v117 WH Cast DC

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  1. #1
    Member Connects is offline
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    v117 WH Cast DC

    When you cast your WH it dcs the whole map. It does not Dc the player who used it. Anyone know where to check?


  2. #2
    ~永遠の美~ Utsukushi is offline
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    Re: v117 WH Cast DC

    Get a player with you in the map and test which skills dc. But I am pretty sure Feline Berserk is the one dcs the map

  3. #3

    Re: v117 WH Cast DC

    Get a player with you in the map and test which skills dc. But I am pretty sure Feline Berserk is the one dcs the map
    What? He stated saying that the entire map DC's when you "Cast" the WH. So how would they test skills when he will just DC. Also .. check you're packets in CwVsContext.java you're packets are probably ferked. Also are you using MapleCrystal source?
    Last edited by HorizonMs; 28-11-14 at 07:01 AM.

  4. #4
    Member Connects is offline
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    Re: v117 WH Cast DC

    I am using Maple Crystal Source Yes. Everything else works perfectly fine just the Cast Of the Jag crashes everyone

  5. #5

    Re: v117 WH Cast DC

    Quote Originally Posted by Connects View Post
    I am using Maple Crystal Source Yes. Everything else works perfectly fine just the Cast Of the Jag crashes everyone
    Okay ... Mounts are broke as well I am guessing that source is really bugged. First, you need to open CField.java and look for spawnPlayerMapObject and "//" out soaring. Secondly, show me your showMonsterRiding in CwVsContext.java

  6. #6
    Member Connects is offline
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    Re: v117 WH Cast DC

    Quote Originally Posted by HorizonMs View Post
    Okay ... Mounts are broke as well I am guessing that source is really bugged. First, you need to open CField.java and look for spawnPlayerMapObject and "//" out soaring. Secondly, show me your showMonsterRiding in CwVsContext.java
    SpawnPlayerMapObject : http://pastebin.com/GLeznvpR

    ShowMonsterRiding : http://pastebin.com/LFvnGV2b

  7. #7

    Re: v117 WH Cast DC

    Okay http://prntscr.com/5axmsq Remove this in spawnPlayerMapObject

    Then
    Code:
      public static byte[] showMonsterRiding(int cid, Map<MapleBuffStat, Integer> statups, int buffid, int skillId) {            MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
    
    
                if (cid == -1) {
                    mplew.writeShort(SendPacketOpcode.GIVE_BUFF.getValue());
                } else {
                    mplew.writeShort(SendPacketOpcode.GIVE_FOREIGN_BUFF.getValue());
                    mplew.writeInt(cid);
                }
                PacketHelper.writeBuffMask(mplew, statups);
                mplew.writeShort(0);
                mplew.write(0);
                mplew.writeInt(buffid);
                mplew.writeInt(skillId);
                mplew.writeInt(0);
                mplew.writeShort(0);
                mplew.write(0);
                mplew.writeShort(0);
                mplew.write(1);
                mplew.write(4);
                mplew.writeZeroBytes(30);
                return mplew.getPacket();
            }
    Make this your showMonsterRiding

  8. #8
    Member Connects is offline
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    Re: v117 WH Cast DC

    Quote Originally Posted by HorizonMs View Post
    Okay http://prntscr.com/5axmsq Remove this in spawnPlayerMapObject

    Then
    Code:
      public static byte[] showMonsterRiding(int cid, Map<MapleBuffStat, Integer> statups, int buffid, int skillId) {            MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
    
    
                if (cid == -1) {
                    mplew.writeShort(SendPacketOpcode.GIVE_BUFF.getValue());
                } else {
                    mplew.writeShort(SendPacketOpcode.GIVE_FOREIGN_BUFF.getValue());
                    mplew.writeInt(cid);
                }
                PacketHelper.writeBuffMask(mplew, statups);
                mplew.writeShort(0);
                mplew.write(0);
                mplew.writeInt(buffid);
                mplew.writeInt(skillId);
                mplew.writeInt(0);
                mplew.writeShort(0);
                mplew.write(0);
                mplew.writeShort(0);
                mplew.write(1);
                mplew.write(4);
                mplew.writeZeroBytes(30);
                return mplew.getPacket();
            }
    Make this your showMonsterRiding
    I did all of that. They still dc. I have this error code from ErrorCode.txt Idk if this will help you out.

    http://pastebin.com/ZhQmtZC2

  9. #9

    Re: v117 WH Cast DC

    Quote Originally Posted by Connects View Post
    I did all of that. They still dc. I have this error code from ErrorCode.txt Idk if this will help you out.

    http://pastebin.com/ZhQmtZC2

    The error is the OP Code Foreign Buff I believe. it's a third person DC. Uhh the only thing I can think of now is your MapleBuffStats is just screwed. lol sorry but I suggest you change sources. Or re-write your MapleBuffStat. Hope I helped.

  10. #10
    Member Connects is offline
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    Re: v117 WH Cast DC

    K thanks for your help.



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