U sure u are looking at the correct part..? It should be this
Code:
int maxhp = stats.getMaxHp();
int maxmp = stats.getMaxMp();
if (GameConstants.isBeginnerJob(job)) { // Beginner
maxhp += Randomizer.rand(12, 16);
maxmp += Randomizer.rand(10, 12);
} else if (job >= 3100 && job <= 3112) { // Warrior
maxhp += Randomizer.rand(48, 52);
} else if ((job >= 100 && job <= 132) || (job >= 1100 && job <= 1111)) { // Warrior
maxhp += Randomizer.rand(48, 52);
maxmp += Randomizer.rand(4, 6);
} else if ((job >= 200 && job <= 232) || (job >= 1200 && job <= 1211)) { // Magician
maxhp += Randomizer.rand(10, 14);
maxmp += Randomizer.rand(48, 52);
} else if (job >= 3200 && job <= 3212) { //battle mages get their own little neat thing
maxhp += Randomizer.rand(20, 24);
maxmp += Randomizer.rand(42, 44);
} else if ((job >= 300 && job <= 322) || (job >= 400 && job <= 434) || (job >= 1300 && job <= 1311) || (job >= 1400 && job <= 1411) || (job >= 3300 && job <= 3312) || (job >= 2300 && job <= 2312)) { // Bowman, Thief, Wind Breaker and Night Walker
maxhp += Randomizer.rand(20, 24);
maxmp += Randomizer.rand(14, 16);
} else if ((job >= 510 && job <= 512) || (job >= 1510 && job <= 1512)) { // Pirate
maxhp += Randomizer.rand(37, 41);
maxmp += Randomizer.rand(18, 22);
} else if ((job >= 500 && job <= 532) || (job >= 3500 && job <= 3512) || job == 1500) { // Pirate
maxhp += Randomizer.rand(20, 24);
maxmp += Randomizer.rand(18, 22);
} else if (job >= 2100 && job <= 2112) { // Aran
maxhp += Randomizer.rand(50, 52);
maxmp += Randomizer.rand(4, 6);
} else if (job >= 2200 && job <= 2218) { // Evan
maxhp += Randomizer.rand(12, 16);
maxmp += Randomizer.rand(50, 52);
} else if (job >= 5100 && job <= 5112) { // Mikhail
maxhp += Randomizer.rand(70, 105);
maxmp += Randomizer.rand(10, 20);
} else { // GameMaster
maxhp += Randomizer.rand(50, 100);//its already there lol
maxmp += Randomizer.rand(50, 100);
}
Unless you have another function which overrides the levelup one and modifies the maxhp values