Armoury and Blacksmith

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  1. #31
    Enthusiast vesichaa is offline
    MemberRank
    Dec 2008 Join Date
    41Posts

    thumbs up Re: Armoury and Blacksmith

    goot Work 100% Work :)

    Files :))

    Code By: Donnchadh

    Add Code: vesichaa

    Attached Files Attached Files

  2. #32
    Account Upgraded | Title Enabled! Donnchadh is offline
    MemberRank
    Aug 2011 Join Date
    205Posts

    Re: Armoury and Blacksmith

    Quote Originally Posted by advocaite View Post
    yeah i dont know if there is one in classic or t3.6 i know T4 has one could be a good adition even if not lol
    Sounds like scope for a config.php setting. GREAT_WORKSHOP True/False.

    Was thinking of doing that for the +50% lumber/clay/iron oases that is a new T4 feature. I've already tweaked my world data so oases 1, 4, and 8 only occur as 20% of the 25% oases.

    Regards,
    Donnchadh.

  3. #33
    Member doncorleone is offline
    MemberRank
    Aug 2011 Join Date
    Natal, BrazilLocation
    87Posts

    Re: Armoury and Blacksmith

    I did everything like this there.
    but dont upgrade the troops, I click "upgrade" but dont happens nothing.

  4. #34
    Travian for ever!! NarcisRO is offline
    MemberRank
    Jun 2011 Join Date
    734Posts

    Re: Armoury and Blacksmith

    guys you don't have problems with units? for example if you are teuton, in academy are roman troops for research and at gauls too....ad when you research those troops you don't find them in barracks or stable



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