- Joined
- Feb 25, 2010
- Messages
- 119
- Reaction score
- 11
constant.php doesn't exist in the incluse folder:
example:
s1/include/constant.php
example:
s1/include/constant.php
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!You must be registered to see links
that one ?
i wish there was any progress, waitin for weeks :/:
atleast i researched my TT on s1.travian.com today. yuppie
PS: playin this silly game for 2 weeks now..
---------- Post added at 11:37 PM ---------- Previous post was at 11:00 PM ----------
cmon akakori make a intermediate release plix, we are waitng for ya
---------- Post added 03-09-2010 at 12:06 AM ---------- Previous post was 03-08-2010 at 11:37 PM ----------
well, this one looks dead, no more waistn time watching this tread. akakori came earlier and didnt make a peep
bb:?::thumbdown:
I just will not do some scripts, because this programming is very Akakori fucked!
Akakori scripts are very slow .. he makes a enrolação codes to make sure .. an example is in parts of buildings: very slow to load on occasion ..
If I was finished, I would have to re-make several scripts ... and also the organization is bad .. He does all the information of one building in one file, it creates several files to the same building ..
I hope you understand what I mean!
<?php
/*******Battle.php*******
-- Consist of Battle Class
-- Revision: Beta 4
-- Author: akakori
-- Homepage: -
-- Beta Server: -
-- Please do not remove this section
************************/
class Battle {
private static $battleArray = array();
function Battle() {
if(empty(self::$battleArray)) {
self::updateBattleArray();
}
self::operateBattle();
}
private static function updateBattleArray() {
global $database;
self::$battleArray = $database->getBattleArray();
}
private static function operateBattle() {
include("unitdata.php");
$now = time();
foreach(self::$battleArray as $battle) {
}
self::updateBattleArray();
}
private static function updateBattleStatus($movID,$battleResult) {
global $database;
}
private static function preSetField($battleField) {
global $database,$functions;
}
};
$battle = new Battle;
?>