| MicroStation Macro |
BAS |
| Midtown Madness 3 |
PKG |
| Midtown Madness ARTS |
GEO |
| Might & Magic Heroes VI |
GOBJ |
| MikuMikuDance |
PMD |
| MilkShape 3D ASCII |
TXT |
| MilkShape 3D Binary |
MS3D |
| MilkShape 3D Text |
TXT |
| MiniCAD Text |
TXT |
| Misfit 3D Model |
MM3D |
| Monster Trucks Madness 1&3 |
BIN |
| Moonlight Creator RAW |
MLRAW |
| MORAY User Defined Object |
UDO |
| Morfit World ASCII |
WLD |
| Motocross Madness 3 |
SLT |
| MOVIE.BYU |
BYU |
| MU Online (undecoded simple object) |
BMD |
| My3DEngine |
M3D |
| Nav N Go iGO 9 |
MDL |
| NCsoft (Auto Assault, Tabula Rasa) |
GEO |
| NeoEngine ASCII |
NSCE |
| Neon Grafix 3D |
SHP |
| Neuro |
SMDL |
| Neutral File Format [NFF] |
NFF |
| Next Limit Scene Data |
SD |
| Nichimen |
GEO |
| Nitroplus (SoniComi) |
MDL |
| Nitroplus (More! SoniComi) |
MDL |
| Now3D Object |
NOB |
| Now3D Scene |
NSC |
| NUAGES (with slice/HPGL save option) |
CNT |
| ObEd |
OBJ |
| Object File Format [OFF] |
OFF |
| ObjectView |
3DO |
| Ogopogo |
3DC;3DD |
| Ogre ASCII |
XML/MATERIAL |
| Ogre Binary |
MESH/MATERIAL |
| "Oldskool Trippin" Demo |
DBV |
| Oleg's B3D format |
B3D |
| Oleg's RWB format |
RWB |
| OMSI - The Bus Simulator v1.01 |
O3D |
| OneTwo3DO |
3DP |
| OneTwo3DO |
ASE |
| OneTwo3DO |
TXT |
| OpenCTM (RAW compression) |
CTM |
| OpenFlight Scene Description Database |
FLT |
| OpenFx |
MFX |
| OpenGL 'C' code fragments |
C |
| OpenJSCAD |
JSCAD |
| Openplane |
LOD |
| OpenSCAD |
SCAD |
| Open Universe |
BMF |
| OpenZone |
MSH; SCN |
| Operation Flashpoint (MLOD) |
P3D |
| Orbiter Space Flight Simulator |
MSH |
| OrthoModel |
ORT |
| Outrage Object Format (Descent 3) |
OOF |
| Outrage Room Format |
ORF |
| oZone3D |
XML |
| PAGErender 3D |
FAC |
| Painkiller |
PKMDL |
| Painter 3D |
P3D |
| Panda3D |
EGG |
| Panorama |
RT |
| Panzer Elite |
RRF |
| Path of Exile |
SMD/SM/MAT |
| Patrick Flynn's Poly Format |
POLY |
| Peak3D |
ASC |
| Pepakura Designer v2 ASCII |
PDO |
| PGM |
PGM |
| Pixel 3D |
PXL |
| PlantStudio |
PLA |
| PlantStudio |
TDO |
| PLG |
PLG |
| PLY2 |
PLY2 |
| PMesh (University of Edinburgh) |
OBJ |
| Point Orientation Tool (POT) |
PWN |
| Poisson Surface Reconstructor ASCII |
NPTS |
| Poisson Surface Reconstructor Binary |
BPTS |
| PolyCAD |
POL |
| PolyCAD (3D Polygon) |
GEO |
| PolyCAD (3D Polyline) |
GEO |
| Polygon File Format (Stanford) ASCII |
PLY |
| Polygon File Format (Stanford) Binary |
PLY |
| Polygons |
RAW |
| PolyRay |
PI |
| Poser Prop |
PP3 |
| POVLAB Lathe |
LTH |
| POVLAB Scene |
SCN |
| POV-Ray ASCII /triangles only/ |
POV |
| POV-Ray Binary |
POB |
| Power Render |
PRO |
| ppModeler Text |
3DT |
| Prince of Persia 3D |
K2A |
| Prisms ASCII |
POLY |
| Prisms Binary |
BPOLY |
| PRO/Engineer render |
SLP |
| Protein Data Bank |
PDB,ENT |
| ProtoCad 3D Numeric Value |
VAL |
| PV3D |
TXT |
| Qhull Mathematica |
M |
| Qhull OFF |
TXT |
| Quake Model |
MDL |
| Quake Pack |
PAK |
| Quake II. Model |
MD3 |
| Quake II. Pack |
PAK |
| Quake III. Model |
MD4 |
| quick3D Object |
Q3O |
| quick3D Scene |
Q3S |
| QuickDraw 3D ASCII Mesh |
A3D |
| QuickDraw 3D Binary Mesh |
3DMF |
| QuickSlice |
SLC |
| R2: Reign of Revolution |
RMB |
| Racer |
DOF |
| Radiance |
RAD |
| RadiosGL |
MDL |
| RadiosGL |
RGL |
| Radiosity |
RADIO |
| Ragnarok |
RSM |
| Railroad Tycoon 3 |
3DP |
| Railroad Tycoon 3 |
PK4/3DP |
| RapidForm polygon faces data |
FCS |
| Raster3D /triangles,spheres,cylinders only/ |
R3D |
| RAW Triangles |
RAW |
| RAW Triangles, Fractint Color |
RAW |
| Rayce |
R |
| Ray Dream Designer /Polygons only/ |
R3D |
| RayLab |
RL |
| RayLathe |
DAT |
| RayShade |
RAY |
| Reaction Engine /single,non animated object only/ |
RPL |
| Real 3D RPL |
RPL |
| RealFlow Binary Mesh |
BIN |
| Redqueen Rendering Tool |
RRT |
| RefLandscape Landscape |
* |
| Reflections |
R3D,R4D |
| Relic Entertainment |
RGM |
| REND ASCII |
ASC |
| REND BINARY |
BIN |
| Render |
SLP |
| RenderDotC |
RDC |
| RenderMan |
RIB |
| RenderMorphics ASCII |
XOF |
| RenderMorphics Binary |
XOF |
| RenderSoft VRML Editor |
RSD |
| RenderStar |
VOL |
| RenderWare Binary |
DFF |
| RenderWare Script |
RWX |
| Revolution3D Graphics Engine |
DXE |
| Re-Volt |
PRM |
| Re-Volt |
W |
| Rhinoceros (meshes only) |
3DM |
| Richard Burns Rally |
SGC |
| RISA-3D (plates only) |
R3D |
| Rocket Jockey |
RWB |
| Rodin4D |
BIN (from .R4S) |
| Rotater |
TXT |
| Royal Quest |
MESH |
| Rusty Hearts |
MGM |
| RISK YOUR LIFE 2 (RYL) |
R3S |
| RISK YOUR LIFE 2 (RYL) |
Z3AM |
| RISK YOUR LIFE 2 (RYL) |
Z3M |
| Satellite Tool Kit (PolygonMesh only) |
MDL |
| Scape |
STM |
| Sced /without transformation/ |
BASE/SCN |
| Scene |
DAT |
| Scions of Fate |
MDL |
| Scions of Fate |
SKIN |
| Sculpt 3D/4D Scene |
SCENE |
| Sculpt 3D Script |
SCRIPT |
| Sculpt 4D Script |
SCRIPT |
| SDF |
SDF |
| Secret Agent Clank |
COOKED |
| Sega GT 2003 |
XMX |
| Serious Sam: The Second Encounter |
MDL |
| SFS4 Soaring Simulator |
DDD |
| SGI Polyhedron |
PHD |
| SGI Radiosity |
GFO |
| Shade |
SHD |
| Shadow Man |
MSH |
| Shaiya Online |
3DC |
| Shaiya Online |
3DE |
| Shaiya Online |
3DO |
| Shaiya Online |
SMOD |
| Showcase Ray-Tracer /Tris/Rects only/ |
SHW |
| Silo |
SIA |
| SilverScreen |
SF |
| SIMM (Software for Interactive Musculoskeletal Modeling) |
PHD |
| Simple 3D |
3D |
| Simple File Format [SFF] /Polys only/ |
SCN |
| Sin |
SAM/SBM |
| Sin |
SIN |
| Sin |
PAK |
| Sins of a Solar Empire ASCII |
MESH |
| Sins of a Solar Empire Binary |
MESH |
| SKELETON 3D |
3DB |
| sof3D |
SOF |
| Solid Dinamics ASCII |
SDN |
| Softimage 3D ASCII Mesh |
HRC |
| Softimage 3D Binary Mesh |
HRC |
| Softimage XSI v1.x; v3.x ASCII |
XSI |
| Sonalysts Combat Simulations (Dangerous Waters, Fleet Command) |
J3D |
| Southlogic Studio (Deer Hunter,Trophy Hunter) |
J3D |
| Spark Engine (Natural Selection 2) |
MODEL/MATERIAL |
| Spatial Data Modeling Language |
SDML |
| SPOCK /triangles only/ |
SPO |
| SPX |
SPX |
| SRAW Triangles |
RAW |
| Star Trek: StarFleet Command |
MOD |
| Star Wars: Battlefront |
MSH |
| Star Wars: Battlefront |
TER |
| Star Wars: Empire at War |
ALO |
| Star Wars: Galaxies |
MGN/SHT |
| Star Wars: Galaxies |
MSH/SHT |
| Star Wars: Starfighter |
MSH/MTL |
| Star Wars: Starfighter /without transformation/ |
PMDL |
| Starshatter |
MAG |
| StarShip Troopers (single object only) |
SBM |
| "Start Me Up" Demo |
HCR |
| Stefan Zerbst's ZFX format |
ZFX |
| Stereolithography ASCII |
STL |
| Stereolithography BINARY |
STL |
| StlView |
SOL |
| Storm3D |
SOD |
| STP (University format) |
STP |
| "strange feelings" Demo |
OB4 |
| Stratasys Genesys Xs (with slice/HPGL save option) |
SSL |
| Strawberry Shortcake: The Sweet Dreams |
INS |
| Stripe |
OBJF |
| Sunflow |
SC |
| SUN "shaded" |
DAT |
| Super3D |
TXT |
| Superficie |
SUP |
| "SUPER MEIZE-X32" 4K Intro |
32D |
| SuperViewer |
SV |
| SUPPA 3D Engine |
GEM |
| Supreme Commander |
SCM |
| Surface Evolver /simplex model only/ |
DMP |
| Surface Evolver /simplex model only/ |
FE |
| SURFMODL |
SRF |
| SURFER ASCII Grid |
GRD |
| SURFER Binary Grid |
GRD |
| Surfstand Surface Data File |
SDF |
| SurRender 3D |
HX |
| Sutherland VW database |
DAT |
| Tachyon |
DAT |
| Tales of Fantasy |
SKEM |
| Tales of Fantasy |
SM |
| Tecnomatix ROBFACE /Composite Curve only/ |
RF |
| Tecnomatix ROBFACE /Facet Block only/ |
RF |
| Tecplot |
TEC |
| TerraGear |
ATG |
| Terminator 3: War of the Machines |
SCA |
| Terragen /257*257/ |
TER |
| Terragen 2 (unprotected) |
TGO |
| TetGen |
POLY |
| TetGen |
SMESH |
| TexMesh3D |
TRI |
| Textured Triangles |
TRI |
| Thang Online |
MSH |
| "The Friday Night" Demo |
K3D |
| The Last Dance |
MESH |
| The Nebula Device 2 ASCII |
N3D3 |
| The Nebula Device 2 Binary |
NVX3 |
| Third Wire Productions |
LOD |
| Third Wire Productions |
SHD |
| Thread |
3D |
| Tianji Online |
MDX3 |
| Titan Quest |
MSH |
| TOPOS |
3DF |
| Total Air War |
SH |
| Touhou Dokasuka |
GSA |
| TPOLY |
TPOLY |
| Trainz Mesh Importer |
XML |
| Traktor |
TMX |
| Triangles |
TRI |
| Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
VCOLMESH |
| Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
MODEL |
| Trinigy Vision Engine (Arcania: Gothic 4; Grotesque Tactics: Evil Heroes; Orcs Must Die; Trapped Dead) |
VMESH |
| Trinity Online |
MMB |
| Triple Dash Garlic 3D Engine |
NFT |
| Turbo Silver |
OBJ |
| Twente Object |
TOF |
| Tycoon City: New York |
DM |
| Ultimate Ride |
MX |
| Unigraphics Facet |
FAC |
| University of Minnesota Geometry Center data |
TRI |
| Unreal |
*_D.3D;*_A.3D |
| UnrealEd |
T3D |
| UnrealEd 4 |
T3D |
| V8 Challenge |
XO |
| VDrift |
JOE |
| Vector Object |
VO |
| VectorWorks VectorScript |
TXT |
| VersaCad 3D Complex Polygon |
PLG |
| Vertex |
VTX |
| Vertex 3D Model Assembler |
V3D |
| Vertex ASCII |
ASC |
| Vertex-Edge-Face |
VEF |
| Vertigo ASCII |
POL |
| VideoScape 3D ASCII |
GEO |
| VirtuaLight /Polys and triangles only/ |
VIB/VB |
| Virtual Tuning |
GEO/MAT |
| Vision3D |
TXT |
| Vision 3D Engine (Desperados 2: Cooper's Revenge; Emergency 3; Lula 3D) |
V3O |
| Vista Pro ASCII Elevation Data 258x259 |
TXT |
| Vista Pro Binary Elevation Data 258x259 |
BIN |
| Visualization Toolkit ASCII |
VTK |
| Vivid |
V |
| V.O.D.K.A. |
POB |
| Voltron: Defender of the Universe |
CMFH |
| VORT |
VOR |
| Voxblast ASCII /Polygons only/ |
POLY |
| VRMesh |
VRG |
| VRML Scene V1.0 ASCII |
WRL |
| VRML Scene V2.0 ASCII |
WRL |
| Warcraft III |
MDX |
| Warzone 2101 |
PIE |
| Wavefront |
OBJ/MTL |
| Web3D Consortium Extensible 3D |
X3D |
| WEBOOGL |
OOG |
| Winimages /tri,rect only/ |
W3D |
| With Your Destiny |
MSA |
| With Your Destiny |
MSH |
| Worldcraft |
MAP |
| World Render 3D |
WRD |
| WorldToolKit Neutral File Format |
NFF |
| X3D |
OBJ |
| XGL |
XGL |
| XIII Century: Death or Glory |
OSM |
| XIII Century: Death or Glory |
OSS |
| XNALara ASCII Mesh |
MESH.ASCII |
| XNALara Binary Mesh |
MESH |
| xNormal Simple Binary Mesh |
SBM |
| X-Plane v7.x |
OBJ |
| X-Plane v8.x |
OBJ |
| YafRay |
XML |
| YAODL (SGI PowerFlip) |
TXT |
| YASRT Raytracer /Polys and tris only/ |
YST |
| YS Flight |
SRF |
| ZnZin Engine (Rose Online) |
ZMS |
| Zu Online |
MEX |
| _3D |
_3D |