Edited Weapon Mesh/Models

Page 6 of 6 FirstFirst 123456
Results 76 to 87 of 87
  1. #76
    Member Lykan is offline
    MemberRank
    Sep 2013 Join Date
    51Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by RonaldinhoR9 View Post
    The program with r3s module, already released for tests? I can test too.

    - - - Updated - - -



    Good...you will release some of them?


    Sorry bro i can't Share is for me Server...

    KZ_3D i m waitng your program for r3s format.Thnx

  2. #77
    Account Upgraded | Title Enabled! RonaldinhoR9 is offline
    MemberRank
    Jan 2009 Join Date
    390Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by Lykan View Post
    Sorry bro i can't Share is for me Server...

    KZ_3D i m waitng your program for r3s format.Thnx
    Wich server?

  3. #78
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    I added the following RYL2 related module to the 3D Object Converter for Windows v5.326:
    Rysk Your Life 2 *.R3S Load / Save


    You can download and use the latest (unpublished yet) version using this link:
    http://www.i3dconverter.com/3doc/dow...6_portable.zip

    See the file_id.diz file for the changes from v5.30.

  4. #79
    Member hih is offline
    MemberRank
    Feb 2011 Join Date
    Джохор-БLocation
    56Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by kz_3d View Post
    I added the following RYL2 related module to the 3D Object Converter for Windows v5.326:
    Rysk Your Life 2 *.R3S Load / Save


    You can download and use the latest (unpublished yet) version using this link:
    http://www.i3dconverter.com/3doc/dow...6_portable.zip

    See the file_id.diz file for the changes from v5.30.
    Thanks for the release .. can i use my license from v5.325 at this latest version .. and im still waiting for z3m format to be able to save

  5. #80
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by hih View Post
    Thanks for the release .. can i use my license from v5.325 at this latest version .. and im still waiting for z3m format to be able to save
    How to register the 3D Object Converter v5.326 or higher version:

    I. Extract the downloaded package to the new directory
    II. Copy the register.ini file only from the original register.zip file over this package and you will get a registered version.
    III. Run your 3D Object Converter.

    Or:
    I. Extract the downloaded package to the new directory
    II/2. Run your 3D Object Converter.
    II/3. Open the registration window by selecting the menu item: Help / Registration, then enter your registration name and the serial number !

    This will turn the shareware version into a registered version. You can check out the registration in the About Box.

    - - - Updated - - -

    Anyone knows the full vertex format of the .z3m format?

  6. #81
    Enthusiast hkryl is offline
    MemberRank
    Apr 2014 Join Date
    35Posts

    Re: Edited Weapon Mesh/Models

    kz_3d.....

    After i use the converter, the item are some miss polygons.....in the game also !
    Anyway can fix the miss polygons!

    Last edited by hkryl; 30-07-14 at 10:27 AM.

  7. #82
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by hkryl View Post
    kz_3d.....

    After i use the converter, the item are some miss polygons.....in the game also !
    Anyway can fix the miss polygons!
    Using the TRIAL .r3s save module the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).

  8. #83
    Enthusiast hkryl is offline
    MemberRank
    Apr 2014 Join Date
    35Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by kz_3d View Post
    Using the TRIAL .r3s save module the exported 3D file will have every 5th polygon or triangle removed (as the program shows this information!).
    there must buy the programe then will fully convert?

  9. #84
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    Quote Originally Posted by hkryl View Post
    there must buy the programe then will fully convert?
    Yes, it is.

  10. #85
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    I closed the development of the .z3m export module (to create the .z3m file without using the original .z3m file) based on the following problem:
    The vertex bone reference values (range: 0-255) are much more greater than the number of used bones (usually: about 26).

    http://forum.ragezone.com/f563/3d-ob...erter-1027242/

    I uploaded the latest program version to my web page:
    http://3doc.i3dconverter.com
    Last edited by kz_3d; 04-11-14 at 09:56 AM.

  11. #86
    Account Upgraded | Title Enabled! RonaldinhoR9 is offline
    MemberRank
    Jan 2009 Join Date
    390Posts

    Re: Edited Weapon Mesh/Models

    so, wont be possible to make one?

  12. #87
    Enthusiast kz_3d is offline
    MemberRank
    Sep 2009 Join Date
    34Posts

    Re: Edited Weapon Mesh/Models

    Without knowing how it works 100% (.z3m) and based on the FAKE sources, it is not possible currently.



Page 6 of 6 FirstFirst 123456

Advertisement