[Help] "damage" tag on magic attack

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  1. #1
    Newbie DElectrofish is offline
    MemberRank
    Aug 2008 Join Date
    17Posts

    [Help] "damage" tag on magic attack

    I'm trying to make Magic Claw be a physical attack rather than magic. I've put the "damage" indicator into the skill in the wz and exported it to my server. However, when I launch the game and attack, I just hit 1s. It does damage but it's still dealing magic damage rather than weapon damage, hence the ones. How would I go about making it go through weapon rather than magic? Is this one of those things that just can't be changed?

    v75, using RoboSrc.


  2. #2
    Grand Master StripedCow is offline
    Grand MasterRank
    Jun 2011 Join Date
    813Posts

    Re: [Help] "damage" tag on magic attack

    I think that's client sided.

  3. #3
    Grand Master Xerixe is offline
    Grand MasterRank
    Apr 2008 Join Date
    MalaysiaLocation
    3,603Posts

    Re: [Help] "damage" tag on magic attack

    You could pass it to calculate it as physical damage. But there would be no point as everything is client sided.
    The damage / etc is all calculated there.



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