v144 Mob XML Edits Won't Work

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  1. #1
    Novice MapleSynergy is offline
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    Jul 2014 Join Date
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    v144 Mob XML Edits Won't Work

    Hello,
    I'm currently using Novak's source (Acernis v144.3) and am having a bit of trouble successfully editing the mobs.

    I changed levels, exp, and certain damage to many mobs but when I restart the server numerous times and go in game none of the changes take effect.

    Example (Changed a level 70 mob's stats to):

    <int name="level" value="1"/><int name="fixedDamage" value="1"/><int name="maxHP" value="35"/><int name="maxMP" value="20"/><int name="PADamage" value="0"/><int name="PDDamage" value="10"/><int name="PDRate" value="50"/><int name="MADamage" value="0"/><int name="MDDamage" value="10"/><int name="MDRate" value="50"/><int name="acc" value="10"/>

    Yet in game they still hit 2ks and I miss on them.

    The source is based around a method of dumping xmls into the database but there isn't a table for mobs. I was thinking maybe it's not set up and this is the solution? If it is the solution, I still don't know what to do.

    Any help would be greatly appreciated
    Thanks


  2. #2
    I'm overrated. Fraysa is offline
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    Apr 2008 Join Date
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    Re: v144 Mob XML Edits Won't Work

    Find out how the data is loaded. You mentioned database and XMLs. Those are two different things. I doubt the author actually put time into converting everything to use MCDB, so I'd assume it's still using XML as a data format.

    The damage is calculated client-side, so perhaps you'd have to edit these values at the client as well? I'm not sure.

  3. #3
    Novice MapleSynergy is offline
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    Re: v144 Mob XML Edits Won't Work

    Quote Originally Posted by Fraysa View Post
    Find out how the data is loaded. You mentioned database and XMLs. Those are two different things. I doubt the author actually put time into converting everything to use MCDB, so I'd assume it's still using XML as a data format.

    The damage is calculated client-side, so perhaps you'd have to edit these values at the client as well? I'm not sure.
    Items, quests, and other things all need their XML's dumped into the DB for this particular source.



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