Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
RonaldinhoR9
The program with r3s module, already released for tests? I can test too.
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Good...you will release some of them?
Sorry bro i can't Share is for me Server...
KZ_3D i m waitng your program for r3s format.Thnx
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
Lykan
Sorry bro i can't Share is for me Server...
KZ_3D i m waitng your program for r3s format.Thnx
Wich server?
Re: Edited Weapon Mesh/Models
I added the following RYL2 related module to the 3D Object Converter for Windows v5.326:
Rysk Your Life 2 *.R3S Load / Save
You can download and use the latest (unpublished yet) version using this link:
http://www.i3dconverter.com/3doc/dow...6_portable.zip
See the file_id.diz file for the changes from v5.30.
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
kz_3d
I added the following RYL2 related module to the 3D Object Converter for Windows v5.326:
Rysk Your Life 2 *.R3S Load / Save
You can download and use the latest (unpublished yet) version using this link:
http://www.i3dconverter.com/3doc/dow...6_portable.zip
See the file_id.diz file for the changes from v5.30.
Thanks for the release .. can i use my license from v5.325 at this latest version .. and im still waiting for z3m format to be able to save:lol:
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
hih
Thanks for the release .. can i use my license from v5.325 at this latest version .. and im still waiting for z3m format to be able to save:lol:
How to register the 3D Object Converter v5.326 or higher version:
I. Extract the downloaded package to the new directory
II. Copy the register.ini file only from the original register.zip file over this package and you will get a registered version.
III. Run your 3D Object Converter.
Or:
I. Extract the downloaded package to the new directory
II/2. Run your 3D Object Converter.
II/3. Open the registration window by selecting the menu item: Help / Registration, then enter your registration name and the serial number !
This will turn the shareware version into a registered version. You can check out the registration in the About Box.
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Anyone knows the full vertex format of the .z3m format?
Re: Edited Weapon Mesh/Models
kz_3d.....
After i use the converter, the item are some miss polygons.....in the game also !
Anyway can fix the miss polygons!
http://666kb.com/i/cqi9mjbfignmbctbg.jpg
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
hkryl
kz_3d.....
After i use the converter, the item are some miss polygons.....in the game also !
Anyway can fix the miss polygons!
Using the TRIAL .r3s save module the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
kz_3d
Using the TRIAL .r3s save module the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).
there must buy the programe then will fully convert?
Re: Edited Weapon Mesh/Models
Quote:
Originally Posted by
hkryl
there must buy the programe then will fully convert?
Yes, it is.
Re: Edited Weapon Mesh/Models
I closed the development of the .z3m export module (to create the .z3m file without using the original .z3m file) based on the following problem:
The vertex bone reference values (range: 0-255) are much more greater than the number of used bones (usually: about 26).
http://forum.ragezone.com/f563/3d-ob...erter-1027242/
I uploaded the latest program version to my web page:
http://3doc.i3dconverter.com
Re: Edited Weapon Mesh/Models
so, wont be possible to make one?
Re: Edited Weapon Mesh/Models
Without knowing how it works 100% (.z3m) and based on the FAKE sources, it is not possible currently.