Min HP/MP for each class, and gains on job advancements?

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  1. #1
    Enthusiast echofaith is offline
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    May 2020 Join Date
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    shout Min HP/MP for each class, and gains on job advancements?

    Hello, I am curious on where I could find these coded. I am using heavenms source to toy around and noticed that when I advanced to Spearman, I got extra HP instead of the extra MP I should get. This could affect other classes and HP Washing seeing as there is a Min MP for each class afaik.

    I would like to know where all these values are coded. I am assuming they are in the source and not in the WZ files, but at least by checking the scripts of NPCs that job advance you, I couldnt find about the HP/MP gains there.


  2. #2
    Enthusiast echofaith is offline
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    May 2020 Join Date
    30Posts

    Re: Min HP/MP for each class, and gains on job advancements?

    Welp figured it out. This topic gave me the idea:
    http://forum.ragezone.com/f566/level...ution-1197051/

    For anyone who cares, the maplecharacter.java file have hp/mp gains when you change jobs. Seems in the case of warriors they are all use the same script(which is to add 300--350 HP, no MP) so I would need to put a case for each job.



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