If i wanted an autokill feature, where a command to enable the autokill is initiated, what class would I look to add this feature in?
I've already finished the toggle method, the (x,y) coordinates, the feature to kill a player.
Example:
GM: !autokill
OXmap: (x,y coordinates hard coded) = area that players will die if they touch. Permanent until GM disables autokill.
What class would this be to have this work?


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