Custom PQ

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  1. #1
    Enthusiast cljnilsson is offline
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    Jul 2017 Join Date
    26Posts

    Custom PQ

    So I've been trying both NPC scripting and Server editing (commands and such) and I think I got a basic understand of it now.

    So I thought I'd create a custom PQ.
    Now, my concern is not the PQ itself, but how to make it work on multiple players.

    Say I have two parties, both want to do this PQ. The NPC can warp them to a map of choice but then there will be two parties in that map instead of the intended 1.

    I see two scenarios.
    1. Check if another party is doing the PQ already, if so deny the entry request.
    2. There is a way to make two parties use the same map at the same time and I just do not know how to do it.


  2. #2
    Enthusiast cljnilsson is offline
    MemberRank
    Jul 2017 Join Date
    26Posts

    Re: Custom PQ

    Slight update, I found some existing script to fiddle around with and I find that most of them are using

    cm.getEventManager("EventJsFile");

    However my repack does not have this function by default. I run mooopleDEV 120



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